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Constants ¶
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const (
APP_ID = app.ID(1)
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Config ¶
type Config struct { }
func (*Config) Descriptor ¶
func (*Config) ProtoMessage ¶
func (*Config) ProtoMessage()
type PacketDispatcher ¶
type PacketDispatcher interface {
DispatchToOutbound(session *proxy.SessionInfo) ray.InboundRay
}
PacketDispatcher dispatch a packet and possibly further network payload to its destination.
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