color

package
v0.2.4 Latest Latest
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Published: Mar 29, 2022 License: AGPL-3.0 Imports: 2 Imported by: 0

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var (
	// Check if we stderr, stdout are dumb terminals, we do not apply
	// ansi coloring on dumb terminals.
	IsTerminal = func() bool {
		return !color.NoColor
	}

	Bold = func() func(a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.Bold).SprintFunc()
		}
		return fmt.Sprint
	}()

	RedBold = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgRed, color.Bold).SprintfFunc()
		}
		return fmt.Sprintf
	}()

	Red = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgRed).SprintfFunc()
		}
		return fmt.Sprintf
	}()

	Blue = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgBlue).SprintfFunc()
		}
		return fmt.Sprintf
	}()

	Yellow = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgYellow).SprintfFunc()
		}
		return fmt.Sprintf
	}()

	Green = func() func(a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgGreen).SprintFunc()
		}
		return fmt.Sprint
	}()

	GreenBold = func() func(a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgGreen, color.Bold).SprintFunc()
		}
		return fmt.Sprint
	}()

	CyanBold = func() func(a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgCyan, color.Bold).SprintFunc()
		}
		return fmt.Sprint
	}()

	YellowBold = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgYellow, color.Bold).SprintfFunc()
		}
		return fmt.Sprintf
	}()

	BlueBold = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgBlue, color.Bold).SprintfFunc()
		}
		return fmt.Sprintf
	}()

	BgYellow = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.BgYellow).SprintfFunc()
		}
		return fmt.Sprintf
	}()

	Black = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgBlack).SprintfFunc()
		}
		return fmt.Sprintf
	}()

	FgRed = func() func(a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgRed).SprintFunc()
		}
		return fmt.Sprint
	}()

	BgRed = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.BgRed).SprintfFunc()
		}
		return fmt.Sprintf
	}()

	FgWhite = func() func(format string, a ...interface{}) string {
		if IsTerminal() {
			return color.New(color.FgWhite).SprintfFunc()
		}
		return fmt.Sprintf
	}()
)

global colors.

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