Documentation ¶
Index ¶
Constants ¶
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const ( // The game screen size (in pixels) ScreenDimension int = 600 )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Board ¶
type Board struct {
// contains filtered or unexported fields
}
The game board
type Cell ¶
type Cell struct {
// contains filtered or unexported fields
}
Cell represents a cell on the board in the game of life
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