Documentation
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Index ¶
- type UserSliceLoader
- func (l *UserSliceLoader) Clear(key int)
- func (l *UserSliceLoader) Load(key int) ([]example.User, error)
- func (l *UserSliceLoader) LoadAll(keys []int) ([][]example.User, []error)
- func (l *UserSliceLoader) LoadAllThunk(keys []int) func() ([][]example.User, []error)
- func (l *UserSliceLoader) LoadThunk(key int) func() ([]example.User, error)
- func (l *UserSliceLoader) Prime(key int, value []example.User) bool
- type UserSliceLoaderConfig
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type UserSliceLoader ¶
type UserSliceLoader struct {
// contains filtered or unexported fields
}
UserSliceLoader batches and caches requests
func NewLoader ¶
func NewLoader() *UserSliceLoader
func NewUserSliceLoader ¶
func NewUserSliceLoader(config UserSliceLoaderConfig) *UserSliceLoader
NewUserSliceLoader creates a new UserSliceLoader given a fetch, wait, and maxBatch
func (*UserSliceLoader) Clear ¶
func (l *UserSliceLoader) Clear(key int)
Clear the value at key from the cache, if it exists
func (*UserSliceLoader) Load ¶
func (l *UserSliceLoader) Load(key int) ([]example.User, error)
Load a user by key, batching and caching will be applied automatically
func (*UserSliceLoader) LoadAll ¶
func (l *UserSliceLoader) LoadAll(keys []int) ([][]example.User, []error)
LoadAll fetches many keys at once. It will be broken into appropriate sized sub batches depending on how the loader is configured
func (*UserSliceLoader) LoadAllThunk ¶ added in v0.2.1
func (l *UserSliceLoader) LoadAllThunk(keys []int) func() ([][]example.User, []error)
LoadAllThunk returns a function that when called will block waiting for a users. This method should be used if you want one goroutine to make requests to many different data loaders without blocking until the thunk is called.
func (*UserSliceLoader) LoadThunk ¶
func (l *UserSliceLoader) LoadThunk(key int) func() ([]example.User, error)
LoadThunk returns a function that when called will block waiting for a user. This method should be used if you want one goroutine to make requests to many different data loaders without blocking until the thunk is called.
func (*UserSliceLoader) Prime ¶
func (l *UserSliceLoader) Prime(key int, value []example.User) bool
Prime the cache with the provided key and value. If the key already exists, no change is made and false is returned. (To forcefully prime the cache, clear the key first with loader.clear(key).prime(key, value).)
type UserSliceLoaderConfig ¶
type UserSliceLoaderConfig struct { // Fetch is a method that provides the data for the loader Fetch func(keys []int) ([][]example.User, []error) // Wait is how long wait before sending a batch Wait time.Duration // MaxBatch will limit the maximum number of keys to send in one batch, 0 = not limit MaxBatch int }
UserSliceLoaderConfig captures the config to create a new UserSliceLoader