Documentation ¶
Overview ¶
Package systray is a cross-platform Go library to place an icon and menu in the notification area.
Index ¶
- func AddSeparator()
- func Quit()
- func Register(onReady func(), onExit func())
- func ResetMenu()
- func Run(onReady, onExit func())
- func RunWithExternalLoop(onReady, onExit func()) (start, end func())
- func SetIcon(iconBytes []byte)
- func SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte)
- func SetTitle(t string)
- func SetTooltip(tooltipTitle string)
- type MenuItem
- func (item *MenuItem) AddSeparator()
- func (item *MenuItem) AddSubMenuItem(title string, tooltip string) *MenuItem
- func (item *MenuItem) AddSubMenuItemCheckbox(title string, tooltip string, checked bool) *MenuItem
- func (item *MenuItem) Check()
- func (item *MenuItem) Checked() bool
- func (item *MenuItem) Disable()
- func (item *MenuItem) Disabled() bool
- func (item *MenuItem) Enable()
- func (item *MenuItem) Hide()
- func (item *MenuItem) Remove()
- func (item *MenuItem) SetIcon(iconBytes []byte)
- func (item *MenuItem) SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte)
- func (item *MenuItem) SetTitle(title string)
- func (item *MenuItem) SetTooltip(tooltip string)
- func (item *MenuItem) Show()
- func (item *MenuItem) String() string
- func (item *MenuItem) Uncheck()
- type PX
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Register ¶
func Register(onReady func(), onExit func())
Register initializes GUI and registers the callbacks but relies on the caller to run the event loop somewhere else. It's useful if the program needs to show other UI elements, for example, webview. To overcome some OS weirdness, On macOS versions before Catalina, calling this does exactly the same as Run().
func Run ¶
func Run(onReady, onExit func())
Run initializes GUI and starts the event loop, then invokes the onReady callback. It blocks until systray.Quit() is called.
func RunWithExternalLoop ¶
func RunWithExternalLoop(onReady, onExit func()) (start, end func())
RunWithExternalLoop allows the systemtray module to operate with other tookits. The returned start and end functions should be called by the toolkit when the application has started and will end.
func SetIcon ¶
func SetIcon(iconBytes []byte)
SetIcon sets the systray icon. iconBytes should be the content of .ico for windows and .ico/.jpg/.png for other platforms.
func SetTemplateIcon ¶
SetTemplateIcon sets the systray icon as a template icon (on macOS), falling back to a regular icon on other platforms. templateIconBytes and iconBytes should be the content of .ico for windows and .ico/.jpg/.png for other platforms.
func SetTitle ¶
func SetTitle(t string)
SetTitle sets the systray title, only available on Mac and Linux.
func SetTooltip ¶
func SetTooltip(tooltipTitle string)
SetTooltip sets the systray tooltip to display on mouse hover of the tray icon, only available on Mac and Windows.
Types ¶
type MenuItem ¶
type MenuItem struct { // ClickedCh is the channel which will be notified when the menu item is clicked ClickedCh chan struct{} // contains filtered or unexported fields }
MenuItem is used to keep track each menu item of systray. Don't create it directly, use the one systray.AddMenuItem() returned
func AddMenuItem ¶
AddMenuItem adds a menu item with the designated title and tooltip. It can be safely invoked from different goroutines. Created menu items are checkable on Windows and OSX by default. For Linux you have to use AddMenuItemCheckbox
func AddMenuItemCheckbox ¶
AddMenuItemCheckbox adds a menu item with the designated title and tooltip and a checkbox for Linux. On other platforms there will be a check indicated next to the item if `checked` is true. It can be safely invoked from different goroutines.
func (*MenuItem) AddSeparator ¶
func (item *MenuItem) AddSeparator()
AddSeparator adds a separator bar to the submenu
func (*MenuItem) AddSubMenuItem ¶
AddSubMenuItem adds a nested sub-menu item with the designated title and tooltip. It can be safely invoked from different goroutines. Created menu items are checkable on Windows and OSX by default. For Linux you have to use AddSubMenuItemCheckbox
func (*MenuItem) AddSubMenuItemCheckbox ¶
AddSubMenuItemCheckbox adds a nested sub-menu item with the designated title and tooltip and a checkbox for Linux. It can be safely invoked from different goroutines. On Windows and OSX this is the same as calling AddSubMenuItem
func (*MenuItem) Check ¶
func (item *MenuItem) Check()
Check a menu item regardless if it's previously checked or not
func (*MenuItem) Disable ¶
func (item *MenuItem) Disable()
Disable a menu item regardless if it's previously disabled or not
func (*MenuItem) Enable ¶
func (item *MenuItem) Enable()
Enable a menu item regardless if it's previously enabled or not
func (*MenuItem) SetIcon ¶
SetIcon sets the icon of a menu item. iconBytes should be the content of .ico/.jpg/.png
func (*MenuItem) SetTemplateIcon ¶
SetTemplateIcon sets the icon of a menu item as a template icon (on macOS). On Windows and Linux, it falls back to the regular icon bytes. templateIconBytes and regularIconBytes should be the content of .ico for windows and .ico/.jpg/.png for other platforms.
func (*MenuItem) SetTooltip ¶
SetTooltip set the tooltip to show when mouse hover
Directories ¶
Path | Synopsis |
---|---|
internal
|
|
generated/menu
Code generated by dbus-codegen-go DO NOT EDIT.
|
Code generated by dbus-codegen-go DO NOT EDIT. |
generated/notifier
Code generated by dbus-codegen-go DO NOT EDIT.
|
Code generated by dbus-codegen-go DO NOT EDIT. |