Documentation ¶
Overview ¶
Package kit provides various reflect type functions for GoKi system, including:
* kit.TypeRegistry (types.go) for associating string names with reflect.Type values, to allow dynamic marshaling of structs, and also bidirectional string conversion of const int iota (enum) types. It is used by the GoKi ki system, hence the kit (ki types) name.
To register a new type, add:
var KiT_TypeName = kit.Types.AddType(&TypeName{}, [props|nil])
where the props is a map[string]interface{} of optional properties that can be associated with the type -- this is used in the GoGi graphical interface system for example to color objects of different types using the background-color property. KiT_TypeName variable can be conveniently used wherever a reflect.Type of that type is needed.
* kit.EnumRegistry (enums.go) that registers constant int iota (aka enum) types, and provides general conversion utilities to / from string, int64, general properties associated with enum types, and deals with bit flags
* kit.Type (type.go) struct provides JSON and XML Marshal / Unmarshal functions for saving / loading reflect.Type using registrered type names.
* convert.go: robust interface{}-based type conversion routines that are useful in more lax user-interface contexts where "common sense" conversions between strings, numbers etc are useful
* embeds.go: various functions for managing embedded struct types, e.g., determining if a given type embeds another type (directly or indirectly), and iterating over fields to flatten the otherwise nested nature of the field encoding in embedded types.
Index ¶
- Variables
- func AllFields(typ reflect.Type) []reflect.StructField
- func AllFieldsN(typ reflect.Type) int
- func AllFieldsTypeFunc(typ reflect.Type, fun func(typ reflect.Type, field reflect.StructField) bool) bool
- func BitFlagsFromString(bflg *int64, str string, en interface{}) error
- func BitFlagsToString(bflg int64, en interface{}) string
- func BitFlagsTypeFromString(bflg *int64, str string, et reflect.Type, n int) error
- func CloneToType(typ reflect.Type, val interface{}) reflect.Value
- func Embed(stru interface{}, embed reflect.Type) interface{}
- func EmbeddedTypeImplements(typ, iface reflect.Type) bool
- func EnumIfaceFromInt64(ival int64, typ reflect.Type) interface{}
- func EnumIfaceFromString(str string, typ reflect.Type) interface{}
- func EnumIfaceToInt64(eval interface{}) int64
- func EnumIfaceToString(eval interface{}) string
- func EnumInt64ToString(ival int64, typ reflect.Type) string
- func EnumMarshalJSON(eval interface{}) ([]byte, error)
- func EnumMarshalText(eval interface{}) ([]byte, error)
- func EnumUnmarshalJSON(eval interface{}, b []byte) error
- func EnumUnmarshalText(eval interface{}, b []byte) error
- func FieldByPath(typ reflect.Type, path string) (reflect.StructField, bool)
- func FieldValueByPath(stru interface{}, path string) (reflect.Value, bool)
- func FlatFieldByName(typ reflect.Type, nm string) (reflect.StructField, bool)
- func FlatFieldInterfaceByName(stru interface{}, nm string) interface{}
- func FlatFieldInterfaces(stru interface{}) []interface{}
- func FlatFieldTag(typ reflect.Type, nm, tag string) string
- func FlatFieldVals(stru interface{}) []reflect.Value
- func FlatFieldValueByName(stru interface{}, nm string) reflect.Value
- func FlatFields(typ reflect.Type) []reflect.StructField
- func FlatFieldsTypeFunc(typ reflect.Type, fun func(typ reflect.Type, field reflect.StructField) bool) bool
- func FlatFieldsValueFunc(stru interface{}, ...) bool
- func FullTypeName(typ reflect.Type) string
- func GoSrcDir(dir string) (absDir string, err error)
- func IfaceIsNil(it interface{}) bool
- func KindIsBasic(vk reflect.Kind) bool
- func MakeMap(typ reflect.Type) reflect.Value
- func MakeOfType(typ reflect.Type) reflect.Value
- func MakePtrValue(v reflect.Value) reflect.Value
- func MakeSlice(typ reflect.Type, len, cap int) reflect.Value
- func MapAdd(mv interface{})
- func MapDelete(mv interface{}, key interface{})
- func MapDeleteValue(mv interface{}, key reflect.Value)
- func MapElsN(mp interface{}) int
- func MapElsValueFun(mp interface{}, ...) bool
- func MapKeyType(mp interface{}) reflect.Type
- func MapSort(mp interface{}, byKey, ascending bool) []reflect.Value
- func MapStructElsN(mp interface{}) int
- func MapStructElsValueFun(mp interface{}, ...) bool
- func MapValueSort(mpvnp reflect.Value, keys []reflect.Value, ascending bool) error
- func MapValueType(mp interface{}) reflect.Type
- func Max32(a, b float32) float32
- func Min32(a, b float32) float32
- func MinPos(a, b float64) float64
- func MinPos32(a, b float32) float32
- func NonPtrInterface(el interface{}) interface{}
- func NonPtrType(typ reflect.Type) reflect.Type
- func NonPtrValue(v reflect.Value) reflect.Value
- func OnePtrInterface(el interface{}) interface{}
- func OnePtrType(typ reflect.Type) reflect.Type
- func OnePtrValue(v reflect.Value) reflect.Value
- func PtrInterface(el interface{}) interface{}
- func PtrType(typ reflect.Type) reflect.Type
- func PtrValue(v reflect.Value) reflect.Value
- func Sel(a ...interface{}) []interface{}
- func SetEnumIfaceFromInt64(eval interface{}, ival int64, typ reflect.Type) error
- func SetEnumIfaceFromString(eptr interface{}, str string) error
- func SetEnumValueFromInt64(eval reflect.Value, ival int64) error
- func SetEnumValueFromString(eval reflect.Value, str string) error
- func SetRobust(to, from interface{}) bool
- func SetTypeProp(props map[string]interface{}, key string, val interface{})
- func SliceDeleteAt(sl interface{}, idx int)
- func SliceElType(sl interface{}) reflect.Type
- func SliceNewAt(sl interface{}, idx int)
- func SliceSort(sl interface{}, ascending bool) error
- func String(k Type) string
- func StructSliceSort(struSlice interface{}, fldIdx []int, ascending bool) error
- func StructTags(tags reflect.StructTag) map[string]string
- func ToBool(it interface{}) (bool, bool)
- func ToFloat(it interface{}) (float64, bool)
- func ToFloat32(it interface{}) (float32, bool)
- func ToInt(it interface{}) (int64, bool)
- func ToString(it interface{}) string
- func TypeEmbeds(typ, embed reflect.Type) bool
- func TypeProp(props map[string]interface{}, key string) (interface{}, bool)
- func UnhideIfaceValue(v reflect.Value) reflect.Value
- func ValueIsZero(v reflect.Value) bool
- func ValueSliceSort(sl []reflect.Value, ascending bool) error
- type EnumRegistry
- func (tr *EnumRegistry) AddEnum(en interface{}, bitFlag bool, props map[string]interface{}) reflect.Type
- func (tr *EnumRegistry) AddEnumAltLower(en interface{}, bitFlag bool, props map[string]interface{}, prefix string) reflect.Type
- func (tr *EnumRegistry) AllTagged(key string) []reflect.Type
- func (tr *EnumRegistry) AltStrings(enumName string) map[int64]string
- func (tr *EnumRegistry) BitFlagsFromStringAltFirst(bflg *int64, str string, et reflect.Type, n int) error
- func (tr *EnumRegistry) Enum(name string) reflect.Type
- func (tr *EnumRegistry) EnumIfaceToAltString(eval interface{}) string
- func (tr *EnumRegistry) EnumInt64ToAltString(ival int64, typnm string) string
- func (tr *EnumRegistry) IsBitFlag(typ reflect.Type) bool
- func (tr *EnumRegistry) NVals(eval interface{}) int64
- func (tr *EnumRegistry) Prop(enumName, propKey string) interface{}
- func (tr *EnumRegistry) Properties(enumName string) map[string]interface{}
- func (tr *EnumRegistry) SetAnyEnumIfaceFromString(eptr interface{}, str string) error
- func (tr *EnumRegistry) SetAnyEnumValueFromString(eval reflect.Value, str string) error
- func (tr *EnumRegistry) SetEnumIfaceFromAltString(eptr interface{}, str string) error
- func (tr *EnumRegistry) SetEnumIfaceFromStringAltFirst(eptr interface{}, str string) error
- func (tr *EnumRegistry) SetEnumValueFromAltString(eval reflect.Value, str string) error
- func (tr *EnumRegistry) SetEnumValueFromStringAltFirst(eval reflect.Value, str string) error
- func (tr *EnumRegistry) TypeRegistered(typ reflect.Type) bool
- func (tr *EnumRegistry) TypeValues(et reflect.Type, alt bool) []EnumValue
- func (tr *EnumRegistry) Values(enumName string, alt bool) []EnumValue
- type EnumValue
- type TestFlags
- type Type
- type TypeAndName
- type TypeAndNameList
- type TypeRegistry
- func (tr *TypeRegistry) AddType(obj interface{}, props map[string]interface{}) reflect.Type
- func (tr *TypeRegistry) AllEmbedsOf(embed reflect.Type, inclusive, includeBases bool) []reflect.Type
- func (tr *TypeRegistry) AllImplementersOf(iface reflect.Type, includeBases bool) []reflect.Type
- func (tr *TypeRegistry) AllTagged(key string) []reflect.Type
- func (tr *TypeRegistry) Init()
- func (tr *TypeRegistry) Inst(typ reflect.Type) interface{}
- func (tr *TypeRegistry) InstByName(typeName string) interface{}
- func (tr *TypeRegistry) Prop(typ reflect.Type, propKey string) (interface{}, bool)
- func (tr *TypeRegistry) PropByName(typeName, propKey string) (interface{}, bool)
- func (tr *TypeRegistry) Properties(typ reflect.Type, makeNew bool) *map[string]interface{}
- func (tr *TypeRegistry) PropsByName(typeName string, makeNew bool) *map[string]interface{}
- func (tr *TypeRegistry) SetProps(typ reflect.Type, props map[string]interface{})
- func (tr *TypeRegistry) Type(typeName string) reflect.Type
Constants ¶
This section is empty.
Variables ¶
var KiT_TestFlags = Enums.AddEnumAltLower(TestFlagsN, false, nil, "Test")
var ShortTypeNames = true
if ShortTypeNames is true, we just use the standard "base".TypeName instead of the full path that PgkPath returns -- this should work unless there are conflicts but the savings in JSON files etc is probably worth it..
var TypesMu sync.RWMutex
TypesMu protects updating of the type registry maps -- main Addtype etc all happens at startup and does not need protection, but property access does. use RLock for read-access to properties, and Lock for write access when adding or changing key / value.
Functions ¶
func AllFields ¶
func AllFields(typ reflect.Type) []reflect.StructField
AllFields returns a slice list of all the StructField type information for all elemental fields of given type and all embedded types -- returns nil on error (logged)
func AllFieldsN ¶
AllFieldsN returns number of elemental fields in given type
func AllFieldsTypeFunc ¶
func AllFieldsTypeFunc(typ reflect.Type, fun func(typ reflect.Type, field reflect.StructField) bool) bool
AllFieldsTypeFunc calls a function on all the fields of a given struct type, including those on *any* embedded structs that this struct has -- if fun returns false then iteration stops -- overall rval is false if iteration was stopped or there was an error (logged), true otherwise.
func BitFlagsFromString ¶
BitFlagsFromString sets an int64 of bit flags from a string representation of the bits that are set -- en is the number of defined bits, and also provides the type name for looking up strings
func BitFlagsToString ¶
BitFlagsToString converts an int64 of bit flags into a string representation of the bits that are set -- en is the number of defined bits, and also provides the type name for looking up strings
func BitFlagsTypeFromString ¶
BitFlagsTypeFromString sets an int64 of bit flags from a string representation of the bits that are set -- gets enum type and n of defined elements directly
func CloneToType ¶
CloneToType creates a new object of given type, and uses SetRobust to copy an existing value (of perhaps another type) into it -- only expected to work for basic types
func EmbeddedTypeImplements ¶
EmbeddedTypeImplements checks if given type implements given interface, or it embeds a type that does so -- must pass a type constructed like this: reflect.TypeOf((*gi.Node2D)(nil)).Elem()
func EnumIfaceFromInt64 ¶
EnumIfaceFromInt64 returns an interface{} value which is an enum value of given type (not a pointer to it), set to given integer value
func EnumIfaceFromString ¶
EnumIfaceFromString returns an interface{} value which is an enum value of given type (not a pointer to it), set to given string value -- requires reflect type of enum
func EnumIfaceToInt64 ¶
func EnumIfaceToInt64(eval interface{}) int64
EnumIfaceToInt64 converts an enum interface{} into an int64 using reflect -- just use int64(eval) when you have the enum value in hand -- this is when you just have a generic interface{}
func EnumIfaceToString ¶
func EnumIfaceToString(eval interface{}) string
EnumIfaceToString converts an enum interface{} value to its corresponding string value, using fmt.Stringer interface directly -- same effect as calling fmt.Sprintf("%v") but this is slightly faster
func EnumInt64ToString ¶
EnumInt64ToString first converts an int64 to enum of given type, and then converts that to a string value
func EnumMarshalJSON ¶
func EnumMarshalText ¶
func EnumUnmarshalJSON ¶
func EnumUnmarshalText ¶
func FieldByPath ¶
FieldByPath returns field in type or embedded structs within type, by a dot-separated path -- finds field by name for each level of the path, and recurses.
func FieldValueByPath ¶
FieldValueByPath returns field interface in type or embedded structs within type, by a dot-separated path -- finds field by name for each level of the path, and recurses.
func FlatFieldByName ¶
FlatFieldByName returns field in type or embedded structs within type, by name -- native function already does flat version, so this is just for reference and consistency
func FlatFieldInterfaceByName ¶
func FlatFieldInterfaceByName(stru interface{}, nm string) interface{}
FlatFieldInterfaceByName finds field in object and embedded objects, by name, returning interface{} to pointer of field, or nil if not found
func FlatFieldInterfaces ¶
func FlatFieldInterfaces(stru interface{}) []interface{}
FlatFieldInterfaces returns a slice list of all the field interface{} values *as pointers to the field value* (i.e., calling Addr() on the Field Value) for fields of given struct (must pass a pointer to the struct) and any of its embedded structs -- returns nil on error (logged)
func FlatFieldTag ¶
FlatFieldTag returns given tag value in field in type or embedded structs within type, by name -- empty string if not set or field not found
func FlatFieldVals ¶
FlatFieldsVals returns a slice list of all the field reflect.Value's for fields of given struct (must pass a pointer to the struct) and any of its embedded structs -- returns nil on error (logged)
func FlatFieldValueByName ¶
FlatFieldValueByName finds field in object and embedded objects, by name, returning reflect.Value of field -- native version of Value function already does flat find, so this just provides a convenient wrapper
func FlatFields ¶
func FlatFields(typ reflect.Type) []reflect.StructField
FlatFields returns a slice list of all the StructField type information for fields of given type and any embedded types -- returns nil on error (logged)
func FlatFieldsTypeFunc ¶
func FlatFieldsTypeFunc(typ reflect.Type, fun func(typ reflect.Type, field reflect.StructField) bool) bool
FlatFieldsTypeFunc calls a function on all the primary fields of a given struct type, including those on anonymous embedded structs that this struct has, passing the current (embedded) type and StructField -- effectively flattens the reflect field list -- if fun returns false then iteration stops -- overall rval is false if iteration was stopped or there was an error (logged), true otherwise
func FlatFieldsValueFunc ¶
func FlatFieldsValueFunc(stru interface{}, fun func(stru interface{}, typ reflect.Type, field reflect.StructField, fieldVal reflect.Value) bool) bool
FlatFieldsValueFunc calls a function on all the primary fields of a given struct value (must pass a pointer to the struct) including those on anonymous embedded structs that this struct has, passing the current (embedded) type and StructField -- effectively flattens the reflect field list
func FullTypeName ¶
FullTypeName returns the full package-qualified type name -- this is what is used for encoding type names in the registry
func GoSrcDir ¶
GoSrcDir tries to locate dir in GOPATH/src/ or GOROOT/src/pkg/ and returns its full path. GOPATH may contain a list of paths. From Robin Elkind github.com/mewkiz/pkg
func IfaceIsNil ¶
func IfaceIsNil(it interface{}) bool
IfaceIsNil checks if an interface value is nil -- the interface itself could be nil, or the value pointed to by the interface could be nil -- this checks both, safely
func KindIsBasic ¶
KindIsBasic returns true if the reflect.Kind is a basic type such as Int, Float, etc
func MakeMap ¶
MakeMap makes a map that is actually addressable, getting around the hidden interface{} that reflect.MakeMap makes, by calling UnhideIfaceValue (from ptrs.go)
func MakeOfType ¶
MakeOfType creates a new object of given type with appropriate magic foo to make it usable
func MakePtrValue ¶
MakePtrValue makes a new pointer to the given value, adding an extra level of indirection, and then removing that indirection, resulting in something that is now addressable / assignable -- this is necessary for enums..
func MakeSlice ¶
MakeSlice makes a map that is actually addressable, getting around the hidden interface{} that reflect.MakeSlice makes, by calling UnhideIfaceValue (from ptrs.go)
func MapDelete ¶
func MapDelete(mv interface{}, key interface{})
MapDelete deletes a key-value from the map (set key to a zero value)
func MapDeleteValue ¶
MapDeleteValue deletes a key-value from the map (set key to a zero value) -- key is already a reflect.Value
func MapElsN ¶
func MapElsN(mp interface{}) int
MapElsN returns number of elemental fields in given map type
func MapElsValueFun ¶
func MapElsValueFun(mp interface{}, fun func(mp interface{}, typ reflect.Type, key, val reflect.Value) bool) bool
MapElsValueFun calls a function on all the "basic" elements of given map -- iterates over maps within maps (but not structs, slices within maps).
func MapKeyType ¶
MapKeyType returns the type of the key for the given map (which can be a pointer to a map or a direct map) -- just Key() of map type, but using this function makes it more explicit what is going on.
func MapSort ¶
MapSort sorts keys of map either by key or by value, returns those keys as a slice of reflect.Value, as returned by reflect.Value.MapKeys() method
func MapStructElsN ¶
func MapStructElsN(mp interface{}) int
MapStructElsN returns number of elemental fields in given map / struct types
func MapStructElsValueFun ¶
func MapStructElsValueFun(mp interface{}, fun func(mp interface{}, typ reflect.Type, val reflect.Value) bool) bool
MapStructElsValueFun calls a function on all the "basic" elements of given map or struct -- iterates over maps within maps and fields within structs
func MapValueSort ¶
MapValueSort sorts keys of map by values
func MapValueType ¶
MapValueType returns the type of the value for the given map (which can be a pointer to a map or a direct map) -- just Elem() of map type, but using this function makes it more explicit what is going on.
func NonPtrInterface ¶
func NonPtrInterface(el interface{}) interface{}
NonPtrInterface returns the non-pointer value of an interface
func NonPtrType ¶
NonPtrType returns the non-pointer underlying type
func NonPtrValue ¶
NonPtrValue returns the non-pointer underlying value
func OnePtrInterface ¶
func OnePtrInterface(el interface{}) interface{}
OnePtrInterface returns the pointer value of an interface, if it is possible to get one through Addr()
func OnePtrType ¶
OnePtrType returns a type that is exactly one pointer away from a non-pointer type
func OnePtrValue ¶
OnePtrValue returns a value that is exactly one pointer away from a non-pointer type
func PtrInterface ¶
func PtrInterface(el interface{}) interface{}
PtrInterface returns the pointer value of an interface, if it is possible to get one through Addr()
func PtrValue ¶
PtrValue returns the pointer version (Addr()) of the underlying value if the value is not already a Ptr
func Sel ¶
func Sel(a ...interface{}) []interface{}
Sel implements the "mute" function from here http://blog.vladimirvivien.com/2014/03/hacking-go-filter-values-from-multi.html provides a way to select a particular return value in a single expression, without having a separate assignment in between -- I just call it "Sel" as I'm unlikely to remember how to type a mu
func SetEnumIfaceFromInt64 ¶
SetEnumIfaceFromInt64 sets enum interface{} value from int64 value -- must pass a pointer to the enum and also needs raw type of the enum as well -- can't get it from the interface{} reliably
func SetEnumIfaceFromString ¶
SetEnumIfaceFromString sets enum value from string -- must pass a *pointer* to the enum item. IMPORTANT: requires the modified stringer go generate utility that generates a StringToTypeName method
func SetEnumValueFromInt64 ¶
SetEnumValueFromInt64 sets enum value from int64 value, using a reflect.Value representation of the enum -- does more checking and can get type from value compared to Iface version
func SetEnumValueFromString ¶
SetEnumValueFromString sets enum value from string using reflect.Value IMPORTANT: requires the modified stringer go generate utility that generates a StringToTypeName method
func SetRobust ¶
func SetRobust(to, from interface{}) bool
SetRobust robustly sets the to value from the from value -- to must be a pointer-to -- only for basic field values -- use copier package for more complex cases
func SetTypeProp ¶
SetTypeProp provides safe (mutex protected) write setting of property map returned by Properties method -- must use this for all Properties access!
func SliceDeleteAt ¶
func SliceDeleteAt(sl interface{}, idx int)
SliceDeleteAt deletes element at given index from slice
func SliceElType ¶
SliceElType returns the type of the elements for the given slice (which can be a pointer to a slice or a direct slice) -- just Elem() of slice type, but using this function makes it more explicit what is going on.
func SliceNewAt ¶
func SliceNewAt(sl interface{}, idx int)
SliceNewAt inserts a new blank element at given index in the slice -- -1 means the end
func SliceSort ¶
SliceSort sorts a slice of basic values (see StructSliceSort for sorting a slice-of-struct using a specific field), trying floats.Floater Float(), ints.Inter Int(), interfaces first, and then falling back on reflect.Kind float, int, string conversions (first fmt.Stringer String()) and supporting time.Time directly as well.
func StructSliceSort ¶
StructSliceSort sorts a slice of a struct according to the given field indexes and sort direction, trying floats.Floater Float(), ints.Inter Int(), interfaces first, and then falling back on reflect.Kind float, int, string conversions (first fmt.Stringer String()) and supporting time.Time directly as well. There is no direct method for checking the field indexes so those are assumed to be accurate -- will panic if not!
func StructTags ¶
StructTags returns a map[string]string of the tag string from a reflect.StructTag value e.g., from StructField.Tag
func ToFloat ¶
ToFloat robustly converts anything to a Float64 -- uses the floats.Floater Float() interface first if available
func ToFloat32 ¶
ToFloat32 robustly converts anything to a Float64 -- uses the floats.Floater Float() interface first if available
func ToInt ¶
ToInt robustlys converts anything to an int64 -- uses the ints.Inter ToInt interface first if available
func ToString ¶
func ToString(it interface{}) string
ToString robustly converts anything to a String -- because Stringer is so ubiquitous, and we fall back to fmt.Sprintf(%v) in worst case, this should definitely work in all cases, so there is no bool return value
func TypeEmbeds ¶
TypeEmbeds checks if given type embeds another type, at any level of recursive embedding (including being the type itself)
func TypeProp ¶
TypeProp provides safe (mutex protected) read access to property map returned by Properties method -- must use this for all Properties access!
func UnhideIfaceValue ¶
UnhideIfaceValue returns a reflect.Value for any of the Make* functions that is actually assignable -- even though these functions return a pointer to the new object, it is somehow hidden behind an interface{} and this magic foo, posted by someone somewhere that I cannot now find again, un-hides it..
func ValueIsZero ¶
ValueIsZero returns true if the reflect.Value is Zero or nil or invalid or otherwise doesn't have a useful value -- from https://github.com/golang/go/issues/7501
Types ¶
type EnumRegistry ¶
type EnumRegistry struct { Enums map[string]reflect.Type // Props contains properties that can be associated with each enum type -- e.g., "BitFlag": true -- "AltStrings" : map[int64]string, or other custom settings Props map[string]map[string]interface{} // Vals contains cached EnumValue representations of the enum values -- used by EnumValues method Vals map[string][]EnumValue }
EnumRegistry is a map from an enum-style const int type name to a corresponding reflect.Type and conversion methods generated by (modified) stringer that convert to / from strings -- need to explicitly register each new type by calling AddEnum in the process of creating a new global variable, as in:
var KiT_MyEnum = kit.Enums.AddEnum(MyEnumN, bitFlag true/false, TypeNameProps (or nil))
where MyEnum is the name of the type, MyEnumN is the enum value representing the number of defined enums (always good practice to define this value, for ease of extension by others), and TypeNameProps is nil or a map[string]interface{} of properties, OR:
var KiT_MyEnum = kit.Enums.AddEnumAltLower(MyEnumN, bitFlag true/false, TypeNameProps, "Prefix")
which automatically registers alternative names as lower-case versions of const names with given prefix removed -- often what is used in e.g., json or xml kinds of formats
special properties:
* "N": max value of enum defined -- number of enum entries (assuming ordinal, which is all that is currently supported here)
* "BitFlag": true -- each value represents a bit in a set of bit flags, so the string rep of a value contains an or-list of names for each bit set, separated by "|". Use the bitflag package to set and clear bits while keeping the definition of the flags as a standard ordinal integer value -- much more flexible than pre-compiling the bitmasks. Usually should be an int64 type.
* "AltStrings": map[int64]string -- provides an alternative string mapping for the enum values
Also recommend defining JSON I/O functions for each registered enum -- much safer to save enums as strings than using their raw numerical values, which can change over time:
func (ev TestFlags) MarshalJSON() ([]byte, error) { return kit.EnumMarshalJSON(ev) } func (ev *TestFlags) UnmarshalJSON() ([]byte, error) { return kit.EnumUnmarshalJSON(ev) }
And any value that will be used as a key in a map must define Text versions (which don't use quotes)
func (ev TestFlags) MarshalText() ([]byte, error) { return kit.EnumMarshalText(ev) } func (ev *TestFlags) UnmarshalText() ([]byte, error) { return kit.EnumUnmarshalText(ev) }
var Enums EnumRegistry
Enums is master registry of enum types -- can also create your own package-specific ones
func (*EnumRegistry) AddEnum ¶
func (tr *EnumRegistry) AddEnum(en interface{}, bitFlag bool, props map[string]interface{}) reflect.Type
AddEnum adds a given type to the registry -- requires the N value to set N from and grab type info from -- if bitFlag then sets BitFlag property, and each value represents a bit in a set of bit flags, so the string rep of a value contains an or-list of names for each bit set, separated by | -- can also add additional properties -- they are copied so can be re-used across enums
func (*EnumRegistry) AddEnumAltLower ¶
func (tr *EnumRegistry) AddEnumAltLower(en interface{}, bitFlag bool, props map[string]interface{}, prefix string) reflect.Type
AddEnumAltLower adds a given type to the registry -- requires the N value to set N from and grab type info from -- automatically initializes AltStrings alternative string map based on the name with given prefix removed (e.g., a type name-based prefix) and lower-cased -- also requires the number of enums -- assumes starts at 0
func (*EnumRegistry) AllTagged ¶
func (tr *EnumRegistry) AllTagged(key string) []reflect.Type
AllTagged returns a list of all registered enum types that include a given property key value -- does not check for the value of that value -- just its existence
func (*EnumRegistry) AltStrings ¶
func (tr *EnumRegistry) AltStrings(enumName string) map[int64]string
AltStrings returns optional alternative string map for enums -- e.g., lower-case, without prefixes etc -- can put multiple such alt strings in the one string with your own separator, in a predefined order, if necessary, and just call strings.Split on those and get the one you want -- nil if not set
func (*EnumRegistry) BitFlagsFromStringAltFirst ¶
func (tr *EnumRegistry) BitFlagsFromStringAltFirst(bflg *int64, str string, et reflect.Type, n int) error
BitFlagsFromStringAltFirst sets an int64 of bit flags from a string representation of the bits that are set, using alt-strings first -- gets enum type and n of defined elements directly
func (*EnumRegistry) Enum ¶
func (tr *EnumRegistry) Enum(name string) reflect.Type
Enum finds an enum type based on its type name -- returns nil if not found
func (*EnumRegistry) EnumIfaceToAltString ¶
func (tr *EnumRegistry) EnumIfaceToAltString(eval interface{}) string
EnumIfaceToAltString converts an enum interface{} value to its corresponding alternative string value from the enum registry
func (*EnumRegistry) EnumInt64ToAltString ¶
func (tr *EnumRegistry) EnumInt64ToAltString(ival int64, typnm string) string
EnumInt64ToAltString converts an int64 value to the enum of given type, and then into corresponding alternative string value
func (*EnumRegistry) IsBitFlag ¶
func (tr *EnumRegistry) IsBitFlag(typ reflect.Type) bool
IsBitFlag checks if this enum is for bit flags instead of mutually-exclusive int values -- checks BitFlag property -- if true string rep of a value contains an or-list of names for each bit set, separated by |
func (*EnumRegistry) NVals ¶
func (tr *EnumRegistry) NVals(eval interface{}) int64
NVals returns the number of defined enum values for given enum interface
func (*EnumRegistry) Prop ¶
func (tr *EnumRegistry) Prop(enumName, propKey string) interface{}
Prop safely finds an enum type property from enum type name and property key -- nil if not found
func (*EnumRegistry) Properties ¶
func (tr *EnumRegistry) Properties(enumName string) map[string]interface{}
Props returns properties for this type -- makes props map if not already made
func (*EnumRegistry) SetAnyEnumIfaceFromString ¶
func (tr *EnumRegistry) SetAnyEnumIfaceFromString(eptr interface{}, str string) error
SetAnyEnumIfaceFromString looks up enum type on registry, and if it is registered as a bitflag, sets bits from string, otherwise tries to set from alt strings if those exist, and finally tries direct set from string -- must pass a *pointer* value to the enum item.
func (*EnumRegistry) SetAnyEnumValueFromString ¶
func (tr *EnumRegistry) SetAnyEnumValueFromString(eval reflect.Value, str string) error
SetAnyEnumValueFromString looks up enum type on registry, and if it is registered as a bitflag, sets bits from string, otherwise tries to set from alt strings if those exist, and finally tries direct set from string -- must pass a *pointer* value to the enum item.
func (*EnumRegistry) SetEnumIfaceFromAltString ¶
func (tr *EnumRegistry) SetEnumIfaceFromAltString(eptr interface{}, str string) error
SetEnumIfaceFromAltString sets from alternative string list using an interface{} to the enum -- must pass a *pointer* to the enum item.
func (*EnumRegistry) SetEnumIfaceFromStringAltFirst ¶
func (tr *EnumRegistry) SetEnumIfaceFromStringAltFirst(eptr interface{}, str string) error
SetEnumIfaceFromStringAltFirst first attempts to set an enum from an alternative string, and if that fails, then it tries to set from the regular string representation func (tr *EnumRegistry)
func (*EnumRegistry) SetEnumValueFromAltString ¶
func (tr *EnumRegistry) SetEnumValueFromAltString(eval reflect.Value, str string) error
SetEnumValueFromAltString sets value from alternative string using a reflect.Value -- must pass a *pointer* value to the enum item.
func (*EnumRegistry) SetEnumValueFromStringAltFirst ¶
func (tr *EnumRegistry) SetEnumValueFromStringAltFirst(eval reflect.Value, str string) error
SetEnumValueFromStringAltFirst first attempts to set an enum from an alternative string, and if that fails, then it tries to set from the regular string representation func (tr *EnumRegistry)
func (*EnumRegistry) TypeRegistered ¶
func (tr *EnumRegistry) TypeRegistered(typ reflect.Type) bool
TypeRegistered returns true if the given type is registered as an enum type
func (*EnumRegistry) TypeValues ¶
func (tr *EnumRegistry) TypeValues(et reflect.Type, alt bool) []EnumValue
TypeValues returns an EnumValue slice for all the values of an enum type -- if alt is true and alt names exist, then those are used
type EnumValue ¶
type EnumValue struct { Name string `desc:"name for this value"` Value int64 `desc:"integer value"` Type reflect.Type `desc:"the enum type that this value belongs to"` }
EnumValue represents enum values, in common int64 terms, e.g., for GUI
type TestFlags ¶
type TestFlags int32
testing
func (*TestFlags) FromString ¶
func (TestFlags) MarshalJSON ¶
func (*TestFlags) UnmarshalJSON ¶
type Type ¶
Type provides JSON, XML marshal / unmarshal with encoding of underlying type name using kit.Types type name registry
func (Type) FullTypeName ¶
the full name of the type: package name + "." + type name
func (Type) MarshalJSON ¶
MarshalJSON saves only the type name
func (Type) MarshalXML ¶
MarshalXML saves only the type name
func (*Type) UnmarshalJSON ¶
UnmarshalJSON loads the type name and looks it up in the Types registry of type names
func (*Type) UnmarshalXML ¶
UnmarshalXML loads the type name and looks it up in the Types registry of type names
type TypeAndName ¶
a type and a name -- useful for specifying configurations of children in Ki nodes, and various other use-cases
type TypeAndNameList ¶
type TypeAndNameList []TypeAndName
list of type-and-names -- can be created from a string spec
func (*TypeAndNameList) SetFromString ¶
func (t *TypeAndNameList) SetFromString(str string) error
construct a type-and-name list from a list of type name pairs, space separated -- can include any json-like { } , [ ] formatting which is all stripped away and just the pairs of names are used
type TypeRegistry ¶
type TypeRegistry struct { // Types is a map from name to reflect.Type Types map[string]reflect.Type // Props are type properties -- nodes can get default properties from // their types and then optionally override them with their own settings Props map[string]map[string]interface{} // Insts contain an instance of each type (the one passed during AddType) Insts map[string]interface{} }
TypeRegistry is a map from type name (package path + "." + type name) to reflect.Type -- need to explicitly register each new type by calling AddType in the process of creating a new global variable, as in:
var KiT_TypeName = ki.Types.AddType(&TypeName{}, [props|nil])
where TypeName is the name of the type -- note that it is ESSENTIAL to pass a pointer so that the type is considered addressable, even after we get Elem() of it.
props is a map[string]interface{} of optional properties that can be associated with the type -- this is used in the GoGi graphical interface system for example to color objects of different types using the background-color property.
var Types TypeRegistry
Types is master registry of types that embed Ki Nodes
func (*TypeRegistry) AddType ¶
func (tr *TypeRegistry) AddType(obj interface{}, props map[string]interface{}) reflect.Type
AddType adds a given type to the registry -- requires an empty object to grab type info from (which is then stored in Insts) -- must be passed as a pointer to ensure that it is an addressable, settable type -- also optional properties that can be associated with the type and accessible e.g. for view-specific properties etc -- these props MUST be specific to this type as they are used directly, not copied!!
func (*TypeRegistry) AllEmbedsOf ¶
func (tr *TypeRegistry) AllEmbedsOf(embed reflect.Type, inclusive, includeBases bool) []reflect.Type
AllEmbedsOf returns a list of all registered types that embed (inherit from in C++ terminology) the given type -- inclusive determines whether the type itself is included in list -- includeBases indicates whether to include types marked with property of base-type -- typically not useful for user-facing type selection
func (*TypeRegistry) AllImplementersOf ¶
AllImplementersOf returns a list of all registered types that implement the given interface type at any level of embedding -- must pass a type constructed like this: reflect.TypeOf((*gi.Node2D)(nil)).Elem() -- includeBases indicates whether to include types marked with property of base-type -- typically not useful for user-facing type selection
func (*TypeRegistry) AllTagged ¶
func (tr *TypeRegistry) AllTagged(key string) []reflect.Type
AllTagged returns a list of all registered types that include a given property key value -- does not check for the value of that value -- just its existence
func (*TypeRegistry) Init ¶
func (tr *TypeRegistry) Init()
Init initializes the type registry, including adding basic types
func (*TypeRegistry) Inst ¶
func (tr *TypeRegistry) Inst(typ reflect.Type) interface{}
Inst returns the interface{} instance of given type (it is a pointer to that type) -- returns nil if not found
func (*TypeRegistry) InstByName ¶
func (tr *TypeRegistry) InstByName(typeName string) interface{}
InstByName returns the interface{} instance of given type (it is a pointer to that type) -- returns nil if not found
func (*TypeRegistry) Prop ¶
func (tr *TypeRegistry) Prop(typ reflect.Type, propKey string) (interface{}, bool)
Prop safely finds a type property from type and property key -- returns false if not found.
func (*TypeRegistry) PropByName ¶
func (tr *TypeRegistry) PropByName(typeName, propKey string) (interface{}, bool)
PropByName safely finds a type property from type name and property key -- returns false if not found
func (*TypeRegistry) Properties ¶
func (tr *TypeRegistry) Properties(typ reflect.Type, makeNew bool) *map[string]interface{}
Properties returns properties for given type -- optionally makes props map if not already made -- can use this to register properties for types that are not registered
func (*TypeRegistry) PropsByName ¶
func (tr *TypeRegistry) PropsByName(typeName string, makeNew bool) *map[string]interface{}
PropsByName returns properties for given type name -- optionally makes props map if not already made -- can use this to register properties for types that are not registered