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Index ¶
Constants ¶
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Variables ¶
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var ( ENGINE_TYPE_LUCENE = "lucene" ENGINE_TYPE_WUKONG = "wukong" )
Functions ¶
Types ¶
type StorageIf ¶
func OpenStorage ¶
type StorageLucene ¶
type StorageLucene struct { }
func (*StorageLucene) Add ¶
func (sl *StorageLucene) Add(data map[string]string)
func (*StorageLucene) Search ¶
func (sl *StorageLucene) Search(key string)
type StorageWukong ¶
type StorageWukong struct { }
func (*StorageWukong) Add ¶
func (sl *StorageWukong) Add(data map[string]string)
func (*StorageWukong) Search ¶
func (sl *StorageWukong) Search(key string)
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