Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var DefaultConfig = Configuration{ RequestBatchMaxCount: 100, RequestBatchMaxBytes: 10 * 1024 * 1024, RequestBatchMaxInterval: 50 * time.Millisecond, IncomingMessageBufferSize: 200, RequestPoolSize: 400, RequestForwardTimeout: 2 * time.Second, RequestComplainTimeout: 20 * time.Second, RequestAutoRemoveTimeout: 3 * time.Minute, ViewChangeResendInterval: 5 * time.Second, ViewChangeTimeout: 20 * time.Second, LeaderHeartbeatTimeout: time.Minute, LeaderHeartbeatCount: 10, NumOfTicksBehindBeforeSyncing: 10, CollectTimeout: time.Second, SyncOnStart: false, SpeedUpViewChange: false, LeaderRotation: true, DecisionsPerLeader: 3, RequestMaxBytes: 10 * 1024, RequestPoolSubmitTimeout: 5 * time.Second, }
DefaultConfig contains reasonable values for a small cluster that resides on the same geography (or "Region"), but possibly on different availability zones within the geography. It is assumed that the typical latency between nodes, and between clients to nodes, is approximately 10ms. Set the SelfID.
Functions ¶
This section is empty.
Types ¶
type Checkpoint ¶
type Checkpoint struct {
// contains filtered or unexported fields
}
func (*Checkpoint) Get ¶
func (c *Checkpoint) Get() (smartbftprotos.Proposal, []*smartbftprotos.Signature)
func (*Checkpoint) Set ¶
func (c *Checkpoint) Set(proposal Proposal, signatures []Signature)
type Configuration ¶
type Configuration struct { // SelfID is the identifier of the node. SelfID uint64 // RequestBatchMaxCount is the maximal number of requests in a batch. // A request batch that reaches this count is proposed immediately. RequestBatchMaxCount uint64 // RequestBatchMaxBytes is the maximal total size of requests in a batch, in bytes. // This is also the maximal size of a request. A request batch that reaches this size is proposed immediately. RequestBatchMaxBytes uint64 // RequestBatchMaxInterval is the maximal time interval a request batch is waiting before it is proposed. // A request batch is accumulating requests until RequestBatchMaxInterval had elapsed from the time the batch was // first created (i.e. the time the first request was added to it), or until it is of count RequestBatchMaxCount, // or total size RequestBatchMaxBytes, which ever happens first. RequestBatchMaxInterval time.Duration // IncomingMessageBufferSize is the size of the buffer holding incoming messages before they are processed. IncomingMessageBufferSize uint64 // RequestPoolSize is the number of pending requests retained by the node. // The RequestPoolSize is recommended to be at least double (x2) the RequestBatchMaxCount. RequestPoolSize uint64 // RequestForwardTimeout is started from the moment a request is submitted, and defines the interval after which a // request is forwarded to the leader. RequestForwardTimeout time.Duration // RequestComplainTimeout is started when RequestForwardTimeout expires, and defines the interval after which the // node complains about the view leader. RequestComplainTimeout time.Duration // RequestAutoRemoveTimeout is started when RequestComplainTimeout expires, and defines the interval after which // a request is removed (dropped) from the request pool. RequestAutoRemoveTimeout time.Duration // ViewChangeResendInterval defined the interval in which the ViewChange message is resent. ViewChangeResendInterval time.Duration // ViewChangeTimeout is started when a node first receives a quorum of ViewChange messages, and defines the // interval after which the node will try to initiate a view change with a higher view number. ViewChangeTimeout time.Duration // LeaderHeartbeatTimeout is the interval after which, if nodes do not receive a "sign of life" from the leader, // they complain on the current leader and try to initiate a view change. A sign of life is either a heartbeat // or a message from the leader. LeaderHeartbeatTimeout time.Duration // LeaderHeartbeatCount is the number of heartbeats per LeaderHeartbeatTimeout that the leader should emit. // The heartbeat-interval is equal to: LeaderHeartbeatTimeout/LeaderHeartbeatCount. LeaderHeartbeatCount uint64 // NumOfTicksBehindBeforeSyncing is the number of follower ticks where the follower is behind the leader // by one sequence before starting a sync NumOfTicksBehindBeforeSyncing uint64 // CollectTimeout is the interval after which the node stops listening to StateTransferResponse messages, // stops collecting information about view metadata from remote nodes. CollectTimeout time.Duration // SyncOnStart is a flag indicating whether a sync is required on startup. SyncOnStart bool // SpeedUpViewChange is a flag indicating whether a node waits for only f+1 view change messages to join // the view change (hence speeds up the view change process), or it waits for a quorum before joining. // Waiting only for f+1 is considered less safe. SpeedUpViewChange bool // LeaderRotation is a flag indicating whether leader rotation is active. LeaderRotation bool // DecisionsPerLeader is the number of decisions reached by a leader before there is a leader rotation. DecisionsPerLeader uint64 // RequestMaxBytes total allowed size of the single request RequestMaxBytes uint64 // RequestPoolSubmitTimeout the total amount of time client can wait for submission of single // request into request pool RequestPoolSubmitTimeout time.Duration }
Configuration defines the parameters needed in order to create an instance of Consensus.
func (Configuration) Validate ¶
func (c Configuration) Validate() error
type Proposal ¶
type Reconfig ¶
type Reconfig struct { InLatestDecision bool CurrentNodes []uint64 CurrentConfig Configuration }
type ReconfigSync ¶
type ReconfigSync struct { InReplicatedDecisions bool CurrentNodes []uint64 CurrentConfig Configuration }
type RequestInfo ¶
func (*RequestInfo) String ¶
func (r *RequestInfo) String() string
type SyncResponse ¶
type SyncResponse struct { Latest Decision Reconfig ReconfigSync }
type ViewAndSeq ¶
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