Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type EntityType ¶
type EntityType int
const ( Allay EntityType = iota AreaEffectCloud ArmorStand Arrow Axolotl Bat Bee Blaze BlockDisplay Boat Camel Cat CaveSpider ChestBoat ChestMinecart Chicken Cod CommandBlockMinecart Cow Creeper Dolphin Donkey DragonFireball Drowned Egg ElderGuardian EndCrystal EnderDragon EnderPearl Enderman Endermite Evoker EvokerFangs ExperienceBottle ExperienceOrb EyeOfEnder FallingBlock FireworkRocket Fox Frog FurnaceMinecart Ghast Giant GlowItemFrame GlowSquid Goat Guardian Hoglin HopperMinecart Horse Husk Illusioner Interaction IronGolem Item ItemDisplay ItemFrame Fireball LeashKnot LightningBolt Llama LlamaSpit MagmaCube Marker Minecart Mooshroom Mule Ocelot Painting Panda Parrot Phantom Pig Piglin PiglinBrute Pillager PolarBear Potion Pufferfish Rabbit Ravager Salmon Sheep Shulker ShulkerBullet Silverfish Skeleton SkeletonHorse Slime SmallFireball Sniffer SnowGolem Snowball SpawnerMinecart SpectralArrow Spider Squid Stray Strider Tadpole TextDisplay Tnt TntMinecart TraderLlama Trident TropicalFish Turtle Vex Villager Vindicator WanderingTrader Warden Witch Wither WitherSkeleton WitherSkull Wolf Zoglin Zombie ZombieHorse ZombieVillager ZombifiedPiglin Player FishingBobber )
func (EntityType) String ¶
func (n EntityType) String() string
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