Documentation ¶
Index ¶
Constants ¶
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const BUTTON_HEIGHT = 40
View Source
const BUTTON_WIDTH = 80
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BlankPlace ¶
type BlankPlace struct {
// contains filtered or unexported fields
}
type Game ¶
type Game struct {
// contains filtered or unexported fields
}
func NewGame ¶
func NewGame(data words.GameDataAccessor, framerateController timing.FrameRateController, eventScanner events.EventScanner, display view.Display, audioLoader audio.AudioLoader, imageLoader view.ImageLoader) *Game
type HiddenWord ¶
type HiddenWord struct {
// contains filtered or unexported fields
}
type SylabeOption ¶
type SylabeOption struct {
// contains filtered or unexported fields
}
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