Documentation ¶
Index ¶
Constants ¶
View Source
const ( INTEGER Type = "INTEGER" BOOLEAN = "BOOLEAN" NULL = "NULL" RETURN_VALUE = "RETURN_VALUE" ERROR = "ERROR" FUNCTION = "FUNCTION" STRING = "STRING" BUILTIN = "BUILTIN" ARRAY = "ARRAY" HASH = "HASH" COMPILED_FUNCTION = "COMPILED_FUNCTION" CLOSURE = "CLOSURE" )
Variables ¶
View Source
var Builtins = []struct { Name string Builtin *Builtin }{ { "len", &Builtin{Fn: func(args ...Object) Object { if len(args) != 1 { return newError("wrong number of arguments. got=%d, want=1", len(args)) } switch arg := args[0].(type) { case *Array: return &Integer{Value: int64(len(arg.Elements))} case *String: return &Integer{Value: int64(len(arg.Value))} default: return newError("argument to `len` not supported, got %s", args[0].Type()) } }, }, }, { "puts", &Builtin{Fn: func(args ...Object) Object { for _, arg := range args { fmt.Println(arg.Inspect()) } return nil }, }, }, { "first", &Builtin{Fn: func(args ...Object) Object { if len(args) != 1 { return newError("wrong number of arguments. got=%d, want=1", len(args)) } if args[0].Type() != ARRAY { return newError("argument to `first` not supported, got %s", args[0].Type()) } arr := args[0].(*Array) if len(arr.Elements) > 0 { return arr.Elements[0] } return nil }, }, }, { "last", &Builtin{Fn: func(args ...Object) Object { if len(args) != 1 { return newError("wrong number of arguments. got=%d, want=1", len(args)) } if args[0].Type() != ARRAY { return newError("argument to `last` not supported, got %s", args[0].Type()) } arr := args[0].(*Array) length := len(arr.Elements) if length > 0 { return arr.Elements[length-1] } return nil }, }, }, { "rest", &Builtin{Fn: func(args ...Object) Object { if len(args) != 1 { return newError("wrong number of arguments. got=%d, want=1", len(args)) } if args[0].Type() != ARRAY { return newError("argument to `rest` must be ARRAY, got %s", args[0].Type()) } arr := args[0].(*Array) length := len(arr.Elements) if length > 0 { newElements := make([]Object, length-1, length-1) copy(newElements, arr.Elements[1:length]) return &Array{Elements: newElements} } return nil }, }, }, { "push", &Builtin{Fn: func(args ...Object) Object { if len(args) != 2 { return newError("wrong number of arguments. got=%d, want=2", len(args)) } if args[0].Type() != ARRAY { return newError("argument to `push` must be ARRAY, got %s", args[0].Type()) } arr := args[0].(*Array) length := len(arr.Elements) newElements := make([]Object, length+1, length+1) copy(newElements, arr.Elements) newElements[length] = args[1] return &Array{Elements: newElements} }, }, }, }
Functions ¶
This section is empty.
Types ¶
type BuiltinFunction ¶
type Closure ¶
type Closure struct { Fn *CompiledFunction Free []Object }
type CompiledFunction ¶
type CompiledFunction struct { Instructions code.Instructions NumLocals int NumParameters int }
func (*CompiledFunction) Inspect ¶
func (cf *CompiledFunction) Inspect() string
func (*CompiledFunction) Type ¶
func (cf *CompiledFunction) Type() Type
type Environment ¶
type Environment struct {
// contains filtered or unexported fields
}
func NewEnclosedEnvironment ¶
func NewEnclosedEnvironment(outer *Environment) *Environment
func NewEnvironment ¶
func NewEnvironment() *Environment
type Function ¶
type Function struct { Parameters []*ast.Identifier Body *ast.BlockStatement Env *Environment }
type ReturnValue ¶
type ReturnValue struct {
Value Object
}
func (*ReturnValue) Inspect ¶
func (rv *ReturnValue) Inspect() string
func (*ReturnValue) Type ¶
func (rv *ReturnValue) Type() Type
Click to show internal directories.
Click to hide internal directories.