Documentation ¶
Index ¶
- func Beatmaps5GET(md common.MethodData) common.CodeMessager
- func LogsGET(md common.MethodData) common.CodeMessager
- func SubsCountGetResponse(md common.MethodData) common.CodeMessager
- func SubsGET(md common.MethodData) common.CodeMessager
- func TopDonorsGET(md common.MethodData) common.CodeMessager
- func TopPlaysGET(md common.MethodData) common.CodeMessager
- type LogSimple
- type Massive
- type MixedBeatmap
- type Score
- type Score2
- type ScoresResponse
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Beatmaps5GET ¶
func Beatmaps5GET(md common.MethodData) common.CodeMessager
func LogsGET ¶
func LogsGET(md common.MethodData) common.CodeMessager
func SubsCountGetResponse ¶
func SubsCountGetResponse(md common.MethodData) common.CodeMessager
func SubsGET ¶
func SubsGET(md common.MethodData) common.CodeMessager
func TopDonorsGET ¶
func TopDonorsGET(md common.MethodData) common.CodeMessager
func TopPlaysGET ¶
func TopPlaysGET(md common.MethodData) common.CodeMessager
Types ¶
type Massive ¶
type Massive struct { common.ResponseBase Log []LogSimple `json:"logs"` }
type MixedBeatmap ¶
type MixedBeatmap struct { Score2 Beatmap beatmap `json:"beatmap"` User miniUser `json:"user"` }
type Score ¶
type Score struct { ID int `json:"id"` Score int64 `json:"score"` Mods int `json:"mods"` Count300 int `json:"count_300"` Count100 int `json:"count_100"` Count50 int `json:"count_50"` CountMiss int `json:"count_miss"` PlayMode int `json:"play_mode"` Accuracy float64 `json:"accuracy"` Rank string `json:"rank"` }
type Score2 ¶
type Score2 struct { ID int `json:"id"` BeatmapMD5 string `json:"beatmap_md5"` Score int64 `json:"score"` MaxCombo int `json:"max_combo"` FullCombo bool `json:"full_combo"` Mods int `json:"mods"` Count300 int `json:"count_300"` Count100 int `json:"count_100"` Count50 int `json:"count_50"` CountGeki int `json:"count_geki"` CountKatu int `json:"count_katu"` CountMiss int `json:"count_miss"` Time common.UnixTimestamp `json:"time"` PlayMode int `json:"play_mode"` Accuracy float64 `json:"accuracy"` PP float32 `json:"pp"` Rank string `json:"rank"` Completed int `json:"completed"` }
type ScoresResponse ¶
type ScoresResponse struct { common.ResponseBase Scores []MixedBeatmap `json:"scores"` }
Click to show internal directories.
Click to hide internal directories.