Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type MessageNetwork ¶
type MessageNetwork interface { NewMessageSender(context.Context, peer.ID) (gsnet.MessageSender, error) ConnectTo(context.Context, peer.ID) error }
MessageNetwork is any network that can connect peers and generate a message sender.
type MessageQueue ¶
type MessageQueue struct {
// contains filtered or unexported fields
}
MessageQueue implements queue of want messages to send to peers.
func New ¶
func New(ctx context.Context, p peer.ID, network MessageNetwork) *MessageQueue
New creats a new MessageQueue.
func (*MessageQueue) AddRequest ¶
func (mq *MessageQueue) AddRequest(graphSyncRequest gsmsg.GraphSyncRequest)
AddRequest adds an outgoing request to the message queue.
func (*MessageQueue) AddResponses ¶
func (mq *MessageQueue) AddResponses(responses []gsmsg.GraphSyncResponse, blks []blocks.Block) <-chan struct{}
AddResponses adds the given blocks and responses to the next message and returns a channel that sends a notification when sending initiates. If ignored by the consumer sending will not block.
func (*MessageQueue) Shutdown ¶
func (mq *MessageQueue) Shutdown()
Shutdown stops the processing of messages for a message queue.
func (*MessageQueue) Startup ¶
func (mq *MessageQueue) Startup()
Startup starts the processing of messages, and creates an initial message based on the given initial wantlist.
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