Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type DefaultScriptRunner ¶
type DefaultScriptRunner struct { RoomsService service.RoomsService CharactersService service.CharactersService ItemsService service.ItemsService Game def.GameCtrl }
DefaultScriptRunner ...
func NewDefaultScriptRunner ¶
func NewDefaultScriptRunner() *DefaultScriptRunner
NewDefaultScriptRunner ...
func (*DefaultScriptRunner) Run ¶
func (runner *DefaultScriptRunner) Run(script scripts.Script, ctx interface{}) interface{}
Run ...
func (*DefaultScriptRunner) SetServices ¶
func (runner *DefaultScriptRunner) SetServices(facade service.Facade, game def.GameCtrl)
SetServices ...
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