Documentation ¶
Index ¶
- Constants
- func BoolTweakOr(tweaks map[string]interface{}, key TweakKey, def bool) bool
- func ValidateRule(kind Kind, rule *Rule) []error
- type AccountRuleSets
- type Action
- type ActionKind
- type Condition
- type ConditionKind
- type EvaluationContext
- type Kind
- type Rule
- type RuleSet
- type RuleSetEvaluator
- type Scope
- type TweakKey
Constants ¶
const ( MRuleMaster = ".m.rule.master" MRuleSuppressNotices = ".m.rule.suppress_notices" MRuleInviteForMe = ".m.rule.invite_for_me" MRuleMemberEvent = ".m.rule.member_event" MRuleContainsDisplayName = ".m.rule.contains_display_name" MRuleTombstone = ".m.rule.tombstone" MRuleRoomNotif = ".m.rule.roomnotif" )
const ( MRuleCall = ".m.rule.call" MRuleEncryptedRoomOneToOne = ".m.rule.encrypted_room_one_to_one" MRuleRoomOneToOne = ".m.rule.room_one_to_one" MRuleMessage = ".m.rule.message" MRuleEncrypted = ".m.rule.encrypted" )
const (
MRuleContainsUserName = ".m.rule.contains_user_name"
)
Variables ¶
This section is empty.
Functions ¶
func BoolTweakOr ¶
BoolTweakOr returns the named tweak as a boolean, and returns `def` on failure.
func ValidateRule ¶
ValidateRule checks the rule for errors. These follow from Sytests and the specification.
Types ¶
type AccountRuleSets ¶
type AccountRuleSets struct {
Global RuleSet `json:"global"` // Required
}
An AccountRuleSets carries the rule sets associated with an account.
func DefaultAccountRuleSets ¶
func DefaultAccountRuleSets(localpart string, serverName gomatrixserverlib.ServerName) *AccountRuleSets
DefaultAccountRuleSets is the complete set of default push rules for an account.
type Action ¶
type Action struct { // Kind is the type of action. Has custom encoding in JSON. Kind ActionKind `json:"-"` // Tweak is the property to tweak. Has custom encoding in JSON. Tweak TweakKey `json:"-"` // Value is some value interpreted according to Kind and Tweak. Value interface{} `json:"value"` }
An Action is (part of) an outcome of a rule. There are (unofficially) terminal actions, and modifier actions.
func (*Action) MarshalJSON ¶
func (*Action) UnmarshalJSON ¶
type ActionKind ¶
type ActionKind string
ActionKind is the primary discriminator for actions.
const ( UnknownAction ActionKind = "" // NotifyAction indicates the clients should show a notification. NotifyAction ActionKind = "notify" // DontNotifyAction indicates the clients should not show a notification. DontNotifyAction ActionKind = "dont_notify" // CoalesceAction tells the clients to show a notification, and // tells both servers and clients that multiple events can be // coalesced into a single notification. The behaviour is // implementation-specific. CoalesceAction ActionKind = "coalesce" // SetTweakAction uses the Tweak and Value fields to add a // tweak. Multiple SetTweakAction can be provided in a rule, // combined with NotifyAction or CoalesceAction. SetTweakAction ActionKind = "set_tweak" )
func ActionsToTweaks ¶
func ActionsToTweaks(as []*Action) (ActionKind, map[string]interface{}, error)
ActionsToTweaks converts a list of actions into a primary action kind and a tweaks map. Returns a nil map if it would have been empty.
type Condition ¶
type Condition struct { // Kind is the primary discriminator for the condition // type. Required. Kind ConditionKind `json:"kind"` // Key indicates the dot-separated path of Event fields to // match. Required for EventMatchCondition and // SenderNotificationPermissionCondition. Key string `json:"key,omitempty"` // Pattern indicates the value pattern that must match. Required // for EventMatchCondition. Pattern string `json:"pattern,omitempty"` // Is indicates the condition that must be fulfilled. Required for // RoomMemberCountCondition. Is string `json:"is,omitempty"` }
A Condition dictates extra conditions for a matching rules. See ConditionKind.
type ConditionKind ¶
type ConditionKind string
ConditionKind represents a kind of condition.
SPEC: Unrecognised conditions MUST NOT match any events, effectively making the push rule disabled.
const ( UnknownCondition ConditionKind = "" // EventMatchCondition indicates the condition looks for a key // path and matches a pattern. How paths that don't reference a // simple value match against rules is implementation-specific. EventMatchCondition ConditionKind = "event_match" // ContainsDisplayNameCondition indicates the current user's // display name must be found in the content body. ContainsDisplayNameCondition ConditionKind = "contains_display_name" // RoomMemberCountCondition matches a simple arithmetic comparison // against the total number of members in a room. RoomMemberCountCondition ConditionKind = "room_member_count" // SenderNotificationPermissionCondition compares power level for // the sender in the event's room. SenderNotificationPermissionCondition ConditionKind = "sender_notification_permission" )
type EvaluationContext ¶
type EvaluationContext interface { // UserDisplayName returns the current user's display name. UserDisplayName() string // RoomMemberCount returns the number of members in the room of // the current event. RoomMemberCount() (int, error) // HasPowerLevel returns whether the user has at least the given // power in the room of the current event. HasPowerLevel(userID, levelKey string) (bool, error) }
An EvaluationContext gives a RuleSetEvaluator access to the environment, for rules that require that.
type Rule ¶
type Rule struct { // RuleID is either a free identifier, or the sender's MXID for // SenderKind. Required. RuleID string `json:"rule_id"` // Default indicates whether this is a server-defined default, or // a user-provided rule. Required. // // The server-default rules have the lowest priority. Default bool `json:"default"` // Enabled allows the user to disable rules while keeping them // around. Required. Enabled bool `json:"enabled"` // Actions describe the desired outcome, should the rule // match. Required. Actions []*Action `json:"actions"` // Conditions provide the rule's conditions for OverrideKind and // UnderrideKind. Not allowed for other kinds. Conditions []*Condition `json:"conditions"` // Pattern is the body pattern to match for ContentKind. Required // for that kind. The interpretation is the same as that of // Condition.Pattern. Pattern string `json:"pattern"` }
A Rule contains matchers, conditions and final actions. While evaluating, at most one rule is considered matching.
Kind and scope are part of the push rules request/responses, but not of the core data model.
type RuleSet ¶
type RuleSet struct { Override []*Rule `json:"override,omitempty"` Content []*Rule `json:"content,omitempty"` Room []*Rule `json:"room,omitempty"` Sender []*Rule `json:"sender,omitempty"` Underride []*Rule `json:"underride,omitempty"` }
A RuleSet contains all the various push rules for an account. Listed in decreasing order of priority.
func DefaultGlobalRuleSet ¶
func DefaultGlobalRuleSet(localpart string, serverName gomatrixserverlib.ServerName) *RuleSet
DefaultGlobalRuleSet returns the default ruleset for a given (fully qualified) MXID.
type RuleSetEvaluator ¶
type RuleSetEvaluator struct {
// contains filtered or unexported fields
}
A RuleSetEvaluator encapsulates context to evaluate an event against a rule set.
func NewRuleSetEvaluator ¶
func NewRuleSetEvaluator(ec EvaluationContext, ruleSet *RuleSet) *RuleSetEvaluator
NewRuleSetEvaluator creates a new evaluator for the given rule set.
func (*RuleSetEvaluator) MatchEvent ¶
func (rse *RuleSetEvaluator) MatchEvent(event *gomatrixserverlib.Event) (*Rule, error)
MatchEvent returns the first matching rule. Returns nil if there was no match rule.