Documentation ¶
Index ¶
- func DefaultQueueKeysFunc(_ runtime.Object) []string
- type Factory
- func (f *Factory) ResyncEvery(interval time.Duration) *Factory
- func (f *Factory) ResyncSchedule(schedules ...string) *Factory
- func (f *Factory) ToController(name string, eventRecorder events.Recorder) types.Controller
- func (f *Factory) WithBareInformers(informers ...Informer) *Factory
- func (f *Factory) WithFilteredEventsInformers(filter types.EventFilterFunc, informers ...Informer) *Factory
- func (f *Factory) WithFilteredEventsInformersQueueKeyFunc(queueKeyFn ObjectQueueKeyFunc, filter types.EventFilterFunc, ...) *Factory
- func (f *Factory) WithFilteredEventsInformersQueueKeysFunc(queueKeyFn types.ObjectQueueKeysFunc, filter types.EventFilterFunc, ...) *Factory
- func (f *Factory) WithInformers(informers ...Informer) *Factory
- func (f *Factory) WithInformersQueueKeyFunc(queueKeyFn ObjectQueueKeyFunc, informers ...Informer) *Factory
- func (f *Factory) WithInformersQueueKeysFunc(queueKeyFn types.ObjectQueueKeysFunc, informers ...Informer) *Factory
- func (f *Factory) WithNamespaceInformer(informer Informer, interestingNamespaces ...string) *Factory
- func (f *Factory) WithPostStartHooks(hooks ...types.PostStartHook) *Factory
- func (f *Factory) WithSync(syncFn types.ControllerSyncFn) *Factory
- func (f *Factory) WithSyncContext(ctx types.Context) *Factory
- type Informer
- type ObjectQueueKeyFunc
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DefaultQueueKeysFunc ¶
DefaultQueueKeysFunc returns a slice with a single element - the DefaultQueueKey
Types ¶
type Factory ¶
type Factory struct {
// contains filtered or unexported fields
}
Factory is generator that generate standard Kubernetes controllers. Factory is really generic and should be only used for simple controllers that does not require special stuff..
func (*Factory) ResyncEvery ¶
ResyncEvery will cause the Sync() function to be called periodically, regardless of informers. This is useful when you want to refresh every N minutes or you fear that your informers can be stucked. If this is not called, no periodical resync will happen. Note: The controller context passed to Sync() function in this case does not contain the object metadata or object itself.
This can be used to detect periodical resyncs, but normal Sync() have to be cautious about `nil` objects.
func (*Factory) ResyncSchedule ¶
ResyncSchedule allows to supply a Cron syntax schedule that will be used to schedule the sync() call runs. This allows more fine-tuned controller scheduling than ResyncEvery. Examples:
factory.New().ResyncSchedule("@every 1s").ToController() // Every second factory.New().ResyncSchedule("@hourly").ToController() // Every hour factory.New().ResyncSchedule("30 * * * *").ToController() // Every hour on the half hour
Note: The controller context passed to Sync() function in this case does not contain the object metadata or object itself.
This can be used to detect periodical resyncs, but normal Sync() have to be cautious about `nil` objects.
func (*Factory) ToController ¶
Controller produce a runnable controller.
func (*Factory) WithBareInformers ¶
WithBareInformers allow to register informer that already has custom event handlers registered and no additional event handlers will be added to this informer. The controller will wait for the cache of this informer to be synced. The existing event handlers will have to respect the queue key function or the sync() implementation will have to count with custom queue keys.
func (*Factory) WithFilteredEventsInformers ¶
func (f *Factory) WithFilteredEventsInformers(filter types.EventFilterFunc, informers ...Informer) *Factory
WithFilteredEventsInformers is used to register event handlers and get the caches synchronized functions. Pass the informers you want to use to react to changes on resources. If informer event is observed, then the Sync() function is called. Pass filter to filter out events that should not trigger Sync() call.
func (*Factory) WithFilteredEventsInformersQueueKeyFunc ¶
func (f *Factory) WithFilteredEventsInformersQueueKeyFunc(queueKeyFn ObjectQueueKeyFunc, filter types.EventFilterFunc, informers ...Informer) *Factory
WithFilteredEventsInformersQueueKeyFunc is used to register event handlers and get the caches synchronized functions. Pass informers you want to use to react to changes on resources. If informer event is observed, then the Sync() function is called. Pass the queueKeyFn you want to use to transform the informer runtime.Object into string key used by work queue. Pass filter to filter out events that should not trigger Sync() call.
func (*Factory) WithFilteredEventsInformersQueueKeysFunc ¶
func (f *Factory) WithFilteredEventsInformersQueueKeysFunc(queueKeyFn types.ObjectQueueKeysFunc, filter types.EventFilterFunc, informers ...Informer) *Factory
WithFilteredEventsInformersQueueKeysFunc is used to register event handlers and get the caches synchronized functions. Pass informers you want to use to react to changes on resources. If informer event is observed, then the Sync() function is called. Pass the queueKeyFn you want to use to transform the informer runtime.Object into string key used by work queue. Pass filter to filter out events that should not trigger Sync() call.
func (*Factory) WithInformers ¶
WithInformers is used to register event handlers and get the caches synchronized functions. Pass informers you want to use to react to changes on resources. If informer event is observed, then the Sync() function is called.
func (*Factory) WithInformersQueueKeyFunc ¶
func (f *Factory) WithInformersQueueKeyFunc(queueKeyFn ObjectQueueKeyFunc, informers ...Informer) *Factory
WithInformersQueueKeyFunc is used to register event handlers and get the caches synchronized functions. Pass informers you want to use to react to changes on resources. If informer event is observed, then the Sync() function is called. Pass the queueKeyFn you want to use to transform the informer runtime.Object into string key used by work queue.
func (*Factory) WithInformersQueueKeysFunc ¶
func (f *Factory) WithInformersQueueKeysFunc(queueKeyFn types.ObjectQueueKeysFunc, informers ...Informer) *Factory
WithInformersQueueKeysFunc is used to register event handlers and get the caches synchronized functions. Pass informers you want to use to react to changes on resources. If informer event is observed, then the Sync() function is called. Pass the queueKeyFn you want to use to transform the informer runtime.Object into string key used by work queue.
func (*Factory) WithNamespaceInformer ¶
func (f *Factory) WithNamespaceInformer(informer Informer, interestingNamespaces ...string) *Factory
WithNamespaceInformer is used to register event handlers and get the caches synchronized functions. The sync function will only trigger when the object observed by this informer is a namespace and its name matches the interestingNamespaces. Do not use this to register non-namespace informers.
func (*Factory) WithPostStartHooks ¶
func (f *Factory) WithPostStartHooks(hooks ...types.PostStartHook) *Factory
WithPostStartHooks allows to register functions that will run asynchronously after the controller is started via Run command.
func (*Factory) WithSync ¶
func (f *Factory) WithSync(syncFn types.ControllerSyncFn) *Factory
WithSync is used to set the controller synchronization function. This function is the core of the controller and is usually hold the main controller logic.
func (*Factory) WithSyncContext ¶
WithSyncContext allows to specify custom, existing sync context for this factory. This is useful during unit testing where you can override the default event recorder or mock the runtime objects. If this function not called, a Context is created by the factory automatically.
type Informer ¶
type Informer interface { AddEventHandler(handler cache.ResourceEventHandler) (cache.ResourceEventHandlerRegistration, error) HasSynced() bool }
Informer represents any structure that allow to register event handlers and informs if caches are synced. Any SharedInformer will comply.
type ObjectQueueKeyFunc ¶
ObjectQueueKeyFunc is used to make a string work queue key out of the runtime object that is passed to it. This can extract the "namespace/name" if you need to or just return "key" if you building controller that only use string triggers. DEPRECATED: use ObjectQueueKeysFunc instead