Documentation ¶
Index ¶
- type TemplateObject
- func (t *TemplateObject) Draw(screen *ebiten.Image)
- func (t *TemplateObject) GetPhysObj() *resolv.Object
- func (t *TemplateObject) GetSprite() *ebiten.Image
- func (t *TemplateObject) Init(ImageFilepath string)
- func (t *TemplateObject) ReadInput()
- func (t *TemplateObject) SetPosition(position basics.Vector2f)
- func (t *TemplateObject) Update(deltaTime float64)
- type TemplateScene
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type TemplateObject ¶
type TemplateObject struct {
// contains filtered or unexported fields
}
func (*TemplateObject) Draw ¶
func (t *TemplateObject) Draw(screen *ebiten.Image)
func (*TemplateObject) GetPhysObj ¶
func (t *TemplateObject) GetPhysObj() *resolv.Object
func (*TemplateObject) GetSprite ¶
func (t *TemplateObject) GetSprite() *ebiten.Image
func (*TemplateObject) Init ¶
func (t *TemplateObject) Init(ImageFilepath string)
func (*TemplateObject) ReadInput ¶
func (t *TemplateObject) ReadInput()
func (*TemplateObject) SetPosition ¶
func (t *TemplateObject) SetPosition(position basics.Vector2f)
func (*TemplateObject) Update ¶
func (t *TemplateObject) Update(deltaTime float64)
type TemplateScene ¶
type TemplateScene struct { }
func (*TemplateScene) Draw ¶
func (t *TemplateScene) Draw(screen *ebiten.Image)
func (*TemplateScene) Init ¶
func (t *TemplateScene) Init()
func (*TemplateScene) ReadInput ¶
func (t *TemplateScene) ReadInput()
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