Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Board ¶
type Board struct { domainlayer.DomainEntity Name string Url string }
type BoardIssue ¶
type Issue ¶
type Issue struct { domainlayer.DomainEntity // collected fields Url string Key string Title string Summary string EpicKey string Type string Status string StoryPoint uint OriginalEstimateMinutes int64 // user input? AggregateEstimateMinutes int64 // sum up of all subtasks? RemainingEstimateMinutes int64 // could it be negative value? CreatorId string AssigneeId string ResolutionDate *time.Time Priority string // not sure how to deal with it yet, copy the name for now ParentId string SprintId string CreatedDate time.Time UpdatedDate time.Time SpentMinutes int64 LeadTimeMinutes uint }
type SprintIssue ¶
type SprintIssueBurndown ¶
type SprintIssueBurndown struct { SprintId string `gorm:"primaryKey"` EndedHour int `gorm:"primaryKey"` StartedAt time.Time EndedAt time.Time Added int Removed int Remaining int AddedRequirements int RemovedRequirements int RemainingRequirements int AddedBugs int RemovedBugs int RemainingBugs int AddedIncidents int RemovedIncidents int RemainingIncidents int AddedOtherIssues int RemovedOtherIssues int RemainingOtherIssues int AddedStoryPoints int RemovedStoryPoints int RemainingStoryPoints int }
func (SprintIssueBurndown) TableName ¶
func (SprintIssueBurndown) TableName() string
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