Documentation ¶
Index ¶
- func Ignore() types.GomegaMatcher
- func MatchAllElements(identifier Identifier, elements Elements) types.GomegaMatcher
- func MatchAllFields(fields Fields) types.GomegaMatcher
- func MatchElements(identifier Identifier, options Options, elements Elements) types.GomegaMatcher
- func MatchFields(options Options, fields Fields) types.GomegaMatcher
- func PointTo(matcher types.GomegaMatcher) types.GomegaMatcher
- func Reject() types.GomegaMatcher
- type Elements
- type ElementsMatcher
- type Fields
- type FieldsMatcher
- type Identifier
- type IgnoreMatcher
- type Options
- type PointerMatcher
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Ignore ¶
func Ignore() types.GomegaMatcher
Ignore ignores the actual value and always succeeds.
Expect(nil).To(Ignore()) Expect(true).To(Ignore())
func MatchAllElements ¶
func MatchAllElements(identifier Identifier, elements Elements) types.GomegaMatcher
MatchAllElements succeeds if every element of a slice matches the element matcher it maps to through the id function, and every element matcher is matched.
idFn := func(element interface{}) string { return fmt.Sprintf("%v", element) } Expect([]string{"a", "b"}).To(MatchAllElements(idFn, Elements{ "a": Equal("a"), "b": Equal("b"), }))
func MatchAllFields ¶
func MatchAllFields(fields Fields) types.GomegaMatcher
MatchAllFields succeeds if every field of a struct matches the field matcher associated with it, and every element matcher is matched.
actual := struct{ A int B []bool C string }{ A: 5, B: []bool{true, false}, C: "foo", } Expect(actual).To(MatchAllFields(Fields{ "A": Equal(5), "B": ConsistOf(true, false), "C": Equal("foo"), }))
func MatchElements ¶
func MatchElements(identifier Identifier, options Options, elements Elements) types.GomegaMatcher
MatchElements succeeds if each element of a slice matches the element matcher it maps to through the id function. It can ignore extra elements and/or missing elements.
idFn := func(element interface{}) string { return fmt.Sprintf("%v", element) } Expect([]string{"a", "b", "c"}).To(MatchElements(idFn, IgnoreExtras, Elements{ "a": Equal("a"), "b": Equal("b"), })) Expect([]string{"a", "c"}).To(MatchElements(idFn, IgnoreMissing, Elements{ "a": Equal("a"), "b": Equal("b"), "c": Equal("c"), "d": Equal("d"), }))
func MatchFields ¶
func MatchFields(options Options, fields Fields) types.GomegaMatcher
MatchFields succeeds if each element of a struct matches the field matcher associated with it. It can ignore extra fields and/or missing fields.
actual := struct{ A int B []bool C string }{ A: 5, B: []bool{true, false}, C: "foo", } Expect(actual).To(MatchFields(IgnoreExtras, Fields{ "A": Equal(5), "B": ConsistOf(true, false), })) Expect(actual).To(MatchFields(IgnoreMissing, Fields{ "A": Equal(5), "B": ConsistOf(true, false), "C": Equal("foo"), "D": Equal("extra"), }))
func PointTo ¶
func PointTo(matcher types.GomegaMatcher) types.GomegaMatcher
PointTo applies the given matcher to the value pointed to by actual. It fails if the pointer is nil.
actual := 5 Expect(&actual).To(PointTo(Equal(5)))
func Reject ¶
func Reject() types.GomegaMatcher
Reject ignores the actual value and always fails. It can be used in conjunction with IgnoreMissing to catch problematic elements, or to verify tests are running.
Expect(nil).NotTo(Reject()) Expect(true).NotTo(Reject())
Types ¶
type ElementsMatcher ¶
type ElementsMatcher struct { // Matchers for each element. Elements Elements // Function mapping an element to the string key identifying its matcher. Identifier Identifier // Whether to ignore extra elements or consider it an error. IgnoreExtras bool // Whether to ignore missing elements or consider it an error. IgnoreMissing bool // Whether to key duplicates when matching IDs. AllowDuplicates bool // contains filtered or unexported fields }
ElementsMatcher is a NestingMatcher that applies custom matchers to each element of a slice mapped by the Identifier function. TODO: Extend this to work with arrays & maps (map the key) as well.
func (*ElementsMatcher) FailureMessage ¶
func (m *ElementsMatcher) FailureMessage(actual interface{}) (message string)
func (*ElementsMatcher) Failures ¶
func (m *ElementsMatcher) Failures() []error
func (*ElementsMatcher) Match ¶
func (m *ElementsMatcher) Match(actual interface{}) (success bool, err error)
func (*ElementsMatcher) NegatedFailureMessage ¶
func (m *ElementsMatcher) NegatedFailureMessage(actual interface{}) (message string)
type FieldsMatcher ¶
type FieldsMatcher struct { // Matchers for each field. Fields Fields // Whether to ignore extra elements or consider it an error. IgnoreExtras bool // Whether to ignore missing elements or consider it an error. IgnoreMissing bool // contains filtered or unexported fields }
func (*FieldsMatcher) FailureMessage ¶
func (m *FieldsMatcher) FailureMessage(actual interface{}) (message string)
func (*FieldsMatcher) Failures ¶
func (m *FieldsMatcher) Failures() []error
func (*FieldsMatcher) Match ¶
func (m *FieldsMatcher) Match(actual interface{}) (success bool, err error)
func (*FieldsMatcher) NegatedFailureMessage ¶
func (m *FieldsMatcher) NegatedFailureMessage(actual interface{}) (message string)
type Identifier ¶
type Identifier func(element interface{}) string
Function for identifying (mapping) elements.
type IgnoreMatcher ¶
type IgnoreMatcher struct {
Succeed bool
}
A matcher that either always succeeds or always fails.
func (*IgnoreMatcher) FailureMessage ¶
func (m *IgnoreMatcher) FailureMessage(_ interface{}) (message string)
func (*IgnoreMatcher) Match ¶
func (m *IgnoreMatcher) Match(actual interface{}) (bool, error)
func (*IgnoreMatcher) NegatedFailureMessage ¶
func (m *IgnoreMatcher) NegatedFailureMessage(_ interface{}) (message string)
type Options ¶
type Options int
Options is the type for options passed to some matchers.
const ( //IgnoreExtras tells the matcher to ignore extra elements or fields, rather than triggering a failure. IgnoreExtras Options = 1 << iota //IgnoreMissing tells the matcher to ignore missing elements or fields, rather than triggering a failure. IgnoreMissing //AllowDuplicates tells the matcher to permit multiple members of the slice to produce the same ID when //considered by the indentifier function. All members that map to a given key must still match successfully //with the matcher that is provided for that key. AllowDuplicates )
type PointerMatcher ¶
type PointerMatcher struct { Matcher types.GomegaMatcher // contains filtered or unexported fields }
func (*PointerMatcher) FailureMessage ¶
func (m *PointerMatcher) FailureMessage(_ interface{}) (message string)
func (*PointerMatcher) Match ¶
func (m *PointerMatcher) Match(actual interface{}) (bool, error)
func (*PointerMatcher) NegatedFailureMessage ¶
func (m *PointerMatcher) NegatedFailureMessage(actual interface{}) (message string)