agent

package
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Published: Jun 8, 2016 License: Apache-2.0 Imports: 26 Imported by: 0

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Constants

This section is empty.

Variables

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var (
	// ErrAgentClosed is returned by agent methods after the agent has been
	// fully closed.
	ErrAgentClosed = errors.New("agent: closed")
)

Functions

This section is empty.

Types

type Agent

type Agent struct {
	// contains filtered or unexported fields
}

Agent implements the primary node functionality for a member of a swarm cluster. The primary functionality id to run and report on the status of tasks assigned to the node.

func New

func New(config *Config) (*Agent, error)

New returns a new agent, ready for task dispatch.

func (*Agent) Err

func (a *Agent) Err(ctx context.Context) error

Err returns the error that caused the agent to shutdown or nil. Err blocks until the agent is fully shutdown.

func (*Agent) Ready

func (a *Agent) Ready() <-chan struct{}

Ready returns a channel that will be closed when agent first becomes ready.

func (*Agent) Start

func (a *Agent) Start(ctx context.Context) error

Start begins execution of the agent in the provided context, if not already started.

func (*Agent) Stop

func (a *Agent) Stop(ctx context.Context) error

Stop shuts down the agent, blocking until full shutdown. If the agent is not started, Stop will block until Started.

type Config

type Config struct {
	// Hostname the name of host for agent instance.
	Hostname string

	// Managers provides the manager backend used by the agent. It will be
	// updated with managers weights as observed by the agent.
	Managers picker.Remotes

	// Executor specifies the executor to use for the agent.
	Executor exec.Executor

	// Conn specifies the client connection Agent will use
	Conn *grpc.ClientConn

	// NotifyRoleChange channel receives new roles from session messages.
	NotifyRoleChange chan<- api.NodeRole
}

Config provides values for an Agent.

type Node

type Node struct {
	sync.RWMutex
	// contains filtered or unexported fields
}

Node implements the primary node functionality for a member of a swarm cluster. Node handles workloads and may also run as a manager.

func NewNode

func NewNode(c *NodeConfig) (*Node, error)

NewNode returns new Node instance.

func (*Node) Agent

func (n *Node) Agent() *Agent

Agent returns agent instance started by node. May be nil.

func (*Node) Err

func (n *Node) Err(ctx context.Context) error

Err returns the error that caused the node to shutdown or nil. Err blocks until the node has fully shut down.

func (*Node) ListenControlSocket

func (n *Node) ListenControlSocket(ctx context.Context) <-chan *grpc.ClientConn

ListenControlSocket listens changes of a connection for managing the cluster control api

func (*Node) Manager

func (n *Node) Manager() *manager.Manager

Manager return manager instance started by node. May be nil.

func (*Node) NodeID

func (n *Node) NodeID() string

NodeID returns current node's ID. May be empty if not set.

func (*Node) Ready

func (n *Node) Ready(ctx context.Context) <-chan struct{}

Ready returns a channel that is closed after node's initialization has completes for the first time.

func (*Node) Remotes

func (n *Node) Remotes() []api.Peer

Remotes returns a list of known peers known to node.

func (*Node) Start

func (n *Node) Start(ctx context.Context) error

Start starts a node instance.

func (*Node) Stop

func (n *Node) Stop(ctx context.Context) error

Stop stops node execution

type NodeConfig

type NodeConfig struct {
	// Hostname the name of host for agent instance.
	Hostname string

	// JoinAddrs specifies node that should be used for the initial connection to
	// other manager in cluster. This should be only one address and optional,
	// the actual remotes come from the stored state.
	JoinAddr string

	// StateDir specifies the directory the node uses to keep the state of the
	// remote managers and certificates.
	StateDir string

	// CAHash to be used on the first certificate request.
	CAHash string

	// Secret to be used on the first certificate request.
	Secret string

	// ForceNewCluster creates a new cluster from current raft state.
	ForceNewCluster bool

	// ListenControlAPI specifies address the control API should listen on.
	ListenControlAPI string

	// ListenRemoteAPI specifies the address for the remote API that agents
	// and raft members connect to.
	ListenRemoteAPI string

	// Executor specifies the executor to use for the agent.
	Executor exec.Executor

	// ElectionTick defines the amount of ticks needed without
	// leader to trigger a new election
	ElectionTick uint32

	// HeartbeatTick defines the amount of ticks between each
	// heartbeat sent to other members for health-check purposes
	HeartbeatTick uint32

	// todo: temporary to bypass promotion not working yet
	IsManager bool
}

NodeConfig provides values for a Node.

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