gameAudio

package
v0.0.0-...-c30d63a Latest Latest
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Published: Jun 29, 2022 License: MIT Imports: 2 Imported by: 0

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Types

type Audio

type Audio struct {
	// contains filtered or unexported fields
}

func (*Audio) Init

func (a *Audio) Init()

func (*Audio) LoadFiles

func (a *Audio) LoadFiles(folder string)

func (*Audio) PlayFile

func (a *Audio) PlayFile(filepath string)

func (*Audio) StopAllAudio

func (a *Audio) StopAllAudio()

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