Documentation ¶
Index ¶
Constants ¶
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const ( ScreenWidth = 820 ScreenHeight = 640 RayLength = 100 RayWidth = 1 WallWidth = 5 RayCollisionRadius = 8 ParticleRadius = 10 )
Variables ¶
This section is empty.
Functions ¶
func NewVectorFromAngle ¶
Types ¶
type Particle ¶
type Particle struct {
// contains filtered or unexported fields
}
func NewParticle ¶
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