Documentation ¶
Index ¶
- func AngleFromFVecToFVec(v1, v2 Vector2f) float64
- func DrawCircle(dst *ebiten.Image, px, py, ox, oy, r float64, clr color.Color)
- func FloatClamp(value, min, max float64) float64
- func FloatDistance(v1, v2 Vector2f) float64
- func FloatLerp(a, b, t float64) float64
- func FloatMagnitude(v1 Vector2f) float64
- type FloatRect
- type FloatRectUI
- type IntRect
- type Rect
- type Vector2
- type Vector2f
- type Vector2i
- type Vector3f
- type Vector3i
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AngleFromFVecToFVec ¶
func DrawCircle ¶
func FloatClamp ¶
func FloatDistance ¶
func FloatMagnitude ¶
Types ¶
type FloatRectUI ¶
func (*FloatRectUI) IsClicked ¶
func (f *FloatRectUI) IsClicked(positionOfClick Vector2f) bool
func (*FloatRectUI) IsHoveredOver ¶
func (f *FloatRectUI) IsHoveredOver(positionOfMouse Vector2f) bool
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