Documentation ¶
Index ¶
- Variables
- type AccountStatus
- type Action
- type ActionResult
- type C2SActionReq
- func (*C2SActionReq) Descriptor() ([]byte, []int)
- func (m *C2SActionReq) GetAction() int32
- func (m *C2SActionReq) GetCard() []byte
- func (m *C2SActionReq) GetColor() int32
- func (m *C2SActionReq) Marshal() (dAtA []byte, err error)
- func (m *C2SActionReq) MarshalTo(dAtA []byte) (int, error)
- func (*C2SActionReq) ProtoMessage()
- func (m *C2SActionReq) Reset()
- func (m *C2SActionReq) Size() (n int)
- func (m *C2SActionReq) String() string
- func (m *C2SActionReq) Unmarshal(dAtA []byte) error
- func (m *C2SActionReq) XXX_DiscardUnknown()
- func (m *C2SActionReq) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *C2SActionReq) XXX_Merge(src proto.Message)
- func (m *C2SActionReq) XXX_Size() int
- func (m *C2SActionReq) XXX_Unmarshal(b []byte) error
- type C2SHandshakeReq
- func (*C2SHandshakeReq) Descriptor() ([]byte, []int)
- func (m *C2SHandshakeReq) GetUdid() string
- func (m *C2SHandshakeReq) Marshal() (dAtA []byte, err error)
- func (m *C2SHandshakeReq) MarshalTo(dAtA []byte) (int, error)
- func (*C2SHandshakeReq) ProtoMessage()
- func (m *C2SHandshakeReq) Reset()
- func (m *C2SHandshakeReq) Size() (n int)
- func (m *C2SHandshakeReq) String() string
- func (m *C2SHandshakeReq) Unmarshal(dAtA []byte) error
- func (m *C2SHandshakeReq) XXX_DiscardUnknown()
- func (m *C2SHandshakeReq) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *C2SHandshakeReq) XXX_Merge(src proto.Message)
- func (m *C2SHandshakeReq) XXX_Size() int
- func (m *C2SHandshakeReq) XXX_Unmarshal(b []byte) error
- type C2SHeader
- func (*C2SHeader) Descriptor() ([]byte, []int)
- func (m *C2SHeader) GetBody() []byte
- func (m *C2SHeader) GetClientInfo() *ClientInfo
- func (m *C2SHeader) GetCmd() int32
- func (m *C2SHeader) GetSeq() uint64
- func (m *C2SHeader) GetUid() uint64
- func (m *C2SHeader) GetVersion() int32
- func (m *C2SHeader) Marshal() (dAtA []byte, err error)
- func (m *C2SHeader) MarshalTo(dAtA []byte) (int, error)
- func (*C2SHeader) ProtoMessage()
- func (m *C2SHeader) Reset()
- func (m *C2SHeader) Size() (n int)
- func (m *C2SHeader) String() string
- func (m *C2SHeader) Unmarshal(dAtA []byte) error
- func (m *C2SHeader) XXX_DiscardUnknown()
- func (m *C2SHeader) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *C2SHeader) XXX_Merge(src proto.Message)
- func (m *C2SHeader) XXX_Size() int
- func (m *C2SHeader) XXX_Unmarshal(b []byte) error
- type CardColor
- type ClientInfo
- func (*ClientInfo) Descriptor() ([]byte, []int)
- func (m *ClientInfo) GetAppLocale() string
- func (m *ClientInfo) GetAppVersion() string
- func (m *ClientInfo) GetDeviceType() int32
- func (m *ClientInfo) GetMcc() int32
- func (m *ClientInfo) GetOs() string
- func (m *ClientInfo) GetOsLocale() string
- func (m *ClientInfo) GetTimestamp() uint64
- func (m *ClientInfo) GetTimezone() string
- func (m *ClientInfo) Marshal() (dAtA []byte, err error)
- func (m *ClientInfo) MarshalTo(dAtA []byte) (int, error)
- func (*ClientInfo) ProtoMessage()
- func (m *ClientInfo) Reset()
- func (m *ClientInfo) Size() (n int)
- func (m *ClientInfo) String() string
- func (m *ClientInfo) Unmarshal(dAtA []byte) error
- func (m *ClientInfo) XXX_DiscardUnknown()
- func (m *ClientInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *ClientInfo) XXX_Merge(src proto.Message)
- func (m *ClientInfo) XXX_Size() int
- func (m *ClientInfo) XXX_Unmarshal(b []byte) error
- type Cmd
- type DeviceType
- type Event
- type Frame
- func (*Frame) Descriptor() ([]byte, []int)
- func (m *Frame) GetBody() []byte
- func (m *Frame) GetCmd() int32
- func (m *Frame) GetMessage() string
- func (m *Frame) GetStatus() int32
- func (m *Frame) GetType() FrameType
- func (m *Frame) Marshal() (dAtA []byte, err error)
- func (m *Frame) MarshalTo(dAtA []byte) (int, error)
- func (*Frame) ProtoMessage()
- func (m *Frame) Reset()
- func (m *Frame) Size() (n int)
- func (m *Frame) String() string
- func (m *Frame) Unmarshal(dAtA []byte) error
- func (m *Frame) XXX_DiscardUnknown()
- func (m *Frame) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *Frame) XXX_Merge(src proto.Message)
- func (m *Frame) XXX_Size() int
- func (m *Frame) XXX_Unmarshal(b []byte) error
- type FrameType
- type GameCmd
- type Gender
- type KickReason
- type PlayerStatus
- type S2CActionResp
- func (*S2CActionResp) Descriptor() ([]byte, []int)
- func (m *S2CActionResp) GetCard() []byte
- func (m *S2CActionResp) GetResult() int32
- func (m *S2CActionResp) Marshal() (dAtA []byte, err error)
- func (m *S2CActionResp) MarshalTo(dAtA []byte) (int, error)
- func (*S2CActionResp) ProtoMessage()
- func (m *S2CActionResp) Reset()
- func (m *S2CActionResp) Size() (n int)
- func (m *S2CActionResp) String() string
- func (m *S2CActionResp) Unmarshal(dAtA []byte) error
- func (m *S2CActionResp) XXX_DiscardUnknown()
- func (m *S2CActionResp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *S2CActionResp) XXX_Merge(src proto.Message)
- func (m *S2CActionResp) XXX_Size() int
- func (m *S2CActionResp) XXX_Unmarshal(b []byte) error
- type S2CEventNty
- func (*S2CEventNty) Descriptor() ([]byte, []int)
- func (m *S2CEventNty) GetEvents() []*SingleEvent
- func (m *S2CEventNty) Marshal() (dAtA []byte, err error)
- func (m *S2CEventNty) MarshalTo(dAtA []byte) (int, error)
- func (*S2CEventNty) ProtoMessage()
- func (m *S2CEventNty) Reset()
- func (m *S2CEventNty) Size() (n int)
- func (m *S2CEventNty) String() string
- func (m *S2CEventNty) Unmarshal(dAtA []byte) error
- func (m *S2CEventNty) XXX_DiscardUnknown()
- func (m *S2CEventNty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *S2CEventNty) XXX_Merge(src proto.Message)
- func (m *S2CEventNty) XXX_Size() int
- func (m *S2CEventNty) XXX_Unmarshal(b []byte) error
- type S2CGameOverNty
- func (*S2CGameOverNty) Descriptor() ([]byte, []int)
- func (m *S2CGameOverNty) GetRanks() []uint64
- func (m *S2CGameOverNty) GetScores() []int32
- func (m *S2CGameOverNty) Marshal() (dAtA []byte, err error)
- func (m *S2CGameOverNty) MarshalTo(dAtA []byte) (int, error)
- func (*S2CGameOverNty) ProtoMessage()
- func (m *S2CGameOverNty) Reset()
- func (m *S2CGameOverNty) Size() (n int)
- func (m *S2CGameOverNty) String() string
- func (m *S2CGameOverNty) Unmarshal(dAtA []byte) error
- func (m *S2CGameOverNty) XXX_DiscardUnknown()
- func (m *S2CGameOverNty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *S2CGameOverNty) XXX_Merge(src proto.Message)
- func (m *S2CGameOverNty) XXX_Size() int
- func (m *S2CGameOverNty) XXX_Unmarshal(b []byte) error
- type S2CHandshakeResp
- func (*S2CHandshakeResp) Descriptor() ([]byte, []int)
- func (m *S2CHandshakeResp) GetToken() string
- func (m *S2CHandshakeResp) Marshal() (dAtA []byte, err error)
- func (m *S2CHandshakeResp) MarshalTo(dAtA []byte) (int, error)
- func (*S2CHandshakeResp) ProtoMessage()
- func (m *S2CHandshakeResp) Reset()
- func (m *S2CHandshakeResp) Size() (n int)
- func (m *S2CHandshakeResp) String() string
- func (m *S2CHandshakeResp) Unmarshal(dAtA []byte) error
- func (m *S2CHandshakeResp) XXX_DiscardUnknown()
- func (m *S2CHandshakeResp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *S2CHandshakeResp) XXX_Merge(src proto.Message)
- func (m *S2CHandshakeResp) XXX_Size() int
- func (m *S2CHandshakeResp) XXX_Unmarshal(b []byte) error
- type S2CHeader
- func (*S2CHeader) Descriptor() ([]byte, []int)
- func (m *S2CHeader) GetBody() []byte
- func (m *S2CHeader) GetCmd() int32
- func (m *S2CHeader) GetMsg() string
- func (m *S2CHeader) GetSeq() uint64
- func (m *S2CHeader) GetStatus() int32
- func (m *S2CHeader) GetTimestamp() uint64
- func (m *S2CHeader) Marshal() (dAtA []byte, err error)
- func (m *S2CHeader) MarshalTo(dAtA []byte) (int, error)
- func (*S2CHeader) ProtoMessage()
- func (m *S2CHeader) Reset()
- func (m *S2CHeader) Size() (n int)
- func (m *S2CHeader) String() string
- func (m *S2CHeader) Unmarshal(dAtA []byte) error
- func (m *S2CHeader) XXX_DiscardUnknown()
- func (m *S2CHeader) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *S2CHeader) XXX_Merge(src proto.Message)
- func (m *S2CHeader) XXX_Size() int
- func (m *S2CHeader) XXX_Unmarshal(b []byte) error
- type S2CKickNotify
- func (*S2CKickNotify) Descriptor() ([]byte, []int)
- func (m *S2CKickNotify) GetMsg() string
- func (m *S2CKickNotify) GetReason() KickReason
- func (m *S2CKickNotify) Marshal() (dAtA []byte, err error)
- func (m *S2CKickNotify) MarshalTo(dAtA []byte) (int, error)
- func (*S2CKickNotify) ProtoMessage()
- func (m *S2CKickNotify) Reset()
- func (m *S2CKickNotify) Size() (n int)
- func (m *S2CKickNotify) String() string
- func (m *S2CKickNotify) Unmarshal(dAtA []byte) error
- func (m *S2CKickNotify) XXX_DiscardUnknown()
- func (m *S2CKickNotify) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *S2CKickNotify) XXX_Merge(src proto.Message)
- func (m *S2CKickNotify) XXX_Size() int
- func (m *S2CKickNotify) XXX_Unmarshal(b []byte) error
- type S2CPlayerJoinNty
- func (*S2CPlayerJoinNty) Descriptor() ([]byte, []int)
- func (m *S2CPlayerJoinNty) GetUid() uint64
- func (m *S2CPlayerJoinNty) Marshal() (dAtA []byte, err error)
- func (m *S2CPlayerJoinNty) MarshalTo(dAtA []byte) (int, error)
- func (*S2CPlayerJoinNty) ProtoMessage()
- func (m *S2CPlayerJoinNty) Reset()
- func (m *S2CPlayerJoinNty) Size() (n int)
- func (m *S2CPlayerJoinNty) String() string
- func (m *S2CPlayerJoinNty) Unmarshal(dAtA []byte) error
- func (m *S2CPlayerJoinNty) XXX_DiscardUnknown()
- func (m *S2CPlayerJoinNty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *S2CPlayerJoinNty) XXX_Merge(src proto.Message)
- func (m *S2CPlayerJoinNty) XXX_Size() int
- func (m *S2CPlayerJoinNty) XXX_Unmarshal(b []byte) error
- type S2CPlayerLeftNty
- func (*S2CPlayerLeftNty) Descriptor() ([]byte, []int)
- func (m *S2CPlayerLeftNty) GetUid() uint64
- func (m *S2CPlayerLeftNty) Marshal() (dAtA []byte, err error)
- func (m *S2CPlayerLeftNty) MarshalTo(dAtA []byte) (int, error)
- func (*S2CPlayerLeftNty) ProtoMessage()
- func (m *S2CPlayerLeftNty) Reset()
- func (m *S2CPlayerLeftNty) Size() (n int)
- func (m *S2CPlayerLeftNty) String() string
- func (m *S2CPlayerLeftNty) Unmarshal(dAtA []byte) error
- func (m *S2CPlayerLeftNty) XXX_DiscardUnknown()
- func (m *S2CPlayerLeftNty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *S2CPlayerLeftNty) XXX_Merge(src proto.Message)
- func (m *S2CPlayerLeftNty) XXX_Size() int
- func (m *S2CPlayerLeftNty) XXX_Unmarshal(b []byte) error
- type SingleEvent
- func (*SingleEvent) Descriptor() ([]byte, []int)
- func (m *SingleEvent) GetCard() []byte
- func (m *SingleEvent) GetClockwise() bool
- func (m *SingleEvent) GetColor() int32
- func (m *SingleEvent) GetEvent() int32
- func (m *SingleEvent) GetUid() uint64
- func (m *SingleEvent) Marshal() (dAtA []byte, err error)
- func (m *SingleEvent) MarshalTo(dAtA []byte) (int, error)
- func (*SingleEvent) ProtoMessage()
- func (m *SingleEvent) Reset()
- func (m *SingleEvent) Size() (n int)
- func (m *SingleEvent) String() string
- func (m *SingleEvent) Unmarshal(dAtA []byte) error
- func (m *SingleEvent) XXX_DiscardUnknown()
- func (m *SingleEvent) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *SingleEvent) XXX_Merge(src proto.Message)
- func (m *SingleEvent) XXX_Size() int
- func (m *SingleEvent) XXX_Unmarshal(b []byte) error
- type StatusCode
- type TableState
- func (*TableState) Descriptor() ([]byte, []int)
- func (m *TableState) GetCardsLeft() int32
- func (m *TableState) GetChallengeColor() int32
- func (m *TableState) GetClockwise() bool
- func (m *TableState) GetColor() int32
- func (m *TableState) GetCurrentPlayer() uint64
- func (m *TableState) GetDiscardPile() []byte
- func (m *TableState) GetLastPlayer() uint64
- func (m *TableState) GetPlayers() []*UnoPlayer
- func (m *TableState) GetStatus() TableStatus
- func (m *TableState) GetTid() uint64
- func (m *TableState) GetTimeLeft() int32
- func (m *TableState) GetTimeout() int32
- func (m *TableState) Marshal() (dAtA []byte, err error)
- func (m *TableState) MarshalTo(dAtA []byte) (int, error)
- func (*TableState) ProtoMessage()
- func (m *TableState) Reset()
- func (m *TableState) Size() (n int)
- func (m *TableState) String() string
- func (m *TableState) Unmarshal(dAtA []byte) error
- func (m *TableState) XXX_DiscardUnknown()
- func (m *TableState) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *TableState) XXX_Merge(src proto.Message)
- func (m *TableState) XXX_Size() int
- func (m *TableState) XXX_Unmarshal(b []byte) error
- type TableStatus
- type UnoPlayer
- func (*UnoPlayer) Descriptor() ([]byte, []int)
- func (m *UnoPlayer) GetCards() []byte
- func (m *UnoPlayer) GetScore() int32
- func (m *UnoPlayer) GetStatus() int32
- func (m *UnoPlayer) GetUid() uint64
- func (m *UnoPlayer) Marshal() (dAtA []byte, err error)
- func (m *UnoPlayer) MarshalTo(dAtA []byte) (int, error)
- func (*UnoPlayer) ProtoMessage()
- func (m *UnoPlayer) Reset()
- func (m *UnoPlayer) Size() (n int)
- func (m *UnoPlayer) String() string
- func (m *UnoPlayer) Unmarshal(dAtA []byte) error
- func (m *UnoPlayer) XXX_DiscardUnknown()
- func (m *UnoPlayer) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (dst *UnoPlayer) XXX_Merge(src proto.Message)
- func (m *UnoPlayer) XXX_Size() int
- func (m *UnoPlayer) XXX_Unmarshal(b []byte) error
Constants ¶
This section is empty.
Variables ¶
View Source
var ( ErrInvalidLengthCommon = fmt.Errorf("proto: negative length found during unmarshaling") ErrIntOverflowCommon = fmt.Errorf("proto: integer overflow") )
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var ( ErrInvalidLengthGame = fmt.Errorf("proto: negative length found during unmarshaling") ErrIntOverflowGame = fmt.Errorf("proto: integer overflow") )
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var ( ErrInvalidLengthInternal = fmt.Errorf("proto: negative length found during unmarshaling") ErrIntOverflowInternal = fmt.Errorf("proto: integer overflow") )
View Source
var AccountStatus_name = map[int32]string{
0: "ACCOUNT_STATUS_NORMAL",
1: "ACCOUNT_STATUS_RESTRICTED",
2: "ACCOUNT_STATUS_BANNED",
4: "ACCOUNT_STATUS_DELETED",
8: "ACCOUNT_STATUS_BOT",
16: "ACCOUNT_STATUS_OFFICIAL",
}
View Source
var AccountStatus_value = map[string]int32{
"ACCOUNT_STATUS_NORMAL": 0,
"ACCOUNT_STATUS_RESTRICTED": 1,
"ACCOUNT_STATUS_BANNED": 2,
"ACCOUNT_STATUS_DELETED": 4,
"ACCOUNT_STATUS_BOT": 8,
"ACCOUNT_STATUS_OFFICIAL": 16,
}
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var ActionResult_name = map[int32]string{
0: "ACTION_RESULT_OK",
1: "ACTION_RESULT_GAME_NOT_START",
2: "ACTION_RESULT_NOT_TURN",
3: "ACTION_RESULT_CARD_NOT_EXIST",
4: "ACTION_RESULT_NOT_DRAW_CARD",
5: "ACTION_RESULT_NEED_COLOR",
6: "ACTION_RESULT_INVALID",
}
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var ActionResult_value = map[string]int32{
"ACTION_RESULT_OK": 0,
"ACTION_RESULT_GAME_NOT_START": 1,
"ACTION_RESULT_NOT_TURN": 2,
"ACTION_RESULT_CARD_NOT_EXIST": 3,
"ACTION_RESULT_NOT_DRAW_CARD": 4,
"ACTION_RESULT_NEED_COLOR": 5,
"ACTION_RESULT_INVALID": 6,
}
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var Action_name = map[int32]string{
0: "ACTION_RESERVED",
1: "ACTION_PLAY",
2: "ACTION_UNO_PLAY",
3: "ACTION_DRAW",
4: "ACTION_KEEP",
5: "ACTION_CHALLENGE",
6: "ACTION_ACCEPT",
}
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var Action_value = map[string]int32{
"ACTION_RESERVED": 0,
"ACTION_PLAY": 1,
"ACTION_UNO_PLAY": 2,
"ACTION_DRAW": 3,
"ACTION_KEEP": 4,
"ACTION_CHALLENGE": 5,
"ACTION_ACCEPT": 6,
}
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var CardColor_name = map[int32]string{
0: "COLOR_WILD",
16: "COLOR_RED",
32: "COLOR_YELLOW",
48: "COLOR_BLUE",
64: "COLOR_GREEN",
}
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var CardColor_value = map[string]int32{
"COLOR_WILD": 0,
"COLOR_RED": 16,
"COLOR_YELLOW": 32,
"COLOR_BLUE": 48,
"COLOR_GREEN": 64,
}
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var Cmd_name = map[int32]string{
0: "RESERVED",
4097: "HEART_BEAT_REQ",
4098: "HEART_BEAT_RESP",
4100: "KICK_NOTIFY",
4113: "HANDSHAKE_REQ",
4114: "HANDSHAKE_RESP",
4131: "LOGOUT_REQ",
4132: "LOGOUT_RESP",
4231: "OFFLINE_REQ",
4241: "PING_REQ",
4242: "PING_RESP",
8192: "CMD_COMMON_END",
}
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var Cmd_value = map[string]int32{
"RESERVED": 0,
"HEART_BEAT_REQ": 4097,
"HEART_BEAT_RESP": 4098,
"KICK_NOTIFY": 4100,
"HANDSHAKE_REQ": 4113,
"HANDSHAKE_RESP": 4114,
"LOGOUT_REQ": 4131,
"LOGOUT_RESP": 4132,
"OFFLINE_REQ": 4231,
"PING_REQ": 4241,
"PING_RESP": 4242,
"CMD_COMMON_END": 8192,
}
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var DeviceType_name = map[int32]string{
0: "DEVICE_TYPE_UNKNOWN",
1: "DEVICE_TYPE_BROWSER",
2: "DEVICE_TYPE_IOS",
3: "DEVICE_TYPE_ANDROID",
}
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var DeviceType_value = map[string]int32{
"DEVICE_TYPE_UNKNOWN": 0,
"DEVICE_TYPE_BROWSER": 1,
"DEVICE_TYPE_IOS": 2,
"DEVICE_TYPE_ANDROID": 3,
}
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var Event_name = map[int32]string{
0: "EVENT_RESERVED",
1: "EVENT_TURN",
2: "EVENT_PLAY",
3: "EVENT_UNO_PLAY",
4: "EVENT_DRAW",
5: "EVENT_KEEP",
6: "EVENT_SKIP",
7: "EVENT_CHALLENGE",
8: "EVENT_CHALLENGE_PENALTY",
9: "EVENT_TIMEOUT",
10: "EVENT_DECK_SHUFFLE",
11: "EVENT_REVERSE",
}
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var Event_value = map[string]int32{
"EVENT_RESERVED": 0,
"EVENT_TURN": 1,
"EVENT_PLAY": 2,
"EVENT_UNO_PLAY": 3,
"EVENT_DRAW": 4,
"EVENT_KEEP": 5,
"EVENT_SKIP": 6,
"EVENT_CHALLENGE": 7,
"EVENT_CHALLENGE_PENALTY": 8,
"EVENT_TIMEOUT": 9,
"EVENT_DECK_SHUFFLE": 10,
"EVENT_REVERSE": 11,
}
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var FrameType_name = map[int32]string{
0: "Message",
1: "Kick",
2: "Ping",
}
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var FrameType_value = map[string]int32{
"Message": 0,
"Kick": 1,
"Ping": 2,
}
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var GameCmd_name = map[int32]string{
0: "GAME_RESERVED",
8193: "ENTER_GAME_REQ",
8194: "ENTER_GAME_RESP",
8195: "ACTION_REQ",
8196: "ACTION_RESP",
8198: "EVENT_NTY",
8200: "PLAYER_JOIN_NTY",
8202: "PLAYER_LEFT_NTY",
8204: "GAME_START_NTY",
8206: "GAME_OVER_NTY",
}
View Source
var GameCmd_value = map[string]int32{
"GAME_RESERVED": 0,
"ENTER_GAME_REQ": 8193,
"ENTER_GAME_RESP": 8194,
"ACTION_REQ": 8195,
"ACTION_RESP": 8196,
"EVENT_NTY": 8198,
"PLAYER_JOIN_NTY": 8200,
"PLAYER_LEFT_NTY": 8202,
"GAME_START_NTY": 8204,
"GAME_OVER_NTY": 8206,
}
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var Gender_name = map[int32]string{
0: "GENDER_UNKNOWN",
1: "GENDER_FEMALE",
2: "GENDER_MALE",
}
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var Gender_value = map[string]int32{
"GENDER_UNKNOWN": 0,
"GENDER_FEMALE": 1,
"GENDER_MALE": 2,
}
View Source
var KickReason_name = map[int32]string{
0: "KICK_NO_REASON",
1: "KICK_LOGIN_ELSEWHERE",
2: "KICK_SESSION_EXPIRED",
3: "KICK_ILLEGAL_OPERATION",
4: "KICK_BANNED",
}
View Source
var KickReason_value = map[string]int32{
"KICK_NO_REASON": 0,
"KICK_LOGIN_ELSEWHERE": 1,
"KICK_SESSION_EXPIRED": 2,
"KICK_ILLEGAL_OPERATION": 3,
"KICK_BANNED": 4,
}
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var PlayerStatus_name = map[int32]string{
0: "STATUS_DEFAULT",
1: "STATUS_UNO",
2: "STATUS_DRAW",
4: "STATUS_CHALLENGE",
}
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var PlayerStatus_value = map[string]int32{
"STATUS_DEFAULT": 0,
"STATUS_UNO": 1,
"STATUS_DRAW": 2,
"STATUS_CHALLENGE": 4,
}
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var StatusCode_name = map[int32]string{
0: "STATUS_OK",
4000: "STATUS_INVALID",
4001: "STATUS_UNAUTH",
4004: "STATUS_UNKNOWN_CMD",
4008: "STATUS_TIMEOUT",
4029: "STATUS_TOO_MANY_REQ",
5000: "STATUS_INTERNAL_ERROR",
5003: "STATUS_UNAVAILABLE",
}
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var StatusCode_value = map[string]int32{
"STATUS_OK": 0,
"STATUS_INVALID": 4000,
"STATUS_UNAUTH": 4001,
"STATUS_UNKNOWN_CMD": 4004,
"STATUS_TIMEOUT": 4008,
"STATUS_TOO_MANY_REQ": 4029,
"STATUS_INTERNAL_ERROR": 5000,
"STATUS_UNAVAILABLE": 5003,
}
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var TableStatus_name = map[int32]string{
0: "STATUS_IDLE",
1: "STATUS_WAIT",
2: "STATUS_PLAYING",
3: "STATUS_GAME_OVER",
}
View Source
var TableStatus_value = map[string]int32{
"STATUS_IDLE": 0,
"STATUS_WAIT": 1,
"STATUS_PLAYING": 2,
"STATUS_GAME_OVER": 3,
}
Functions ¶
This section is empty.
Types ¶
type AccountStatus ¶
type AccountStatus int32
const ( AccountStatus_ACCOUNT_STATUS_NORMAL AccountStatus = 0 AccountStatus_ACCOUNT_STATUS_RESTRICTED AccountStatus = 1 AccountStatus_ACCOUNT_STATUS_BANNED AccountStatus = 2 AccountStatus_ACCOUNT_STATUS_DELETED AccountStatus = 4 AccountStatus_ACCOUNT_STATUS_BOT AccountStatus = 8 AccountStatus_ACCOUNT_STATUS_OFFICIAL AccountStatus = 16 )
func (AccountStatus) EnumDescriptor ¶
func (AccountStatus) EnumDescriptor() ([]byte, []int)
func (AccountStatus) String ¶
func (x AccountStatus) String() string
type ActionResult ¶
type ActionResult int32
const ( ActionResult_ACTION_RESULT_OK ActionResult = 0 ActionResult_ACTION_RESULT_GAME_NOT_START ActionResult = 1 ActionResult_ACTION_RESULT_NOT_TURN ActionResult = 2 ActionResult_ACTION_RESULT_CARD_NOT_EXIST ActionResult = 3 ActionResult_ACTION_RESULT_NOT_DRAW_CARD ActionResult = 4 ActionResult_ACTION_RESULT_NEED_COLOR ActionResult = 5 ActionResult_ACTION_RESULT_INVALID ActionResult = 6 )
func (ActionResult) EnumDescriptor ¶
func (ActionResult) EnumDescriptor() ([]byte, []int)
func (ActionResult) String ¶
func (x ActionResult) String() string
type C2SActionReq ¶
type C2SActionReq struct { Action int32 `protobuf:"varint,1,opt,name=action,proto3" json:"action,omitempty"` Card []byte `protobuf:"bytes,2,opt,name=card,proto3" json:"card,omitempty"` Color int32 `protobuf:"varint,3,opt,name=color,proto3" json:"color,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*C2SActionReq) Descriptor ¶
func (*C2SActionReq) Descriptor() ([]byte, []int)
func (*C2SActionReq) GetAction ¶
func (m *C2SActionReq) GetAction() int32
func (*C2SActionReq) GetCard ¶
func (m *C2SActionReq) GetCard() []byte
func (*C2SActionReq) GetColor ¶
func (m *C2SActionReq) GetColor() int32
func (*C2SActionReq) Marshal ¶
func (m *C2SActionReq) Marshal() (dAtA []byte, err error)
func (*C2SActionReq) ProtoMessage ¶
func (*C2SActionReq) ProtoMessage()
func (*C2SActionReq) Reset ¶
func (m *C2SActionReq) Reset()
func (*C2SActionReq) Size ¶
func (m *C2SActionReq) Size() (n int)
func (*C2SActionReq) String ¶
func (m *C2SActionReq) String() string
func (*C2SActionReq) Unmarshal ¶
func (m *C2SActionReq) Unmarshal(dAtA []byte) error
func (*C2SActionReq) XXX_DiscardUnknown ¶
func (m *C2SActionReq) XXX_DiscardUnknown()
func (*C2SActionReq) XXX_Marshal ¶
func (m *C2SActionReq) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*C2SActionReq) XXX_Merge ¶
func (dst *C2SActionReq) XXX_Merge(src proto.Message)
func (*C2SActionReq) XXX_Size ¶
func (m *C2SActionReq) XXX_Size() int
func (*C2SActionReq) XXX_Unmarshal ¶
func (m *C2SActionReq) XXX_Unmarshal(b []byte) error
type C2SHandshakeReq ¶
type C2SHandshakeReq struct { Udid string `protobuf:"bytes,1,opt,name=udid,proto3" json:"udid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
Handshake request C->S
func (*C2SHandshakeReq) Descriptor ¶
func (*C2SHandshakeReq) Descriptor() ([]byte, []int)
func (*C2SHandshakeReq) GetUdid ¶
func (m *C2SHandshakeReq) GetUdid() string
func (*C2SHandshakeReq) Marshal ¶
func (m *C2SHandshakeReq) Marshal() (dAtA []byte, err error)
func (*C2SHandshakeReq) ProtoMessage ¶
func (*C2SHandshakeReq) ProtoMessage()
func (*C2SHandshakeReq) Reset ¶
func (m *C2SHandshakeReq) Reset()
func (*C2SHandshakeReq) Size ¶
func (m *C2SHandshakeReq) Size() (n int)
func (*C2SHandshakeReq) String ¶
func (m *C2SHandshakeReq) String() string
func (*C2SHandshakeReq) Unmarshal ¶
func (m *C2SHandshakeReq) Unmarshal(dAtA []byte) error
func (*C2SHandshakeReq) XXX_DiscardUnknown ¶
func (m *C2SHandshakeReq) XXX_DiscardUnknown()
func (*C2SHandshakeReq) XXX_Marshal ¶
func (m *C2SHandshakeReq) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*C2SHandshakeReq) XXX_Merge ¶
func (dst *C2SHandshakeReq) XXX_Merge(src proto.Message)
func (*C2SHandshakeReq) XXX_Size ¶
func (m *C2SHandshakeReq) XXX_Size() int
func (*C2SHandshakeReq) XXX_Unmarshal ¶
func (m *C2SHandshakeReq) XXX_Unmarshal(b []byte) error
type C2SHeader ¶
type C2SHeader struct { Version int32 `protobuf:"varint,1,opt,name=version,proto3" json:"version,omitempty"` Cmd int32 `protobuf:"varint,2,opt,name=cmd,proto3" json:"cmd,omitempty"` Seq uint64 `protobuf:"varint,3,opt,name=seq,proto3" json:"seq,omitempty"` Uid uint64 `protobuf:"fixed64,4,opt,name=uid,proto3" json:"uid,omitempty"` ClientInfo *ClientInfo `protobuf:"bytes,5,opt,name=client_info,json=clientInfo" json:"client_info,omitempty"` Body []byte `protobuf:"bytes,6,opt,name=body,proto3" json:"body,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
Client request header
func (*C2SHeader) Descriptor ¶
func (*C2SHeader) GetClientInfo ¶
func (m *C2SHeader) GetClientInfo() *ClientInfo
func (*C2SHeader) GetVersion ¶
func (*C2SHeader) ProtoMessage ¶
func (*C2SHeader) ProtoMessage()
func (*C2SHeader) XXX_DiscardUnknown ¶
func (m *C2SHeader) XXX_DiscardUnknown()
func (*C2SHeader) XXX_Marshal ¶
func (*C2SHeader) XXX_Unmarshal ¶
type ClientInfo ¶
type ClientInfo struct { DeviceType int32 `protobuf:"varint,1,opt,name=device_type,json=deviceType,proto3" json:"device_type,omitempty"` Timestamp uint64 `protobuf:"fixed64,2,opt,name=timestamp,proto3" json:"timestamp,omitempty"` Os string `protobuf:"bytes,3,opt,name=os,proto3" json:"os,omitempty"` OsLocale string `protobuf:"bytes,4,opt,name=os_locale,json=osLocale,proto3" json:"os_locale,omitempty"` AppVersion string `protobuf:"bytes,5,opt,name=app_version,json=appVersion,proto3" json:"app_version,omitempty"` AppLocale string `protobuf:"bytes,6,opt,name=app_locale,json=appLocale,proto3" json:"app_locale,omitempty"` Timezone string `protobuf:"bytes,7,opt,name=timezone,proto3" json:"timezone,omitempty"` Mcc int32 `protobuf:"varint,8,opt,name=mcc,proto3" json:"mcc,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
Client info
func (*ClientInfo) Descriptor ¶
func (*ClientInfo) Descriptor() ([]byte, []int)
func (*ClientInfo) GetAppLocale ¶
func (m *ClientInfo) GetAppLocale() string
func (*ClientInfo) GetAppVersion ¶
func (m *ClientInfo) GetAppVersion() string
func (*ClientInfo) GetDeviceType ¶
func (m *ClientInfo) GetDeviceType() int32
func (*ClientInfo) GetMcc ¶
func (m *ClientInfo) GetMcc() int32
func (*ClientInfo) GetOs ¶
func (m *ClientInfo) GetOs() string
func (*ClientInfo) GetOsLocale ¶
func (m *ClientInfo) GetOsLocale() string
func (*ClientInfo) GetTimestamp ¶
func (m *ClientInfo) GetTimestamp() uint64
func (*ClientInfo) GetTimezone ¶
func (m *ClientInfo) GetTimezone() string
func (*ClientInfo) Marshal ¶
func (m *ClientInfo) Marshal() (dAtA []byte, err error)
func (*ClientInfo) ProtoMessage ¶
func (*ClientInfo) ProtoMessage()
func (*ClientInfo) Reset ¶
func (m *ClientInfo) Reset()
func (*ClientInfo) Size ¶
func (m *ClientInfo) Size() (n int)
func (*ClientInfo) String ¶
func (m *ClientInfo) String() string
func (*ClientInfo) Unmarshal ¶
func (m *ClientInfo) Unmarshal(dAtA []byte) error
func (*ClientInfo) XXX_DiscardUnknown ¶
func (m *ClientInfo) XXX_DiscardUnknown()
func (*ClientInfo) XXX_Marshal ¶
func (m *ClientInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*ClientInfo) XXX_Merge ¶
func (dst *ClientInfo) XXX_Merge(src proto.Message)
func (*ClientInfo) XXX_Size ¶
func (m *ClientInfo) XXX_Size() int
func (*ClientInfo) XXX_Unmarshal ¶
func (m *ClientInfo) XXX_Unmarshal(b []byte) error
type Cmd ¶
type Cmd int32
Command Codes S -> C : even C -> S : odd
const ( Cmd_RESERVED Cmd = 0 // Common Commands, handle by agent Cmd_HEART_BEAT_REQ Cmd = 4097 Cmd_HEART_BEAT_RESP Cmd = 4098 Cmd_KICK_NOTIFY Cmd = 4100 Cmd_HANDSHAKE_REQ Cmd = 4113 Cmd_HANDSHAKE_RESP Cmd = 4114 Cmd_LOGOUT_REQ Cmd = 4131 Cmd_LOGOUT_RESP Cmd = 4132 Cmd_OFFLINE_REQ Cmd = 4231 Cmd_PING_REQ Cmd = 4241 Cmd_PING_RESP Cmd = 4242 Cmd_CMD_COMMON_END Cmd = 8192 )
func (Cmd) EnumDescriptor ¶
type DeviceType ¶
type DeviceType int32
const ( DeviceType_DEVICE_TYPE_UNKNOWN DeviceType = 0 DeviceType_DEVICE_TYPE_BROWSER DeviceType = 1 DeviceType_DEVICE_TYPE_IOS DeviceType = 2 DeviceType_DEVICE_TYPE_ANDROID DeviceType = 3 )
func (DeviceType) EnumDescriptor ¶
func (DeviceType) EnumDescriptor() ([]byte, []int)
func (DeviceType) String ¶
func (x DeviceType) String() string
type Event ¶
type Event int32
const ( Event_EVENT_RESERVED Event = 0 Event_EVENT_TURN Event = 1 Event_EVENT_PLAY Event = 2 Event_EVENT_UNO_PLAY Event = 3 Event_EVENT_DRAW Event = 4 Event_EVENT_KEEP Event = 5 Event_EVENT_SKIP Event = 6 Event_EVENT_CHALLENGE Event = 7 Event_EVENT_CHALLENGE_PENALTY Event = 8 Event_EVENT_TIMEOUT Event = 9 Event_EVENT_DECK_SHUFFLE Event = 10 Event_EVENT_REVERSE Event = 11 )
func (Event) EnumDescriptor ¶
type Frame ¶
type Frame struct { Type FrameType `protobuf:"varint,1,opt,name=type,proto3,enum=proto.internal.FrameType" json:"type,omitempty"` Cmd int32 `protobuf:"varint,2,opt,name=cmd,proto3" json:"cmd,omitempty"` Status int32 `protobuf:"varint,3,opt,name=status,proto3" json:"status,omitempty"` Message string `protobuf:"bytes,4,opt,name=message,proto3" json:"message,omitempty"` Body []byte `protobuf:"bytes,5,opt,name=body,proto3" json:"body,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*Frame) Descriptor ¶
func (*Frame) GetMessage ¶
func (*Frame) ProtoMessage ¶
func (*Frame) ProtoMessage()
func (*Frame) XXX_DiscardUnknown ¶
func (m *Frame) XXX_DiscardUnknown()
func (*Frame) XXX_Marshal ¶
func (*Frame) XXX_Unmarshal ¶
type GameCmd ¶
type GameCmd int32
Command Codes S -> C : even C -> S : odd
const ( GameCmd_GAME_RESERVED GameCmd = 0 GameCmd_ENTER_GAME_REQ GameCmd = 8193 GameCmd_ENTER_GAME_RESP GameCmd = 8194 GameCmd_ACTION_REQ GameCmd = 8195 GameCmd_ACTION_RESP GameCmd = 8196 GameCmd_EVENT_NTY GameCmd = 8198 GameCmd_PLAYER_JOIN_NTY GameCmd = 8200 GameCmd_PLAYER_LEFT_NTY GameCmd = 8202 GameCmd_GAME_START_NTY GameCmd = 8204 GameCmd_GAME_OVER_NTY GameCmd = 8206 )
func (GameCmd) EnumDescriptor ¶
type KickReason ¶
type KickReason int32
const ( KickReason_KICK_NO_REASON KickReason = 0 KickReason_KICK_LOGIN_ELSEWHERE KickReason = 1 KickReason_KICK_SESSION_EXPIRED KickReason = 2 KickReason_KICK_ILLEGAL_OPERATION KickReason = 3 KickReason_KICK_BANNED KickReason = 4 )
func (KickReason) EnumDescriptor ¶
func (KickReason) EnumDescriptor() ([]byte, []int)
func (KickReason) String ¶
func (x KickReason) String() string
type PlayerStatus ¶
type PlayerStatus int32
const ( PlayerStatus_STATUS_DEFAULT PlayerStatus = 0 PlayerStatus_STATUS_UNO PlayerStatus = 1 PlayerStatus_STATUS_DRAW PlayerStatus = 2 PlayerStatus_STATUS_CHALLENGE PlayerStatus = 4 )
func (PlayerStatus) EnumDescriptor ¶
func (PlayerStatus) EnumDescriptor() ([]byte, []int)
func (PlayerStatus) String ¶
func (x PlayerStatus) String() string
type S2CActionResp ¶
type S2CActionResp struct { Result int32 `protobuf:"varint,1,opt,name=result,proto3" json:"result,omitempty"` Card []byte `protobuf:"bytes,2,opt,name=card,proto3" json:"card,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*S2CActionResp) Descriptor ¶
func (*S2CActionResp) Descriptor() ([]byte, []int)
func (*S2CActionResp) GetCard ¶
func (m *S2CActionResp) GetCard() []byte
func (*S2CActionResp) GetResult ¶
func (m *S2CActionResp) GetResult() int32
func (*S2CActionResp) Marshal ¶
func (m *S2CActionResp) Marshal() (dAtA []byte, err error)
func (*S2CActionResp) ProtoMessage ¶
func (*S2CActionResp) ProtoMessage()
func (*S2CActionResp) Reset ¶
func (m *S2CActionResp) Reset()
func (*S2CActionResp) Size ¶
func (m *S2CActionResp) Size() (n int)
func (*S2CActionResp) String ¶
func (m *S2CActionResp) String() string
func (*S2CActionResp) Unmarshal ¶
func (m *S2CActionResp) Unmarshal(dAtA []byte) error
func (*S2CActionResp) XXX_DiscardUnknown ¶
func (m *S2CActionResp) XXX_DiscardUnknown()
func (*S2CActionResp) XXX_Marshal ¶
func (m *S2CActionResp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*S2CActionResp) XXX_Merge ¶
func (dst *S2CActionResp) XXX_Merge(src proto.Message)
func (*S2CActionResp) XXX_Size ¶
func (m *S2CActionResp) XXX_Size() int
func (*S2CActionResp) XXX_Unmarshal ¶
func (m *S2CActionResp) XXX_Unmarshal(b []byte) error
type S2CEventNty ¶
type S2CEventNty struct { Events []*SingleEvent `protobuf:"bytes,1,rep,name=events" json:"events,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*S2CEventNty) Descriptor ¶
func (*S2CEventNty) Descriptor() ([]byte, []int)
func (*S2CEventNty) GetEvents ¶
func (m *S2CEventNty) GetEvents() []*SingleEvent
func (*S2CEventNty) Marshal ¶
func (m *S2CEventNty) Marshal() (dAtA []byte, err error)
func (*S2CEventNty) ProtoMessage ¶
func (*S2CEventNty) ProtoMessage()
func (*S2CEventNty) Reset ¶
func (m *S2CEventNty) Reset()
func (*S2CEventNty) Size ¶
func (m *S2CEventNty) Size() (n int)
func (*S2CEventNty) String ¶
func (m *S2CEventNty) String() string
func (*S2CEventNty) Unmarshal ¶
func (m *S2CEventNty) Unmarshal(dAtA []byte) error
func (*S2CEventNty) XXX_DiscardUnknown ¶
func (m *S2CEventNty) XXX_DiscardUnknown()
func (*S2CEventNty) XXX_Marshal ¶
func (m *S2CEventNty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*S2CEventNty) XXX_Merge ¶
func (dst *S2CEventNty) XXX_Merge(src proto.Message)
func (*S2CEventNty) XXX_Size ¶
func (m *S2CEventNty) XXX_Size() int
func (*S2CEventNty) XXX_Unmarshal ¶
func (m *S2CEventNty) XXX_Unmarshal(b []byte) error
type S2CGameOverNty ¶
type S2CGameOverNty struct { Ranks []uint64 `protobuf:"fixed64,1,rep,packed,name=ranks" json:"ranks,omitempty"` Scores []int32 `protobuf:"varint,2,rep,packed,name=scores" json:"scores,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*S2CGameOverNty) Descriptor ¶
func (*S2CGameOverNty) Descriptor() ([]byte, []int)
func (*S2CGameOverNty) GetRanks ¶
func (m *S2CGameOverNty) GetRanks() []uint64
func (*S2CGameOverNty) GetScores ¶
func (m *S2CGameOverNty) GetScores() []int32
func (*S2CGameOverNty) Marshal ¶
func (m *S2CGameOverNty) Marshal() (dAtA []byte, err error)
func (*S2CGameOverNty) ProtoMessage ¶
func (*S2CGameOverNty) ProtoMessage()
func (*S2CGameOverNty) Reset ¶
func (m *S2CGameOverNty) Reset()
func (*S2CGameOverNty) Size ¶
func (m *S2CGameOverNty) Size() (n int)
func (*S2CGameOverNty) String ¶
func (m *S2CGameOverNty) String() string
func (*S2CGameOverNty) Unmarshal ¶
func (m *S2CGameOverNty) Unmarshal(dAtA []byte) error
func (*S2CGameOverNty) XXX_DiscardUnknown ¶
func (m *S2CGameOverNty) XXX_DiscardUnknown()
func (*S2CGameOverNty) XXX_Marshal ¶
func (m *S2CGameOverNty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*S2CGameOverNty) XXX_Merge ¶
func (dst *S2CGameOverNty) XXX_Merge(src proto.Message)
func (*S2CGameOverNty) XXX_Size ¶
func (m *S2CGameOverNty) XXX_Size() int
func (*S2CGameOverNty) XXX_Unmarshal ¶
func (m *S2CGameOverNty) XXX_Unmarshal(b []byte) error
type S2CHandshakeResp ¶
type S2CHandshakeResp struct { Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
Handshake response S->C
func (*S2CHandshakeResp) Descriptor ¶
func (*S2CHandshakeResp) Descriptor() ([]byte, []int)
func (*S2CHandshakeResp) GetToken ¶
func (m *S2CHandshakeResp) GetToken() string
func (*S2CHandshakeResp) Marshal ¶
func (m *S2CHandshakeResp) Marshal() (dAtA []byte, err error)
func (*S2CHandshakeResp) ProtoMessage ¶
func (*S2CHandshakeResp) ProtoMessage()
func (*S2CHandshakeResp) Reset ¶
func (m *S2CHandshakeResp) Reset()
func (*S2CHandshakeResp) Size ¶
func (m *S2CHandshakeResp) Size() (n int)
func (*S2CHandshakeResp) String ¶
func (m *S2CHandshakeResp) String() string
func (*S2CHandshakeResp) Unmarshal ¶
func (m *S2CHandshakeResp) Unmarshal(dAtA []byte) error
func (*S2CHandshakeResp) XXX_DiscardUnknown ¶
func (m *S2CHandshakeResp) XXX_DiscardUnknown()
func (*S2CHandshakeResp) XXX_Marshal ¶
func (m *S2CHandshakeResp) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*S2CHandshakeResp) XXX_Merge ¶
func (dst *S2CHandshakeResp) XXX_Merge(src proto.Message)
func (*S2CHandshakeResp) XXX_Size ¶
func (m *S2CHandshakeResp) XXX_Size() int
func (*S2CHandshakeResp) XXX_Unmarshal ¶
func (m *S2CHandshakeResp) XXX_Unmarshal(b []byte) error
type S2CHeader ¶
type S2CHeader struct { Cmd int32 `protobuf:"varint,1,opt,name=cmd,proto3" json:"cmd,omitempty"` Seq uint64 `protobuf:"varint,2,opt,name=seq,proto3" json:"seq,omitempty"` Status int32 `protobuf:"varint,3,opt,name=status,proto3" json:"status,omitempty"` Timestamp uint64 `protobuf:"fixed64,4,opt,name=timestamp,proto3" json:"timestamp,omitempty"` Msg string `protobuf:"bytes,5,opt,name=msg,proto3" json:"msg,omitempty"` Body []byte `protobuf:"bytes,6,opt,name=body,proto3" json:"body,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
Server response header
func (*S2CHeader) Descriptor ¶
func (*S2CHeader) GetTimestamp ¶
func (*S2CHeader) ProtoMessage ¶
func (*S2CHeader) ProtoMessage()
func (*S2CHeader) XXX_DiscardUnknown ¶
func (m *S2CHeader) XXX_DiscardUnknown()
func (*S2CHeader) XXX_Marshal ¶
func (*S2CHeader) XXX_Unmarshal ¶
type S2CKickNotify ¶
type S2CKickNotify struct { Reason KickReason `protobuf:"varint,2,opt,name=reason,proto3,enum=proto.common.KickReason" json:"reason,omitempty"` Msg string `protobuf:"bytes,3,opt,name=msg,proto3" json:"msg,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*S2CKickNotify) Descriptor ¶
func (*S2CKickNotify) Descriptor() ([]byte, []int)
func (*S2CKickNotify) GetMsg ¶
func (m *S2CKickNotify) GetMsg() string
func (*S2CKickNotify) GetReason ¶
func (m *S2CKickNotify) GetReason() KickReason
func (*S2CKickNotify) Marshal ¶
func (m *S2CKickNotify) Marshal() (dAtA []byte, err error)
func (*S2CKickNotify) ProtoMessage ¶
func (*S2CKickNotify) ProtoMessage()
func (*S2CKickNotify) Reset ¶
func (m *S2CKickNotify) Reset()
func (*S2CKickNotify) Size ¶
func (m *S2CKickNotify) Size() (n int)
func (*S2CKickNotify) String ¶
func (m *S2CKickNotify) String() string
func (*S2CKickNotify) Unmarshal ¶
func (m *S2CKickNotify) Unmarshal(dAtA []byte) error
func (*S2CKickNotify) XXX_DiscardUnknown ¶
func (m *S2CKickNotify) XXX_DiscardUnknown()
func (*S2CKickNotify) XXX_Marshal ¶
func (m *S2CKickNotify) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*S2CKickNotify) XXX_Merge ¶
func (dst *S2CKickNotify) XXX_Merge(src proto.Message)
func (*S2CKickNotify) XXX_Size ¶
func (m *S2CKickNotify) XXX_Size() int
func (*S2CKickNotify) XXX_Unmarshal ¶
func (m *S2CKickNotify) XXX_Unmarshal(b []byte) error
type S2CPlayerJoinNty ¶
type S2CPlayerJoinNty struct { Uid uint64 `protobuf:"fixed64,1,opt,name=uid,proto3" json:"uid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*S2CPlayerJoinNty) Descriptor ¶
func (*S2CPlayerJoinNty) Descriptor() ([]byte, []int)
func (*S2CPlayerJoinNty) GetUid ¶
func (m *S2CPlayerJoinNty) GetUid() uint64
func (*S2CPlayerJoinNty) Marshal ¶
func (m *S2CPlayerJoinNty) Marshal() (dAtA []byte, err error)
func (*S2CPlayerJoinNty) ProtoMessage ¶
func (*S2CPlayerJoinNty) ProtoMessage()
func (*S2CPlayerJoinNty) Reset ¶
func (m *S2CPlayerJoinNty) Reset()
func (*S2CPlayerJoinNty) Size ¶
func (m *S2CPlayerJoinNty) Size() (n int)
func (*S2CPlayerJoinNty) String ¶
func (m *S2CPlayerJoinNty) String() string
func (*S2CPlayerJoinNty) Unmarshal ¶
func (m *S2CPlayerJoinNty) Unmarshal(dAtA []byte) error
func (*S2CPlayerJoinNty) XXX_DiscardUnknown ¶
func (m *S2CPlayerJoinNty) XXX_DiscardUnknown()
func (*S2CPlayerJoinNty) XXX_Marshal ¶
func (m *S2CPlayerJoinNty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*S2CPlayerJoinNty) XXX_Merge ¶
func (dst *S2CPlayerJoinNty) XXX_Merge(src proto.Message)
func (*S2CPlayerJoinNty) XXX_Size ¶
func (m *S2CPlayerJoinNty) XXX_Size() int
func (*S2CPlayerJoinNty) XXX_Unmarshal ¶
func (m *S2CPlayerJoinNty) XXX_Unmarshal(b []byte) error
type S2CPlayerLeftNty ¶
type S2CPlayerLeftNty struct { Uid uint64 `protobuf:"fixed64,1,opt,name=uid,proto3" json:"uid,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*S2CPlayerLeftNty) Descriptor ¶
func (*S2CPlayerLeftNty) Descriptor() ([]byte, []int)
func (*S2CPlayerLeftNty) GetUid ¶
func (m *S2CPlayerLeftNty) GetUid() uint64
func (*S2CPlayerLeftNty) Marshal ¶
func (m *S2CPlayerLeftNty) Marshal() (dAtA []byte, err error)
func (*S2CPlayerLeftNty) ProtoMessage ¶
func (*S2CPlayerLeftNty) ProtoMessage()
func (*S2CPlayerLeftNty) Reset ¶
func (m *S2CPlayerLeftNty) Reset()
func (*S2CPlayerLeftNty) Size ¶
func (m *S2CPlayerLeftNty) Size() (n int)
func (*S2CPlayerLeftNty) String ¶
func (m *S2CPlayerLeftNty) String() string
func (*S2CPlayerLeftNty) Unmarshal ¶
func (m *S2CPlayerLeftNty) Unmarshal(dAtA []byte) error
func (*S2CPlayerLeftNty) XXX_DiscardUnknown ¶
func (m *S2CPlayerLeftNty) XXX_DiscardUnknown()
func (*S2CPlayerLeftNty) XXX_Marshal ¶
func (m *S2CPlayerLeftNty) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*S2CPlayerLeftNty) XXX_Merge ¶
func (dst *S2CPlayerLeftNty) XXX_Merge(src proto.Message)
func (*S2CPlayerLeftNty) XXX_Size ¶
func (m *S2CPlayerLeftNty) XXX_Size() int
func (*S2CPlayerLeftNty) XXX_Unmarshal ¶
func (m *S2CPlayerLeftNty) XXX_Unmarshal(b []byte) error
type SingleEvent ¶
type SingleEvent struct { Uid uint64 `protobuf:"fixed64,1,opt,name=uid,proto3" json:"uid,omitempty"` Event int32 `protobuf:"varint,2,opt,name=event,proto3" json:"event,omitempty"` Card []byte `protobuf:"bytes,3,opt,name=card,proto3" json:"card,omitempty"` Clockwise bool `protobuf:"varint,4,opt,name=clockwise,proto3" json:"clockwise,omitempty"` Color int32 `protobuf:"varint,5,opt,name=color,proto3" json:"color,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*SingleEvent) Descriptor ¶
func (*SingleEvent) Descriptor() ([]byte, []int)
func (*SingleEvent) GetCard ¶
func (m *SingleEvent) GetCard() []byte
func (*SingleEvent) GetClockwise ¶
func (m *SingleEvent) GetClockwise() bool
func (*SingleEvent) GetColor ¶
func (m *SingleEvent) GetColor() int32
func (*SingleEvent) GetEvent ¶
func (m *SingleEvent) GetEvent() int32
func (*SingleEvent) GetUid ¶
func (m *SingleEvent) GetUid() uint64
func (*SingleEvent) Marshal ¶
func (m *SingleEvent) Marshal() (dAtA []byte, err error)
func (*SingleEvent) ProtoMessage ¶
func (*SingleEvent) ProtoMessage()
func (*SingleEvent) Reset ¶
func (m *SingleEvent) Reset()
func (*SingleEvent) Size ¶
func (m *SingleEvent) Size() (n int)
func (*SingleEvent) String ¶
func (m *SingleEvent) String() string
func (*SingleEvent) Unmarshal ¶
func (m *SingleEvent) Unmarshal(dAtA []byte) error
func (*SingleEvent) XXX_DiscardUnknown ¶
func (m *SingleEvent) XXX_DiscardUnknown()
func (*SingleEvent) XXX_Marshal ¶
func (m *SingleEvent) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*SingleEvent) XXX_Merge ¶
func (dst *SingleEvent) XXX_Merge(src proto.Message)
func (*SingleEvent) XXX_Size ¶
func (m *SingleEvent) XXX_Size() int
func (*SingleEvent) XXX_Unmarshal ¶
func (m *SingleEvent) XXX_Unmarshal(b []byte) error
type StatusCode ¶
type StatusCode int32
Status Code similar to http status code
const ( StatusCode_STATUS_OK StatusCode = 0 StatusCode_STATUS_INVALID StatusCode = 4000 StatusCode_STATUS_UNAUTH StatusCode = 4001 StatusCode_STATUS_UNKNOWN_CMD StatusCode = 4004 StatusCode_STATUS_TIMEOUT StatusCode = 4008 StatusCode_STATUS_TOO_MANY_REQ StatusCode = 4029 StatusCode_STATUS_INTERNAL_ERROR StatusCode = 5000 StatusCode_STATUS_UNAVAILABLE StatusCode = 5003 )
func (StatusCode) EnumDescriptor ¶
func (StatusCode) EnumDescriptor() ([]byte, []int)
func (StatusCode) String ¶
func (x StatusCode) String() string
type TableState ¶
type TableState struct { Tid uint64 `protobuf:"fixed64,1,opt,name=tid,proto3" json:"tid,omitempty"` Status TableStatus `protobuf:"varint,2,opt,name=status,proto3,enum=proto.game.TableStatus" json:"status,omitempty"` Timeout int32 `protobuf:"varint,3,opt,name=timeout,proto3" json:"timeout,omitempty"` TimeLeft int32 `protobuf:"varint,4,opt,name=time_left,json=timeLeft,proto3" json:"time_left,omitempty"` Clockwise bool `protobuf:"varint,5,opt,name=clockwise,proto3" json:"clockwise,omitempty"` Color int32 `protobuf:"varint,6,opt,name=color,proto3" json:"color,omitempty"` ChallengeColor int32 `protobuf:"varint,7,opt,name=challenge_color,json=challengeColor,proto3" json:"challenge_color,omitempty"` LastPlayer uint64 `protobuf:"fixed64,8,opt,name=last_player,json=lastPlayer,proto3" json:"last_player,omitempty"` CurrentPlayer uint64 `protobuf:"fixed64,9,opt,name=current_player,json=currentPlayer,proto3" json:"current_player,omitempty"` CardsLeft int32 `protobuf:"varint,10,opt,name=cards_left,json=cardsLeft,proto3" json:"cards_left,omitempty"` DiscardPile []byte `protobuf:"bytes,11,opt,name=discard_pile,json=discardPile,proto3" json:"discard_pile,omitempty"` Players []*UnoPlayer `protobuf:"bytes,12,rep,name=players" json:"players,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*TableState) Descriptor ¶
func (*TableState) Descriptor() ([]byte, []int)
func (*TableState) GetCardsLeft ¶
func (m *TableState) GetCardsLeft() int32
func (*TableState) GetChallengeColor ¶
func (m *TableState) GetChallengeColor() int32
func (*TableState) GetClockwise ¶
func (m *TableState) GetClockwise() bool
func (*TableState) GetColor ¶
func (m *TableState) GetColor() int32
func (*TableState) GetCurrentPlayer ¶
func (m *TableState) GetCurrentPlayer() uint64
func (*TableState) GetDiscardPile ¶
func (m *TableState) GetDiscardPile() []byte
func (*TableState) GetLastPlayer ¶
func (m *TableState) GetLastPlayer() uint64
func (*TableState) GetPlayers ¶
func (m *TableState) GetPlayers() []*UnoPlayer
func (*TableState) GetStatus ¶
func (m *TableState) GetStatus() TableStatus
func (*TableState) GetTid ¶
func (m *TableState) GetTid() uint64
func (*TableState) GetTimeLeft ¶
func (m *TableState) GetTimeLeft() int32
func (*TableState) GetTimeout ¶
func (m *TableState) GetTimeout() int32
func (*TableState) Marshal ¶
func (m *TableState) Marshal() (dAtA []byte, err error)
func (*TableState) ProtoMessage ¶
func (*TableState) ProtoMessage()
func (*TableState) Reset ¶
func (m *TableState) Reset()
func (*TableState) Size ¶
func (m *TableState) Size() (n int)
func (*TableState) String ¶
func (m *TableState) String() string
func (*TableState) Unmarshal ¶
func (m *TableState) Unmarshal(dAtA []byte) error
func (*TableState) XXX_DiscardUnknown ¶
func (m *TableState) XXX_DiscardUnknown()
func (*TableState) XXX_Marshal ¶
func (m *TableState) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
func (*TableState) XXX_Merge ¶
func (dst *TableState) XXX_Merge(src proto.Message)
func (*TableState) XXX_Size ¶
func (m *TableState) XXX_Size() int
func (*TableState) XXX_Unmarshal ¶
func (m *TableState) XXX_Unmarshal(b []byte) error
type TableStatus ¶
type TableStatus int32
const ( TableStatus_STATUS_IDLE TableStatus = 0 TableStatus_STATUS_WAIT TableStatus = 1 TableStatus_STATUS_PLAYING TableStatus = 2 TableStatus_STATUS_GAME_OVER TableStatus = 3 )
func (TableStatus) EnumDescriptor ¶
func (TableStatus) EnumDescriptor() ([]byte, []int)
func (TableStatus) String ¶
func (x TableStatus) String() string
type UnoPlayer ¶
type UnoPlayer struct { Uid uint64 `protobuf:"fixed64,1,opt,name=uid,proto3" json:"uid,omitempty"` Status int32 `protobuf:"varint,3,opt,name=status,proto3" json:"status,omitempty"` Cards []byte `protobuf:"bytes,4,opt,name=cards,proto3" json:"cards,omitempty"` Score int32 `protobuf:"varint,5,opt,name=score,proto3" json:"score,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
func (*UnoPlayer) Descriptor ¶
func (*UnoPlayer) ProtoMessage ¶
func (*UnoPlayer) ProtoMessage()
func (*UnoPlayer) XXX_DiscardUnknown ¶
func (m *UnoPlayer) XXX_DiscardUnknown()
func (*UnoPlayer) XXX_Marshal ¶
func (*UnoPlayer) XXX_Unmarshal ¶
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