Documentation
¶
Index ¶
- type Item
- type Option
- type PriorityQueue
- func (p *PriorityQueue[T]) IsEmpty() bool
- func (p *PriorityQueue[T]) Peak() *Item[T]
- func (p *PriorityQueue[T]) Pop() *Item[T]
- func (p *PriorityQueue[T]) Push(value T, priority int) *Item[T]
- func (p *PriorityQueue[T]) PushItem(item *Item[T])
- func (p *PriorityQueue[T]) Size() int
- func (p *PriorityQueue[T]) UpdatePriority(item *Item[T], priority int)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type PriorityQueue ¶
type PriorityQueue[T any] struct { // contains filtered or unexported fields }
func NewMinPriorityQueue ¶
func NewMinPriorityQueue[T any](options ...Option[T]) *PriorityQueue[T]
func (*PriorityQueue[T]) IsEmpty ¶
func (p *PriorityQueue[T]) IsEmpty() bool
func (*PriorityQueue[T]) Peak ¶
func (p *PriorityQueue[T]) Peak() *Item[T]
func (*PriorityQueue[T]) Pop ¶
func (p *PriorityQueue[T]) Pop() *Item[T]
func (*PriorityQueue[T]) Push ¶
func (p *PriorityQueue[T]) Push(value T, priority int) *Item[T]
func (*PriorityQueue[T]) PushItem ¶
func (p *PriorityQueue[T]) PushItem(item *Item[T])
func (*PriorityQueue[T]) Size ¶
func (p *PriorityQueue[T]) Size() int
func (*PriorityQueue[T]) UpdatePriority ¶
func (p *PriorityQueue[T]) UpdatePriority(item *Item[T], priority int)
Click to show internal directories.
Click to hide internal directories.