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Constants ¶
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const ( ScreenWidth = 240 ScreenHeight = 240 )
Variables ¶
This section is empty.
Functions ¶
Types ¶
type AttractModeInput ¶
type AttractModeInput struct {
// contains filtered or unexported fields
}
func NewAttractModeInput ¶
func NewAttractModeInput() *AttractModeInput
func (*AttractModeInput) IsSpacePressed ¶
func (input *AttractModeInput) IsSpacePressed() bool
func (*AttractModeInput) Read ¶
func (input *AttractModeInput) Read() *ebiten.Key
type KeyboardInput ¶
type KeyboardInput struct { }
func (*KeyboardInput) IsSpacePressed ¶
func (*KeyboardInput) IsSpacePressed() bool
func (*KeyboardInput) Read ¶
func (*KeyboardInput) Read() *ebiten.Key
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