Documentation ¶
Overview ¶
Package minion provides Registry interface and implementation for storing Minions.
Index ¶
- Variables
- type REST
- func (rs *REST) Create(ctx api.Context, obj runtime.Object) (runtime.Object, error)
- func (rs *REST) Delete(ctx api.Context, id string) (runtime.Object, error)
- func (rs *REST) Get(ctx api.Context, id string) (runtime.Object, error)
- func (rs *REST) List(ctx api.Context, label labels.Selector, field fields.Selector) (runtime.Object, error)
- func (rs *REST) New() runtime.Object
- func (*REST) NewList() runtime.Object
- func (rs *REST) ResourceLocation(ctx api.Context, id string) (string, error)
- func (rs *REST) Update(ctx api.Context, obj runtime.Object) (runtime.Object, bool, error)
- func (rs *REST) Watch(ctx api.Context, label labels.Selector, field fields.Selector, ...) (watch.Interface, error)
- type Registry
Constants ¶
This section is empty.
Variables ¶
View Source
var ErrDoesNotExist = errors.New("The requested resource does not exist.")
Functions ¶
This section is empty.
Types ¶
type REST ¶
type REST struct {
// contains filtered or unexported fields
}
REST adapts minion into apiserver's RESTStorage model.
func NewStorage ¶
NewStorage returns a new rest.Storage implementation for minion.
func (*REST) List ¶
func (rs *REST) List(ctx api.Context, label labels.Selector, field fields.Selector) (runtime.Object, error)
List satisfies the RESTStorage interface.
func (*REST) ResourceLocation ¶
ResourceLocation returns a URL to which one can send traffic for the specified minion.
type Registry ¶
type Registry interface { ListMinions(ctx api.Context) (*api.NodeList, error) CreateMinion(ctx api.Context, minion *api.Node) error UpdateMinion(ctx api.Context, minion *api.Node) error GetMinion(ctx api.Context, minionID string) (*api.Node, error) DeleteMinion(ctx api.Context, minionID string) error WatchMinions(ctx api.Context, label labels.Selector, field fields.Selector, resourceVersion string) (watch.Interface, error) }
MinionRegistry is an interface for things that know how to store minions.
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