Documentation ¶
Index ¶
- func Build(build dbng.Build) atc.Build
- func BuildInput(input dbng.BuildInput, config atc.JobInput, source atc.Source) atc.BuildInput
- func BuildPreparation(preparation dbng.BuildPreparation) atc.BuildPreparation
- func Container(container dbng.Container) atc.Container
- func Job(teamName string, job dbng.Job, groups atc.GroupConfigs, ...) atc.Job
- func Pipeline(savedPipeline dbng.Pipeline) atc.Pipeline
- func Pipelines(savedPipelines []dbng.Pipeline) []atc.Pipeline
- func PublicBuildInput(input dbng.BuildInput, pipelineID int) atc.PublicBuildInput
- func Resource(resource dbng.Resource, groups atc.GroupConfigs, showCheckError bool, ...) atc.Resource
- func SavedTeam(team db.SavedTeam) atc.Team
- func SavedVersionedResource(svr dbng.SavedVersionedResource) atc.VersionedResource
- func Team(team dbng.Team) atc.Team
- func VersionedResource(vr dbng.VersionedResource) atc.VersionedResource
- func Volume(volume dbng.CreatedVolume) (atc.Volume, error)
- func Worker(workerInfo dbng.Worker) atc.Worker
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BuildInput ¶
func BuildInput(input dbng.BuildInput, config atc.JobInput, source atc.Source) atc.BuildInput
func BuildPreparation ¶
func BuildPreparation(preparation dbng.BuildPreparation) atc.BuildPreparation
func PublicBuildInput ¶
func PublicBuildInput(input dbng.BuildInput, pipelineID int) atc.PublicBuildInput
func SavedVersionedResource ¶
func SavedVersionedResource(svr dbng.SavedVersionedResource) atc.VersionedResource
func VersionedResource ¶
func VersionedResource(vr dbng.VersionedResource) atc.VersionedResource
Types ¶
This section is empty.
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