Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BootTarget ¶
type BootTarget int
BootTarget defines the way the server should boot
const ( // BootTargetPXE the server boots via PXE BootTargetPXE BootTarget = iota + 1 // BootTargetDisk the server boots from disk BootTargetDisk // BootTargetBIOS the server boots into Bios BootTargetBIOS )
func (BootTarget) String ¶
func (b BootTarget) String() string
type FirmwareMode ¶
type FirmwareMode int
FirmwareMode the Firmware mode of the server, either Legacy, Dual or Uefi
const ( // FirmwareModeUnknown server is in unknown firmware state FirmwareModeUnknown FirmwareMode = iota // FirmwareModeLegacy or BIOS FirmwareModeLegacy // FirmwareModeUEFI the server boots in uefi mode FirmwareModeUEFI )
func (FirmwareMode) String ¶
func (f FirmwareMode) String() string
type IdentifyLEDState ¶
type IdentifyLEDState int
IdentifyLEDState the state of the LED to identify the server
const ( // IdentifyLEDStateUnknown the LED is unknown IdentifyLEDStateUnknown IdentifyLEDState = iota // IdentifyLEDStateOn the LED is on IdentifyLEDStateOn // IdentifyLEDStateOff the LED is off IdentifyLEDStateOff )
func (IdentifyLEDState) String ¶
func (i IdentifyLEDState) String() string
type InBand ¶
type InBand interface { // Board return board information of the current connection Board() *api.Board // UUID get the machine UUID // current usage in metal-hammer UUID() (*uuid.UUID, error) // PowerOff set power state of the server to off PowerOff() error // PowerReset reset the power state of the server PowerReset() error // PowerCycle cycle the power state of the server PowerCycle() error // IdentifyLEDState get the identify LED state IdentifyLEDState(IdentifyLEDState) error // IdentifyLEDOn set the identify LED to on IdentifyLEDOn() error // IdentifyLEDOff set the identify LED to off IdentifyLEDOff() error // BootFrom set the boot order of the server to the specified target BootFrom(BootTarget) error // Firmware get the FirmwareMode of the server Firmware() (FirmwareMode, error) // SetFirmware set the FirmwareMode of the server SetFirmware(FirmwareMode) error // Describe print a basic information about this connection Describe() string // BMCConnection returns a connection to the BMC BMCConnection() api.BMCConnection // ConfigureBIOS configures the BIOS regarding certain required options. // It returns whether the system needs to be rebooted afterwards ConfigureBIOS() (bool, error) // EnsureBootOrder ensures the boot order EnsureBootOrder(bootloaderID string) error }
InBand get and set settings from the server via the inband interface.
type OutBand ¶
type OutBand interface { // Board return board information of the current connection Board() *api.Board // UUID get the machine uuid // current usage in ipmi-catcher UUID() (*uuid.UUID, error) // PowerState returns the power state of the server PowerState() (PowerState, error) // PowerOff set power state of the server to off PowerOff() error // PowerOn set power state of the server to on PowerOn() error // PowerReset reset the power state of the server PowerReset() error // PowerCycle cycle the power state of the server PowerCycle() error // IdentifyLEDState get the identify LED state IdentifyLEDState(IdentifyLEDState) error // IdentifyLEDOn set the identify LED to on IdentifyLEDOn() error // IdentifyLEDOff set the identify LED to off IdentifyLEDOff() error // BootFrom set the boot order of the server to the specified target BootFrom(BootTarget) error // Describe print a basic information about this connection Describe() string IPMIConnection() (ip string, port int, user, password string) Console(ssh.Session) error UpdateBIOS(url string) error UpdateBMC(url string) error // Returns a connection to the BMC BMCConnection() api.OutBandBMCConnection }
OutBand get and set settings from the server via the out of band interface.
type PowerState ¶
type PowerState int
PowerState state of the power of a server
const ( // PowerUnknownState the server power state is not known PowerUnknownState PowerState = iota // PowerOnState the server is powered on PowerOnState // PowerOffState the server is powered off PowerOffState )
func GuessPowerState ¶
func GuessPowerState(powerState string) PowerState
GuessPowerState try to figure out the power state of the server
Click to show internal directories.
Click to hide internal directories.