Documentation ¶
Index ¶
- type Database
- func (d *Database) AddState(ctx context.Context, roomNID types.RoomNID, ...) (stateNID types.StateSnapshotNID, err error)
- func (d *Database) BulkSelectSnapshotsFromEventIDs(ctx context.Context, eventIDs []string) (map[types.StateSnapshotNID][]string, error)
- func (d *Database) ForgetRoom(ctx context.Context, userID, roomID string, forget bool) error
- func (d *Database) GetAliasesForRoomID(ctx context.Context, roomID string) ([]string, error)
- func (d *Database) GetBulkStateContent(ctx context.Context, roomIDs []string, ...) ([]tables.StrippedEvent, error)
- func (d *Database) GetCreatorIDForAlias(ctx context.Context, alias string) (string, error)
- func (d *Database) GetHistoryVisibilityState(ctx context.Context, roomInfo *types.RoomInfo, eventID string, domain string) ([]*gomatrixserverlib.Event, error)
- func (d *Database) GetInvitesForUser(ctx context.Context, roomNID types.RoomNID, ...) (senderUserIDs []types.EventStateKeyNID, eventIDs []string, ...)
- func (d *Database) GetKnownRooms(ctx context.Context) ([]string, error)
- func (d *Database) GetKnownUsers(ctx context.Context, userID, searchString string, limit int) ([]string, error)
- func (d *Database) GetLeftUsers(ctx context.Context, userIDs []string) ([]string, error)
- func (d *Database) GetLocalServerInRoom(ctx context.Context, roomNID types.RoomNID) (bool, error)
- func (d *Database) GetMembership(ctx context.Context, roomNID types.RoomNID, requestSenderUserID string) (membershipEventNID types.EventNID, stillInRoom, isRoomforgotten bool, ...)
- func (d *Database) GetMembershipEventNIDsForRoom(ctx context.Context, roomNID types.RoomNID, joinOnly bool, localOnly bool) ([]types.EventNID, error)
- func (d *Database) GetMembershipForHistoryVisibility(ctx context.Context, userNID types.EventStateKeyNID, roomInfo *types.RoomInfo, ...) (map[string]*gomatrixserverlib.HeaderedEvent, error)
- func (d *Database) GetOrCreateEventStateKeyNID(ctx context.Context, eventStateKey *string) (eventStateKeyNID types.EventStateKeyNID, err error)
- func (d *Database) GetOrCreateEventTypeNID(ctx context.Context, eventType string) (eventTypeNID types.EventTypeNID, err error)
- func (d *Database) GetOrCreateRoomInfo(ctx context.Context, event *gomatrixserverlib.Event) (roomInfo *types.RoomInfo, err error)
- func (d *Database) GetPublishedRoom(ctx context.Context, roomID string) (bool, error)
- func (d *Database) GetPublishedRooms(ctx context.Context, networkID string, includeAllNetworks bool) ([]string, error)
- func (d *Database) GetRoomIDForAlias(ctx context.Context, alias string) (string, error)
- func (d *Database) GetRoomUpdater(ctx context.Context, roomInfo *types.RoomInfo) (*RoomUpdater, error)
- func (d *Database) GetRoomsByMembership(ctx context.Context, userID, membership string) ([]string, error)
- func (d *Database) GetServerInRoom(ctx context.Context, roomNID types.RoomNID, ...) (bool, error)
- func (d *Database) GetStateEvent(ctx context.Context, roomID, evType, stateKey string) (*gomatrixserverlib.HeaderedEvent, error)
- func (d *Database) GetStateEventsWithEventType(ctx context.Context, roomID, evType string) ([]*gomatrixserverlib.HeaderedEvent, error)
- func (d *Database) IsEventRejected(ctx context.Context, roomNID types.RoomNID, eventID string) (bool, error)
- func (d *Database) JoinedUsersSetInRooms(ctx context.Context, roomIDs, userIDs []string, localOnly bool) (map[string]int, error)
- func (d *Database) LatestEventIDs(ctx context.Context, roomNID types.RoomNID) (references []gomatrixserverlib.EventReference, ...)
- func (d *Database) MembershipUpdater(ctx context.Context, roomID, targetUserID string, targetLocal bool, ...) (*MembershipUpdater, error)
- func (d *Database) MissingAuthPrevEvents(ctx context.Context, e *gomatrixserverlib.Event) (missingAuth, missingPrev []string, err error)
- func (d *Database) PublishRoom(ctx context.Context, roomID, appserviceID, networkID string, publish bool) error
- func (d *Database) PurgeRoom(ctx context.Context, roomID string) error
- func (d *Database) RemoveRoomAlias(ctx context.Context, alias string) error
- func (d *Database) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo, error)
- func (d *Database) RoomInfoByNID(ctx context.Context, roomNID types.RoomNID) (*types.RoomInfo, error)
- func (d *Database) SetRoomAlias(ctx context.Context, alias string, roomID string, creatorUserID string) error
- func (d *Database) StateBlockNIDs(ctx context.Context, stateNIDs []types.StateSnapshotNID) ([]types.StateBlockNIDList, error)
- func (d *Database) StateEntries(ctx context.Context, stateBlockNIDs []types.StateBlockNID) ([]types.StateEntryList, error)
- func (d *Database) StateEntriesForTuples(ctx context.Context, stateBlockNIDs []types.StateBlockNID, ...) ([]types.StateEntryList, error)
- func (d *Database) SupportsConcurrentRoomInputs() bool
- func (d *Database) UpgradeRoom(ctx context.Context, oldRoomID, newRoomID, eventSender string) error
- type EventDatabase
- func (d *EventDatabase) EventIDs(ctx context.Context, eventNIDs []types.EventNID) (map[types.EventNID]string, error)
- func (d *EventDatabase) EventNIDs(ctx context.Context, eventIDs []string) (map[string]types.EventMetadata, error)
- func (d *EventDatabase) EventStateKeyNIDs(ctx context.Context, eventStateKeys []string) (map[string]types.EventStateKeyNID, error)
- func (d *EventDatabase) EventStateKeys(ctx context.Context, eventStateKeyNIDs []types.EventStateKeyNID) (map[types.EventStateKeyNID]string, error)
- func (d *EventDatabase) EventTypeNIDs(ctx context.Context, eventTypes []string) (map[string]types.EventTypeNID, error)
- func (d *EventDatabase) Events(ctx context.Context, roomInfo *types.RoomInfo, eventNIDs []types.EventNID) ([]types.Event, error)
- func (d *EventDatabase) EventsFromIDs(ctx context.Context, roomInfo *types.RoomInfo, eventIDs []string) ([]types.Event, error)
- func (d *EventDatabase) MaybeRedactEvent(ctx context.Context, roomInfo *types.RoomInfo, eventNID types.EventNID, ...) (*gomatrixserverlib.Event, *gomatrixserverlib.Event, error)
- func (d *EventDatabase) SetState(ctx context.Context, eventNID types.EventNID, stateNID types.StateSnapshotNID) error
- func (d *EventDatabase) SnapshotNIDFromEventID(ctx context.Context, eventID string) (types.StateSnapshotNID, error)
- func (d *EventDatabase) StateAtEventIDs(ctx context.Context, eventIDs []string) ([]types.StateAtEvent, error)
- func (d *EventDatabase) StateEntriesForEventIDs(ctx context.Context, eventIDs []string, excludeRejected bool) ([]types.StateEntry, error)
- func (d *EventDatabase) StoreEvent(ctx context.Context, event *gomatrixserverlib.Event, roomInfo *types.RoomInfo, ...) (types.EventNID, types.StateAtEvent, error)
- type MembershipUpdater
- func (t *MembershipUpdater) Commit() error
- func (u *MembershipUpdater) Delete() error
- func (u *MembershipUpdater) IsInvite() bool
- func (u *MembershipUpdater) IsJoin() bool
- func (u *MembershipUpdater) IsKnock() bool
- func (u *MembershipUpdater) IsLeave() bool
- func (t *MembershipUpdater) Rollback() error
- func (u *MembershipUpdater) Update(newMembership tables.MembershipState, event *types.Event) (bool, []string, error)
- type RoomUpdater
- func (u *RoomUpdater) AddState(ctx context.Context, roomNID types.RoomNID, ...) (stateNID types.StateSnapshotNID, err error)
- func (u *RoomUpdater) BulkSelectSnapshotsFromEventIDs(ctx context.Context, eventIDs []string) (map[types.StateSnapshotNID][]string, error)
- func (u *RoomUpdater) Commit() error
- func (u *RoomUpdater) CurrentStateSnapshotNID() types.StateSnapshotNID
- func (u *RoomUpdater) EventIDs(ctx context.Context, eventNIDs []types.EventNID) (map[types.EventNID]string, error)
- func (u *RoomUpdater) EventStateKeyNIDs(ctx context.Context, eventStateKeys []string) (map[string]types.EventStateKeyNID, error)
- func (u *RoomUpdater) EventTypeNIDs(ctx context.Context, eventTypes []string) (map[string]types.EventTypeNID, error)
- func (u *RoomUpdater) Events(ctx context.Context, _ *types.RoomInfo, eventNIDs []types.EventNID) ([]types.Event, error)
- func (u *RoomUpdater) EventsFromIDs(ctx context.Context, roomInfo *types.RoomInfo, eventIDs []string) ([]types.Event, error)
- func (u *RoomUpdater) HasEventBeenSent(eventNID types.EventNID) (bool, error)
- func (u *RoomUpdater) IsReferenced(eventReference gomatrixserverlib.EventReference) (bool, error)
- func (u *RoomUpdater) LastEventIDSent() string
- func (u *RoomUpdater) LatestEvents() []types.StateAtEventAndReference
- func (u *RoomUpdater) MarkEventAsSent(eventNID types.EventNID) error
- func (u *RoomUpdater) MembershipUpdater(targetUserNID types.EventStateKeyNID, targetLocal bool) (*MembershipUpdater, error)
- func (u *RoomUpdater) Rollback() error
- func (u *RoomUpdater) RoomExists() bool
- func (u *RoomUpdater) RoomInfo(ctx context.Context, roomID string) (*types.RoomInfo, error)
- func (u *RoomUpdater) RoomVersion() (version gomatrixserverlib.RoomVersion)
- func (u *RoomUpdater) SetLatestEvents(roomNID types.RoomNID, latest []types.StateAtEventAndReference, ...) error
- func (u *RoomUpdater) SetState(ctx context.Context, eventNID types.EventNID, stateNID types.StateSnapshotNID) error
- func (u *RoomUpdater) SnapshotNIDFromEventID(ctx context.Context, eventID string) (types.StateSnapshotNID, error)
- func (u *RoomUpdater) StateAtEventIDs(ctx context.Context, eventIDs []string) ([]types.StateAtEvent, error)
- func (u *RoomUpdater) StateBlockNIDs(ctx context.Context, stateNIDs []types.StateSnapshotNID) ([]types.StateBlockNIDList, error)
- func (u *RoomUpdater) StateEntries(ctx context.Context, stateBlockNIDs []types.StateBlockNID) ([]types.StateEntryList, error)
- func (u *RoomUpdater) StateEntriesForTuples(ctx context.Context, stateBlockNIDs []types.StateBlockNID, ...) ([]types.StateEntryList, error)
- func (u *RoomUpdater) StorePreviousEvents(eventNID types.EventNID, ...) error
- type StatementList
- type UnsentFilter
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Database ¶
type Database struct { DB *sql.DB EventDatabase Cache caching.RoomServerCaches Writer sqlutil.Writer RoomsTable tables.Rooms StateSnapshotTable tables.StateSnapshot StateBlockTable tables.StateBlock RoomAliasesTable tables.RoomAliases InvitesTable tables.Invites MembershipTable tables.Membership PublishedTable tables.Published Purge tables.Purge GetRoomUpdaterFn func(ctx context.Context, roomInfo *types.RoomInfo) (*RoomUpdater, error) }
func (*Database) AddState ¶
func (d *Database) AddState( ctx context.Context, roomNID types.RoomNID, stateBlockNIDs []types.StateBlockNID, state []types.StateEntry, ) (stateNID types.StateSnapshotNID, err error)
func (*Database) BulkSelectSnapshotsFromEventIDs ¶ added in v0.10.6
func (*Database) ForgetRoom ¶ added in v0.3.0
ForgetRoom sets a users room to forgotten
func (*Database) GetAliasesForRoomID ¶
func (*Database) GetBulkStateContent ¶
func (d *Database) GetBulkStateContent(ctx context.Context, roomIDs []string, tuples []gomatrixserverlib.StateKeyTuple, allowWildcards bool) ([]tables.StrippedEvent, error)
GetBulkStateContent returns all state events which match a given room ID and a given state key tuple. Both must be satisfied for a match. If a tuple has the StateKey of '*' and allowWildcards=true then all state events with the EventType should be returned.
func (*Database) GetCreatorIDForAlias ¶
func (*Database) GetHistoryVisibilityState ¶ added in v0.9.0
func (*Database) GetInvitesForUser ¶
func (*Database) GetKnownRooms ¶
GetKnownRooms returns a list of all rooms we know about.
func (*Database) GetKnownUsers ¶
func (d *Database) GetKnownUsers(ctx context.Context, userID, searchString string, limit int) ([]string, error)
GetKnownUsers searches all users that userID knows about.
func (*Database) GetLeftUsers ¶ added in v0.10.9
GetLeftUsers calculates users we (the server) don't share a room with anymore.
func (*Database) GetLocalServerInRoom ¶ added in v0.4.0
GetLocalServerInRoom returns true if we think we're in a given room or false otherwise.
func (*Database) GetMembership ¶
func (*Database) GetMembershipEventNIDsForRoom ¶
func (*Database) GetMembershipForHistoryVisibility ¶ added in v0.11.1
func (d *Database) GetMembershipForHistoryVisibility( ctx context.Context, userNID types.EventStateKeyNID, roomInfo *types.RoomInfo, eventIDs ...string, ) (map[string]*gomatrixserverlib.HeaderedEvent, error)
func (*Database) GetOrCreateEventStateKeyNID ¶ added in v0.12.0
func (*Database) GetOrCreateEventTypeNID ¶ added in v0.12.0
func (*Database) GetOrCreateRoomInfo ¶ added in v0.12.0
func (d *Database) GetOrCreateRoomInfo(ctx context.Context, event *gomatrixserverlib.Event) (roomInfo *types.RoomInfo, err error)
GetOrCreateRoomInfo gets or creates a new RoomInfo, which is only safe to use with functions only needing a roomVersion or roomNID.
func (*Database) GetPublishedRoom ¶ added in v0.7.0
func (*Database) GetPublishedRooms ¶
func (*Database) GetRoomIDForAlias ¶
func (*Database) GetRoomUpdater ¶ added in v0.6.1
func (*Database) GetRoomsByMembership ¶
func (d *Database) GetRoomsByMembership(ctx context.Context, userID, membership string) ([]string, error)
GetRoomsByMembership returns a list of room IDs matching the provided membership and user ID (as state_key).
func (*Database) GetServerInRoom ¶ added in v0.4.1
func (d *Database) GetServerInRoom(ctx context.Context, roomNID types.RoomNID, serverName gomatrixserverlib.ServerName) (bool, error)
GetServerInRoom returns true if we think a server is in a given room or false otherwise.
func (*Database) GetStateEvent ¶
func (d *Database) GetStateEvent(ctx context.Context, roomID, evType, stateKey string) (*gomatrixserverlib.HeaderedEvent, error)
GetStateEvent returns the current state event of a given type for a given room with a given state key If no event could be found, returns nil If there was an issue during the retrieval, returns an error
func (*Database) GetStateEventsWithEventType ¶ added in v0.6.5
func (d *Database) GetStateEventsWithEventType(ctx context.Context, roomID, evType string) ([]*gomatrixserverlib.HeaderedEvent, error)
Same as GetStateEvent but returns all matching state events with this event type. Returns no error if there are no events with this event type.
func (*Database) IsEventRejected ¶ added in v0.9.4
func (*Database) JoinedUsersSetInRooms ¶
func (d *Database) JoinedUsersSetInRooms(ctx context.Context, roomIDs, userIDs []string, localOnly bool) (map[string]int, error)
JoinedUsersSetInRooms returns a map of how many times the given users appear in the specified rooms.
func (*Database) LatestEventIDs ¶
func (d *Database) LatestEventIDs( ctx context.Context, roomNID types.RoomNID, ) (references []gomatrixserverlib.EventReference, currentStateSnapshotNID types.StateSnapshotNID, depth int64, err error)
func (*Database) MembershipUpdater ¶
func (d *Database) MembershipUpdater( ctx context.Context, roomID, targetUserID string, targetLocal bool, roomVersion gomatrixserverlib.RoomVersion, ) (*MembershipUpdater, error)
func (*Database) MissingAuthPrevEvents ¶ added in v0.6.5
func (*Database) PublishRoom ¶
func (*Database) PurgeRoom ¶ added in v0.11.0
PurgeRoom removes all information about a given room from the roomserver. For large rooms this operation may take a considerable amount of time.
func (*Database) RemoveRoomAlias ¶
func (*Database) RoomInfoByNID ¶ added in v0.12.0
func (*Database) SetRoomAlias ¶
func (*Database) StateBlockNIDs ¶
func (d *Database) StateBlockNIDs( ctx context.Context, stateNIDs []types.StateSnapshotNID, ) ([]types.StateBlockNIDList, error)
func (*Database) StateEntries ¶
func (d *Database) StateEntries( ctx context.Context, stateBlockNIDs []types.StateBlockNID, ) ([]types.StateEntryList, error)
func (*Database) StateEntriesForTuples ¶
func (d *Database) StateEntriesForTuples( ctx context.Context, stateBlockNIDs []types.StateBlockNID, stateKeyTuples []types.StateKeyTuple, ) ([]types.StateEntryList, error)
func (*Database) SupportsConcurrentRoomInputs ¶
type EventDatabase ¶ added in v0.12.0
type EventDatabase struct { DB *sql.DB Cache caching.RoomServerCaches Writer sqlutil.Writer EventsTable tables.Events EventJSONTable tables.EventJSON EventTypesTable tables.EventTypes EventStateKeysTable tables.EventStateKeys PrevEventsTable tables.PreviousEvents RedactionsTable tables.Redactions }
EventDatabase contains all tables needed to work with events
func (*EventDatabase) EventNIDs ¶ added in v0.12.0
func (d *EventDatabase) EventNIDs( ctx context.Context, eventIDs []string, ) (map[string]types.EventMetadata, error)
func (*EventDatabase) EventStateKeyNIDs ¶ added in v0.12.0
func (d *EventDatabase) EventStateKeyNIDs( ctx context.Context, eventStateKeys []string, ) (map[string]types.EventStateKeyNID, error)
func (*EventDatabase) EventStateKeys ¶ added in v0.12.0
func (d *EventDatabase) EventStateKeys( ctx context.Context, eventStateKeyNIDs []types.EventStateKeyNID, ) (map[types.EventStateKeyNID]string, error)
func (*EventDatabase) EventTypeNIDs ¶ added in v0.12.0
func (d *EventDatabase) EventTypeNIDs( ctx context.Context, eventTypes []string, ) (map[string]types.EventTypeNID, error)
func (*EventDatabase) EventsFromIDs ¶ added in v0.12.0
func (*EventDatabase) MaybeRedactEvent ¶ added in v0.12.0
func (d *EventDatabase) MaybeRedactEvent( ctx context.Context, roomInfo *types.RoomInfo, eventNID types.EventNID, event *gomatrixserverlib.Event, plResolver state.PowerLevelResolver, ) (*gomatrixserverlib.Event, *gomatrixserverlib.Event, error)
MaybeRedactEvent manages the redacted status of events. There's two cases to consider in order to comply with the spec: "servers should not apply or send redactions to clients until both the redaction event and original event have been seen, and are valid." https://matrix.org/docs/spec/rooms/v3#authorization-rules-for-events These cases are:
- This is a redaction event, redact the event it references if we know about it.
- This is a normal event which may have been previously redacted.
In the first case, check if we have the referenced event then apply the redaction, else store it in the redactions table with validated=FALSE. In the second case, check if there is a redaction for it: if there is then apply the redactions and set validated=TRUE.
When an event is redacted, the redacted event JSON is modified to add an `unsigned.redacted_because` field. We use this field when loading events to determine whether to apply redactions. This keeps the hot-path of reading events quick as we don't need to cross-reference with other tables when loading.
Returns the redaction event and the redacted event if this call resulted in a redaction.
func (*EventDatabase) SetState ¶ added in v0.12.0
func (d *EventDatabase) SetState( ctx context.Context, eventNID types.EventNID, stateNID types.StateSnapshotNID, ) error
func (*EventDatabase) SnapshotNIDFromEventID ¶ added in v0.12.0
func (d *EventDatabase) SnapshotNIDFromEventID( ctx context.Context, eventID string, ) (types.StateSnapshotNID, error)
func (*EventDatabase) StateAtEventIDs ¶ added in v0.12.0
func (d *EventDatabase) StateAtEventIDs( ctx context.Context, eventIDs []string, ) ([]types.StateAtEvent, error)
func (*EventDatabase) StateEntriesForEventIDs ¶ added in v0.12.0
func (d *EventDatabase) StateEntriesForEventIDs( ctx context.Context, eventIDs []string, excludeRejected bool, ) ([]types.StateEntry, error)
func (*EventDatabase) StoreEvent ¶ added in v0.12.0
func (d *EventDatabase) StoreEvent( ctx context.Context, event *gomatrixserverlib.Event, roomInfo *types.RoomInfo, eventTypeNID types.EventTypeNID, eventStateKeyNID types.EventStateKeyNID, authEventNIDs []types.EventNID, isRejected bool, ) (types.EventNID, types.StateAtEvent, error)
type MembershipUpdater ¶
type MembershipUpdater struct {
// contains filtered or unexported fields
}
func NewMembershipUpdater ¶
func NewMembershipUpdater( ctx context.Context, d *Database, txn *sql.Tx, roomID, targetUserID string, targetLocal bool, roomVersion gomatrixserverlib.RoomVersion, ) (*MembershipUpdater, error)
func (*MembershipUpdater) Commit ¶
func (t *MembershipUpdater) Commit() error
Commit implements types.Transaction
func (*MembershipUpdater) Delete ¶ added in v0.9.0
func (u *MembershipUpdater) Delete() error
func (*MembershipUpdater) IsInvite ¶
func (u *MembershipUpdater) IsInvite() bool
IsInvite implements types.MembershipUpdater
func (*MembershipUpdater) IsJoin ¶
func (u *MembershipUpdater) IsJoin() bool
IsJoin implements types.MembershipUpdater
func (*MembershipUpdater) IsKnock ¶ added in v0.4.1
func (u *MembershipUpdater) IsKnock() bool
IsKnock implements types.MembershipUpdater
func (*MembershipUpdater) IsLeave ¶
func (u *MembershipUpdater) IsLeave() bool
IsLeave implements types.MembershipUpdater
func (*MembershipUpdater) Rollback ¶
func (t *MembershipUpdater) Rollback() error
Rollback implements types.Transaction
func (*MembershipUpdater) Update ¶ added in v0.9.0
func (u *MembershipUpdater) Update(newMembership tables.MembershipState, event *types.Event) (bool, []string, error)
type RoomUpdater ¶ added in v0.6.1
type RoomUpdater struct {
// contains filtered or unexported fields
}
func NewRoomUpdater ¶ added in v0.6.1
func (*RoomUpdater) AddState ¶ added in v0.6.1
func (u *RoomUpdater) AddState( ctx context.Context, roomNID types.RoomNID, stateBlockNIDs []types.StateBlockNID, state []types.StateEntry, ) (stateNID types.StateSnapshotNID, err error)
func (*RoomUpdater) BulkSelectSnapshotsFromEventIDs ¶ added in v0.10.6
func (u *RoomUpdater) BulkSelectSnapshotsFromEventIDs(ctx context.Context, eventIDs []string) (map[types.StateSnapshotNID][]string, error)
func (*RoomUpdater) Commit ¶ added in v0.6.1
func (u *RoomUpdater) Commit() error
Implements sqlutil.Transaction
func (*RoomUpdater) CurrentStateSnapshotNID ¶ added in v0.6.1
func (u *RoomUpdater) CurrentStateSnapshotNID() types.StateSnapshotNID
CurrentStateSnapshotNID implements types.RoomRecentEventsUpdater
func (*RoomUpdater) EventStateKeyNIDs ¶ added in v0.6.1
func (u *RoomUpdater) EventStateKeyNIDs( ctx context.Context, eventStateKeys []string, ) (map[string]types.EventStateKeyNID, error)
func (*RoomUpdater) EventTypeNIDs ¶ added in v0.6.1
func (u *RoomUpdater) EventTypeNIDs( ctx context.Context, eventTypes []string, ) (map[string]types.EventTypeNID, error)
func (*RoomUpdater) EventsFromIDs ¶ added in v0.6.1
func (*RoomUpdater) HasEventBeenSent ¶ added in v0.6.1
func (u *RoomUpdater) HasEventBeenSent(eventNID types.EventNID) (bool, error)
HasEventBeenSent implements types.RoomRecentEventsUpdater
func (*RoomUpdater) IsReferenced ¶ added in v0.6.1
func (u *RoomUpdater) IsReferenced(eventReference gomatrixserverlib.EventReference) (bool, error)
IsReferenced implements types.RoomRecentEventsUpdater
func (*RoomUpdater) LastEventIDSent ¶ added in v0.6.1
func (u *RoomUpdater) LastEventIDSent() string
LastEventIDSent implements types.RoomRecentEventsUpdater
func (*RoomUpdater) LatestEvents ¶ added in v0.6.1
func (u *RoomUpdater) LatestEvents() []types.StateAtEventAndReference
LatestEvents implements types.RoomRecentEventsUpdater
func (*RoomUpdater) MarkEventAsSent ¶ added in v0.6.1
func (u *RoomUpdater) MarkEventAsSent(eventNID types.EventNID) error
MarkEventAsSent implements types.RoomRecentEventsUpdater
func (*RoomUpdater) MembershipUpdater ¶ added in v0.6.1
func (u *RoomUpdater) MembershipUpdater(targetUserNID types.EventStateKeyNID, targetLocal bool) (*MembershipUpdater, error)
func (*RoomUpdater) Rollback ¶ added in v0.6.1
func (u *RoomUpdater) Rollback() error
Implements sqlutil.Transaction
func (*RoomUpdater) RoomExists ¶ added in v0.6.4
func (u *RoomUpdater) RoomExists() bool
RoomExists returns true if the room exists and false otherwise.
func (*RoomUpdater) RoomVersion ¶ added in v0.6.1
func (u *RoomUpdater) RoomVersion() (version gomatrixserverlib.RoomVersion)
RoomVersion implements types.RoomRecentEventsUpdater
func (*RoomUpdater) SetLatestEvents ¶ added in v0.6.1
func (u *RoomUpdater) SetLatestEvents( roomNID types.RoomNID, latest []types.StateAtEventAndReference, lastEventNIDSent types.EventNID, currentStateSnapshotNID types.StateSnapshotNID, ) error
SetLatestEvents implements types.RoomRecentEventsUpdater
func (*RoomUpdater) SetState ¶ added in v0.6.1
func (u *RoomUpdater) SetState( ctx context.Context, eventNID types.EventNID, stateNID types.StateSnapshotNID, ) error
func (*RoomUpdater) SnapshotNIDFromEventID ¶ added in v0.6.1
func (u *RoomUpdater) SnapshotNIDFromEventID( ctx context.Context, eventID string, ) (types.StateSnapshotNID, error)
func (*RoomUpdater) StateAtEventIDs ¶ added in v0.6.1
func (u *RoomUpdater) StateAtEventIDs( ctx context.Context, eventIDs []string, ) ([]types.StateAtEvent, error)
func (*RoomUpdater) StateBlockNIDs ¶ added in v0.6.1
func (u *RoomUpdater) StateBlockNIDs( ctx context.Context, stateNIDs []types.StateSnapshotNID, ) ([]types.StateBlockNIDList, error)
func (*RoomUpdater) StateEntries ¶ added in v0.6.1
func (u *RoomUpdater) StateEntries( ctx context.Context, stateBlockNIDs []types.StateBlockNID, ) ([]types.StateEntryList, error)
func (*RoomUpdater) StateEntriesForTuples ¶ added in v0.6.1
func (u *RoomUpdater) StateEntriesForTuples( ctx context.Context, stateBlockNIDs []types.StateBlockNID, stateKeyTuples []types.StateKeyTuple, ) ([]types.StateEntryList, error)
func (*RoomUpdater) StorePreviousEvents ¶ added in v0.6.1
func (u *RoomUpdater) StorePreviousEvents(eventNID types.EventNID, previousEventReferences []gomatrixserverlib.EventReference) error
StorePreviousEvents implements types.RoomRecentEventsUpdater - This must be called from a Writer
type StatementList ¶
StatementList is a list of SQL statements to prepare and a pointer to where to store the resulting prepared statement.
type UnsentFilter ¶ added in v0.6.4
type UnsentFilter bool
const ( NoFilter UnsentFilter = false FilterUnsentOnly UnsentFilter = true )