Documentation ¶
Index ¶
- Constants
- func GameExist(ethClient *ethclient.Client, boardId uint64, gameId uint64) (bool, error)
- func GameValues(ethClient *ethclient.Client, boardId uint64, gameId uint64) (string, string, [121]uint8, error)
- func GetTurnSignatureAddress(ethClient *ethclient.Client, nonce [3]uint64, state [121]uint8, move [4]uint8, ...) (*common.Address, error)
- func LastBlock(ethClient *ethclient.Client) (*big.Int, error)
- func NewEthClient(url string) (*ethclient.Client, error)
- func PerformMove(ethClient *ethclient.Client, boardId uint64, gameId uint64, player uint8, ...) ([121]uint8, error)
- type BoardHandler
- type BoardHandlerBoardCreated
- type BoardHandlerBoardCreatedIterator
- type BoardHandlerCaller
- func (_BoardHandler *BoardHandlerCaller) GetBoardContractAddress(opts *bind.CallOpts, boardId *big.Int) (common.Address, error)
- func (_BoardHandler *BoardHandlerCaller) GetBoardNumber(opts *bind.CallOpts) (*big.Int, error)
- func (_BoardHandler *BoardHandlerCaller) GetBoardPawnNumber(opts *bind.CallOpts, boardId *big.Int) (uint8, error)
- func (_BoardHandler *BoardHandlerCaller) GetBoardPawnTypeContract(opts *bind.CallOpts, boardId *big.Int, pawnType uint8) (common.Address, error)
- func (_BoardHandler *BoardHandlerCaller) GetBoardPawnTypeContractFromPawnIndex(opts *bind.CallOpts, boardId *big.Int, pawnIndex uint8) (common.Address, error)
- func (_BoardHandler *BoardHandlerCaller) GetBoardPawnTypeNumber(opts *bind.CallOpts, boardId *big.Int) (uint8, error)
- func (_BoardHandler *BoardHandlerCaller) GetGameNumber(opts *bind.CallOpts, boardId *big.Int) (*big.Int, error)
- func (_BoardHandler *BoardHandlerCaller) GetGamePlayerAddress(opts *bind.CallOpts, boardId *big.Int, gameId *big.Int, turnNumber *big.Int) (common.Address, error)
- func (_BoardHandler *BoardHandlerCaller) GetGamePlayerIndex(opts *bind.CallOpts, boardId *big.Int, gameId *big.Int, ...) (*big.Int, error)
- func (_BoardHandler *BoardHandlerCaller) GetInitialState(opts *bind.CallOpts, boardId *big.Int) ([121]uint8, error)
- func (_BoardHandler *BoardHandlerCaller) IsDeployed(opts *bind.CallOpts, boardId *big.Int) (bool, error)
- func (_BoardHandler *BoardHandlerCaller) IsGameOver(opts *bind.CallOpts, boardId *big.Int, gameId *big.Int) (bool, error)
- func (_BoardHandler *BoardHandlerCaller) IsWaitingPlayer(opts *bind.CallOpts, boardId *big.Int) (struct{ ... }, error)
- type BoardHandlerCallerRaw
- type BoardHandlerCallerSession
- func (_BoardHandler *BoardHandlerCallerSession) GetBoardContractAddress(boardId *big.Int) (common.Address, error)
- func (_BoardHandler *BoardHandlerCallerSession) GetBoardNumber() (*big.Int, error)
- func (_BoardHandler *BoardHandlerCallerSession) GetBoardPawnNumber(boardId *big.Int) (uint8, error)
- func (_BoardHandler *BoardHandlerCallerSession) GetBoardPawnTypeContract(boardId *big.Int, pawnType uint8) (common.Address, error)
- func (_BoardHandler *BoardHandlerCallerSession) GetBoardPawnTypeContractFromPawnIndex(boardId *big.Int, pawnIndex uint8) (common.Address, error)
- func (_BoardHandler *BoardHandlerCallerSession) GetBoardPawnTypeNumber(boardId *big.Int) (uint8, error)
- func (_BoardHandler *BoardHandlerCallerSession) GetGameNumber(boardId *big.Int) (*big.Int, error)
- func (_BoardHandler *BoardHandlerCallerSession) GetGamePlayerAddress(boardId *big.Int, gameId *big.Int, turnNumber *big.Int) (common.Address, error)
- func (_BoardHandler *BoardHandlerCallerSession) GetGamePlayerIndex(boardId *big.Int, gameId *big.Int, playerAddress common.Address) (*big.Int, error)
- func (_BoardHandler *BoardHandlerCallerSession) GetInitialState(boardId *big.Int) ([121]uint8, error)
- func (_BoardHandler *BoardHandlerCallerSession) IsDeployed(boardId *big.Int) (bool, error)
- func (_BoardHandler *BoardHandlerCallerSession) IsGameOver(boardId *big.Int, gameId *big.Int) (bool, error)
- func (_BoardHandler *BoardHandlerCallerSession) IsWaitingPlayer(boardId *big.Int) (struct{ ... }, error)
- type BoardHandlerFilterer
- func (_BoardHandler *BoardHandlerFilterer) FilterBoardCreated(opts *bind.FilterOpts, creator []common.Address, boardId []*big.Int) (*BoardHandlerBoardCreatedIterator, error)
- func (_BoardHandler *BoardHandlerFilterer) FilterGameFinished(opts *bind.FilterOpts, playerA []common.Address, playerB []common.Address) (*BoardHandlerGameFinishedIterator, error)
- func (_BoardHandler *BoardHandlerFilterer) FilterGameStarted(opts *bind.FilterOpts, playerA []common.Address, playerB []common.Address, ...) (*BoardHandlerGameStartedIterator, error)
- func (_BoardHandler *BoardHandlerFilterer) FilterPawnTypeAdded(opts *bind.FilterOpts, boardId []*big.Int) (*BoardHandlerPawnTypeAddedIterator, error)
- func (_BoardHandler *BoardHandlerFilterer) ParseBoardCreated(log types.Log) (*BoardHandlerBoardCreated, error)
- func (_BoardHandler *BoardHandlerFilterer) ParseGameFinished(log types.Log) (*BoardHandlerGameFinished, error)
- func (_BoardHandler *BoardHandlerFilterer) ParseGameStarted(log types.Log) (*BoardHandlerGameStarted, error)
- func (_BoardHandler *BoardHandlerFilterer) ParsePawnTypeAdded(log types.Log) (*BoardHandlerPawnTypeAdded, error)
- func (_BoardHandler *BoardHandlerFilterer) WatchBoardCreated(opts *bind.WatchOpts, sink chan<- *BoardHandlerBoardCreated, ...) (event.Subscription, error)
- func (_BoardHandler *BoardHandlerFilterer) WatchGameFinished(opts *bind.WatchOpts, sink chan<- *BoardHandlerGameFinished, ...) (event.Subscription, error)
- func (_BoardHandler *BoardHandlerFilterer) WatchGameStarted(opts *bind.WatchOpts, sink chan<- *BoardHandlerGameStarted, ...) (event.Subscription, error)
- func (_BoardHandler *BoardHandlerFilterer) WatchPawnTypeAdded(opts *bind.WatchOpts, sink chan<- *BoardHandlerPawnTypeAdded, ...) (event.Subscription, error)
- type BoardHandlerGameFinished
- type BoardHandlerGameFinishedIterator
- type BoardHandlerGameStarted
- type BoardHandlerGameStartedIterator
- type BoardHandlerPawnTypeAdded
- type BoardHandlerPawnTypeAddedIterator
- type BoardHandlerRaw
- func (_BoardHandler *BoardHandlerRaw) Call(opts *bind.CallOpts, result interface{}, method string, params ...interface{}) error
- func (_BoardHandler *BoardHandlerRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error)
- type BoardHandlerSession
- func (_BoardHandler *BoardHandlerSession) AddPawnTypeToBoard(boardId *big.Int, pawnTypeAddress common.Address) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerSession) AddPawnsToBoard(boardId *big.Int, x [10]uint8, y [10]uint8, pawnType [10]uint8, nbPawn uint8) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerSession) CreateBoard(name string, boardContract common.Address) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerSession) DeployBoard(boardId *big.Int) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerSession) FinishGame(boardId *big.Int, gameId *big.Int, winner uint8) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerSession) GetBoardContractAddress(boardId *big.Int) (common.Address, error)
- func (_BoardHandler *BoardHandlerSession) GetBoardNumber() (*big.Int, error)
- func (_BoardHandler *BoardHandlerSession) GetBoardPawnNumber(boardId *big.Int) (uint8, error)
- func (_BoardHandler *BoardHandlerSession) GetBoardPawnTypeContract(boardId *big.Int, pawnType uint8) (common.Address, error)
- func (_BoardHandler *BoardHandlerSession) GetBoardPawnTypeContractFromPawnIndex(boardId *big.Int, pawnIndex uint8) (common.Address, error)
- func (_BoardHandler *BoardHandlerSession) GetBoardPawnTypeNumber(boardId *big.Int) (uint8, error)
- func (_BoardHandler *BoardHandlerSession) GetGameNumber(boardId *big.Int) (*big.Int, error)
- func (_BoardHandler *BoardHandlerSession) GetGamePlayerAddress(boardId *big.Int, gameId *big.Int, turnNumber *big.Int) (common.Address, error)
- func (_BoardHandler *BoardHandlerSession) GetGamePlayerIndex(boardId *big.Int, gameId *big.Int, playerAddress common.Address) (*big.Int, error)
- func (_BoardHandler *BoardHandlerSession) GetInitialState(boardId *big.Int) ([121]uint8, error)
- func (_BoardHandler *BoardHandlerSession) IsDeployed(boardId *big.Int) (bool, error)
- func (_BoardHandler *BoardHandlerSession) IsGameOver(boardId *big.Int, gameId *big.Int) (bool, error)
- func (_BoardHandler *BoardHandlerSession) IsWaitingPlayer(boardId *big.Int) (struct{ ... }, error)
- func (_BoardHandler *BoardHandlerSession) JoinGame(boardId *big.Int) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerSession) ResetBoard(boardId *big.Int) (*types.Transaction, error)
- type BoardHandlerTransactor
- func (_BoardHandler *BoardHandlerTransactor) AddPawnTypeToBoard(opts *bind.TransactOpts, boardId *big.Int, pawnTypeAddress common.Address) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactor) AddPawnsToBoard(opts *bind.TransactOpts, boardId *big.Int, x [10]uint8, y [10]uint8, ...) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactor) CreateBoard(opts *bind.TransactOpts, name string, boardContract common.Address) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactor) DeployBoard(opts *bind.TransactOpts, boardId *big.Int) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactor) FinishGame(opts *bind.TransactOpts, boardId *big.Int, gameId *big.Int, winner uint8) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactor) JoinGame(opts *bind.TransactOpts, boardId *big.Int) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactor) ResetBoard(opts *bind.TransactOpts, boardId *big.Int) (*types.Transaction, error)
- type BoardHandlerTransactorRaw
- type BoardHandlerTransactorSession
- func (_BoardHandler *BoardHandlerTransactorSession) AddPawnTypeToBoard(boardId *big.Int, pawnTypeAddress common.Address) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactorSession) AddPawnsToBoard(boardId *big.Int, x [10]uint8, y [10]uint8, pawnType [10]uint8, nbPawn uint8) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactorSession) CreateBoard(name string, boardContract common.Address) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactorSession) DeployBoard(boardId *big.Int) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactorSession) FinishGame(boardId *big.Int, gameId *big.Int, winner uint8) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactorSession) JoinGame(boardId *big.Int) (*types.Transaction, error)
- func (_BoardHandler *BoardHandlerTransactorSession) ResetBoard(boardId *big.Int) (*types.Transaction, error)
- type EthBoards
- type EthBoardsCaller
- func (_EthBoards *EthBoardsCaller) GetTurnSignatureAddress(opts *bind.CallOpts, state [121]uint8, nonce [3]*big.Int, move [4]uint8, ...) (common.Address, error)
- func (_EthBoards *EthBoardsCaller) Simulate(opts *bind.CallOpts, boardHandlerAddress common.Address, boardId *big.Int, ...) ([121]uint8, error)
- type EthBoardsCallerRaw
- type EthBoardsCallerSession
- func (_EthBoards *EthBoardsCallerSession) GetTurnSignatureAddress(state [121]uint8, nonce [3]*big.Int, move [4]uint8, r [32]byte, s [32]byte, ...) (common.Address, error)
- func (_EthBoards *EthBoardsCallerSession) Simulate(boardHandlerAddress common.Address, boardId *big.Int, player uint8, ...) ([121]uint8, error)
- type EthBoardsFilterer
- type EthBoardsRaw
- func (_EthBoards *EthBoardsRaw) Call(opts *bind.CallOpts, result interface{}, method string, params ...interface{}) error
- func (_EthBoards *EthBoardsRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error)
- func (_EthBoards *EthBoardsRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error)
- type EthBoardsSession
- func (_EthBoards *EthBoardsSession) ClaimVictory(boardHandlerAddress common.Address, boardId *big.Int, gameId *big.Int, ...) (*types.Transaction, error)
- func (_EthBoards *EthBoardsSession) GetTurnSignatureAddress(state [121]uint8, nonce [3]*big.Int, move [4]uint8, r [32]byte, s [32]byte, ...) (common.Address, error)
- func (_EthBoards *EthBoardsSession) Simulate(boardHandlerAddress common.Address, boardId *big.Int, player uint8, ...) ([121]uint8, error)
- type EthBoardsTransactor
- type EthBoardsTransactorRaw
- type EthBoardsTransactorSession
- type StateChannel
- type StateChannelConnection
- func (conn *StateChannelConnection) AppendMove(boardId uint64, gameId uint64, move [4]uint8, r [32]uint8, s [32]uint8, ...) ([121]uint8, uint64, error)
- func (conn *StateChannelConnection) CloseConnection() error
- func (conn *StateChannelConnection) CurrentState(boardId uint64, gameId uint64) ([121]uint8, error)
- func (conn *StateChannelConnection) GetStateChannel(boardId uint64, gameId uint64) (*StateChannel, error)
- func (conn *StateChannelConnection) LatestStateSignature(boardId uint64, gameId uint64) (*StateSignature, error)
- func (conn *StateChannelConnection) StateChannelCount() (int, error)
- func (conn *StateChannelConnection) TurnCount(boardId uint64, gameId uint64) (uint64, error)
- func (conn *StateChannelConnection) VerifySignature(boardId uint64, gameId uint64, move [4]uint8, r [32]uint8, s [32]uint8, ...) (bool, error)
- type StateSignature
Constants ¶
const BoardHandlerABI = "" /* 8153-byte string literal not displayed */
BoardHandlerABI is the input ABI used to generate the binding from.
const EthBoardsABI = "" /* 2075-byte string literal not displayed */
EthBoardsABI is the input ABI used to generate the binding from.
Variables ¶
This section is empty.
Functions ¶
func GameValues ¶
func GameValues( ethClient *ethclient.Client, boardId uint64, gameId uint64, ) (string, string, [121]uint8, error)
Get the two players and the initial state of the game
func GetTurnSignatureAddress ¶
Types ¶
type BoardHandler ¶
type BoardHandler struct { BoardHandlerCaller // Read-only binding to the contract BoardHandlerTransactor // Write-only binding to the contract BoardHandlerFilterer // Log filterer for contract events }
BoardHandler is an auto generated Go binding around an Ethereum contract.
func NewBoardHandler ¶
func NewBoardHandler(address common.Address, backend bind.ContractBackend) (*BoardHandler, error)
NewBoardHandler creates a new instance of BoardHandler, bound to a specific deployed contract.
type BoardHandlerBoardCreated ¶
type BoardHandlerBoardCreated struct { Creator common.Address BoardId *big.Int Name string Raw types.Log // Blockchain specific contextual infos }
BoardHandlerBoardCreated represents a BoardCreated event raised by the BoardHandler contract.
type BoardHandlerBoardCreatedIterator ¶
type BoardHandlerBoardCreatedIterator struct { Event *BoardHandlerBoardCreated // Event containing the contract specifics and raw log // contains filtered or unexported fields }
BoardHandlerBoardCreatedIterator is returned from FilterBoardCreated and is used to iterate over the raw logs and unpacked data for BoardCreated events raised by the BoardHandler contract.
func (*BoardHandlerBoardCreatedIterator) Close ¶
func (it *BoardHandlerBoardCreatedIterator) Close() error
Close terminates the iteration process, releasing any pending underlying resources.
func (*BoardHandlerBoardCreatedIterator) Error ¶
func (it *BoardHandlerBoardCreatedIterator) Error() error
Error returns any retrieval or parsing error occurred during filtering.
func (*BoardHandlerBoardCreatedIterator) Next ¶
func (it *BoardHandlerBoardCreatedIterator) Next() bool
Next advances the iterator to the subsequent event, returning whether there are any more events found. In case of a retrieval or parsing error, false is returned and Error() can be queried for the exact failure.
type BoardHandlerCaller ¶
type BoardHandlerCaller struct {
// contains filtered or unexported fields
}
BoardHandlerCaller is an auto generated read-only Go binding around an Ethereum contract.
func NewBoardHandlerCaller ¶
func NewBoardHandlerCaller(address common.Address, caller bind.ContractCaller) (*BoardHandlerCaller, error)
NewBoardHandlerCaller creates a new read-only instance of BoardHandler, bound to a specific deployed contract.
func (*BoardHandlerCaller) GetBoardContractAddress ¶
func (_BoardHandler *BoardHandlerCaller) GetBoardContractAddress(opts *bind.CallOpts, boardId *big.Int) (common.Address, error)
GetBoardContractAddress is a free data retrieval call binding the contract method 0xf881add2.
Solidity: function getBoardContractAddress(uint256 boardId) view returns(address)
func (*BoardHandlerCaller) GetBoardNumber ¶
GetBoardNumber is a free data retrieval call binding the contract method 0x16796dee.
Solidity: function getBoardNumber() view returns(uint256)
func (*BoardHandlerCaller) GetBoardPawnNumber ¶
func (_BoardHandler *BoardHandlerCaller) GetBoardPawnNumber(opts *bind.CallOpts, boardId *big.Int) (uint8, error)
GetBoardPawnNumber is a free data retrieval call binding the contract method 0x5cbecfc4.
Solidity: function getBoardPawnNumber(uint256 boardId) view returns(uint8)
func (*BoardHandlerCaller) GetBoardPawnTypeContract ¶
func (_BoardHandler *BoardHandlerCaller) GetBoardPawnTypeContract(opts *bind.CallOpts, boardId *big.Int, pawnType uint8) (common.Address, error)
GetBoardPawnTypeContract is a free data retrieval call binding the contract method 0x56a112c7.
Solidity: function getBoardPawnTypeContract(uint256 boardId, uint8 pawnType) view returns(address)
func (*BoardHandlerCaller) GetBoardPawnTypeContractFromPawnIndex ¶
func (_BoardHandler *BoardHandlerCaller) GetBoardPawnTypeContractFromPawnIndex(opts *bind.CallOpts, boardId *big.Int, pawnIndex uint8) (common.Address, error)
GetBoardPawnTypeContractFromPawnIndex is a free data retrieval call binding the contract method 0x65577aa4.
Solidity: function getBoardPawnTypeContractFromPawnIndex(uint256 boardId, uint8 pawnIndex) view returns(address)
func (*BoardHandlerCaller) GetBoardPawnTypeNumber ¶
func (_BoardHandler *BoardHandlerCaller) GetBoardPawnTypeNumber(opts *bind.CallOpts, boardId *big.Int) (uint8, error)
GetBoardPawnTypeNumber is a free data retrieval call binding the contract method 0xfd9c102d.
Solidity: function getBoardPawnTypeNumber(uint256 boardId) view returns(uint8)
func (*BoardHandlerCaller) GetGameNumber ¶
func (_BoardHandler *BoardHandlerCaller) GetGameNumber(opts *bind.CallOpts, boardId *big.Int) (*big.Int, error)
GetGameNumber is a free data retrieval call binding the contract method 0x9439060f.
Solidity: function getGameNumber(uint256 boardId) view returns(uint256)
func (*BoardHandlerCaller) GetGamePlayerAddress ¶
func (_BoardHandler *BoardHandlerCaller) GetGamePlayerAddress(opts *bind.CallOpts, boardId *big.Int, gameId *big.Int, turnNumber *big.Int) (common.Address, error)
GetGamePlayerAddress is a free data retrieval call binding the contract method 0x72e57afd.
Solidity: function getGamePlayerAddress(uint256 boardId, uint256 gameId, uint256 turnNumber) view returns(address)
func (*BoardHandlerCaller) GetGamePlayerIndex ¶
func (_BoardHandler *BoardHandlerCaller) GetGamePlayerIndex(opts *bind.CallOpts, boardId *big.Int, gameId *big.Int, playerAddress common.Address) (*big.Int, error)
GetGamePlayerIndex is a free data retrieval call binding the contract method 0x65d377a9.
Solidity: function getGamePlayerIndex(uint256 boardId, uint256 gameId, address playerAddress) view returns(int256)
func (*BoardHandlerCaller) GetInitialState ¶
func (_BoardHandler *BoardHandlerCaller) GetInitialState(opts *bind.CallOpts, boardId *big.Int) ([121]uint8, error)
GetInitialState is a free data retrieval call binding the contract method 0x140604cc.
Solidity: function getInitialState(uint256 boardId) view returns(uint8[121] state)
func (*BoardHandlerCaller) IsDeployed ¶
func (_BoardHandler *BoardHandlerCaller) IsDeployed(opts *bind.CallOpts, boardId *big.Int) (bool, error)
IsDeployed is a free data retrieval call binding the contract method 0xe3336f2b.
Solidity: function isDeployed(uint256 boardId) view returns(bool)
func (*BoardHandlerCaller) IsGameOver ¶
func (_BoardHandler *BoardHandlerCaller) IsGameOver(opts *bind.CallOpts, boardId *big.Int, gameId *big.Int) (bool, error)
IsGameOver is a free data retrieval call binding the contract method 0xfe2be323.
Solidity: function isGameOver(uint256 boardId, uint256 gameId) view returns(bool)
func (*BoardHandlerCaller) IsWaitingPlayer ¶
func (_BoardHandler *BoardHandlerCaller) IsWaitingPlayer(opts *bind.CallOpts, boardId *big.Int) (struct { IsWaiting bool WaitingPlayer common.Address }, error)
IsWaitingPlayer is a free data retrieval call binding the contract method 0x08c4a77e.
Solidity: function isWaitingPlayer(uint256 boardId) view returns(bool isWaiting, address waitingPlayer)
type BoardHandlerCallerRaw ¶
type BoardHandlerCallerRaw struct {
Contract *BoardHandlerCaller // Generic read-only contract binding to access the raw methods on
}
BoardHandlerCallerRaw is an auto generated low-level read-only Go binding around an Ethereum contract.
func (*BoardHandlerCallerRaw) Call ¶
func (_BoardHandler *BoardHandlerCallerRaw) Call(opts *bind.CallOpts, result interface{}, method string, params ...interface{}) error
Call invokes the (constant) contract method with params as input values and sets the output to result. The result type might be a single field for simple returns, a slice of interfaces for anonymous returns and a struct for named returns.
type BoardHandlerCallerSession ¶
type BoardHandlerCallerSession struct { Contract *BoardHandlerCaller // Generic contract caller binding to set the session for CallOpts bind.CallOpts // Call options to use throughout this session }
BoardHandlerCallerSession is an auto generated read-only Go binding around an Ethereum contract, with pre-set call options.
func (*BoardHandlerCallerSession) GetBoardContractAddress ¶
func (_BoardHandler *BoardHandlerCallerSession) GetBoardContractAddress(boardId *big.Int) (common.Address, error)
GetBoardContractAddress is a free data retrieval call binding the contract method 0xf881add2.
Solidity: function getBoardContractAddress(uint256 boardId) view returns(address)
func (*BoardHandlerCallerSession) GetBoardNumber ¶
func (_BoardHandler *BoardHandlerCallerSession) GetBoardNumber() (*big.Int, error)
GetBoardNumber is a free data retrieval call binding the contract method 0x16796dee.
Solidity: function getBoardNumber() view returns(uint256)
func (*BoardHandlerCallerSession) GetBoardPawnNumber ¶
func (_BoardHandler *BoardHandlerCallerSession) GetBoardPawnNumber(boardId *big.Int) (uint8, error)
GetBoardPawnNumber is a free data retrieval call binding the contract method 0x5cbecfc4.
Solidity: function getBoardPawnNumber(uint256 boardId) view returns(uint8)
func (*BoardHandlerCallerSession) GetBoardPawnTypeContract ¶
func (_BoardHandler *BoardHandlerCallerSession) GetBoardPawnTypeContract(boardId *big.Int, pawnType uint8) (common.Address, error)
GetBoardPawnTypeContract is a free data retrieval call binding the contract method 0x56a112c7.
Solidity: function getBoardPawnTypeContract(uint256 boardId, uint8 pawnType) view returns(address)
func (*BoardHandlerCallerSession) GetBoardPawnTypeContractFromPawnIndex ¶
func (_BoardHandler *BoardHandlerCallerSession) GetBoardPawnTypeContractFromPawnIndex(boardId *big.Int, pawnIndex uint8) (common.Address, error)
GetBoardPawnTypeContractFromPawnIndex is a free data retrieval call binding the contract method 0x65577aa4.
Solidity: function getBoardPawnTypeContractFromPawnIndex(uint256 boardId, uint8 pawnIndex) view returns(address)
func (*BoardHandlerCallerSession) GetBoardPawnTypeNumber ¶
func (_BoardHandler *BoardHandlerCallerSession) GetBoardPawnTypeNumber(boardId *big.Int) (uint8, error)
GetBoardPawnTypeNumber is a free data retrieval call binding the contract method 0xfd9c102d.
Solidity: function getBoardPawnTypeNumber(uint256 boardId) view returns(uint8)
func (*BoardHandlerCallerSession) GetGameNumber ¶
GetGameNumber is a free data retrieval call binding the contract method 0x9439060f.
Solidity: function getGameNumber(uint256 boardId) view returns(uint256)
func (*BoardHandlerCallerSession) GetGamePlayerAddress ¶
func (_BoardHandler *BoardHandlerCallerSession) GetGamePlayerAddress(boardId *big.Int, gameId *big.Int, turnNumber *big.Int) (common.Address, error)
GetGamePlayerAddress is a free data retrieval call binding the contract method 0x72e57afd.
Solidity: function getGamePlayerAddress(uint256 boardId, uint256 gameId, uint256 turnNumber) view returns(address)
func (*BoardHandlerCallerSession) GetGamePlayerIndex ¶
func (_BoardHandler *BoardHandlerCallerSession) GetGamePlayerIndex(boardId *big.Int, gameId *big.Int, playerAddress common.Address) (*big.Int, error)
GetGamePlayerIndex is a free data retrieval call binding the contract method 0x65d377a9.
Solidity: function getGamePlayerIndex(uint256 boardId, uint256 gameId, address playerAddress) view returns(int256)
func (*BoardHandlerCallerSession) GetInitialState ¶
func (_BoardHandler *BoardHandlerCallerSession) GetInitialState(boardId *big.Int) ([121]uint8, error)
GetInitialState is a free data retrieval call binding the contract method 0x140604cc.
Solidity: function getInitialState(uint256 boardId) view returns(uint8[121] state)
func (*BoardHandlerCallerSession) IsDeployed ¶
func (_BoardHandler *BoardHandlerCallerSession) IsDeployed(boardId *big.Int) (bool, error)
IsDeployed is a free data retrieval call binding the contract method 0xe3336f2b.
Solidity: function isDeployed(uint256 boardId) view returns(bool)
func (*BoardHandlerCallerSession) IsGameOver ¶
func (_BoardHandler *BoardHandlerCallerSession) IsGameOver(boardId *big.Int, gameId *big.Int) (bool, error)
IsGameOver is a free data retrieval call binding the contract method 0xfe2be323.
Solidity: function isGameOver(uint256 boardId, uint256 gameId) view returns(bool)
func (*BoardHandlerCallerSession) IsWaitingPlayer ¶
func (_BoardHandler *BoardHandlerCallerSession) IsWaitingPlayer(boardId *big.Int) (struct { IsWaiting bool WaitingPlayer common.Address }, error)
IsWaitingPlayer is a free data retrieval call binding the contract method 0x08c4a77e.
Solidity: function isWaitingPlayer(uint256 boardId) view returns(bool isWaiting, address waitingPlayer)
type BoardHandlerFilterer ¶
type BoardHandlerFilterer struct {
// contains filtered or unexported fields
}
BoardHandlerFilterer is an auto generated log filtering Go binding around an Ethereum contract events.
func NewBoardHandlerFilterer ¶
func NewBoardHandlerFilterer(address common.Address, filterer bind.ContractFilterer) (*BoardHandlerFilterer, error)
NewBoardHandlerFilterer creates a new log filterer instance of BoardHandler, bound to a specific deployed contract.
func (*BoardHandlerFilterer) FilterBoardCreated ¶
func (_BoardHandler *BoardHandlerFilterer) FilterBoardCreated(opts *bind.FilterOpts, creator []common.Address, boardId []*big.Int) (*BoardHandlerBoardCreatedIterator, error)
FilterBoardCreated is a free log retrieval operation binding the contract event 0xe820c892428a1b85fdf99f24e32fbe1165413ebb7119bde5dfa6cb72334f7580.
Solidity: event BoardCreated(address indexed creator, uint256 indexed boardId, string name)
func (*BoardHandlerFilterer) FilterGameFinished ¶
func (_BoardHandler *BoardHandlerFilterer) FilterGameFinished(opts *bind.FilterOpts, playerA []common.Address, playerB []common.Address) (*BoardHandlerGameFinishedIterator, error)
FilterGameFinished is a free log retrieval operation binding the contract event 0x0ffff200143c07c471e3d4bd1972a1b601d278491708eef4ec7cf9e921fda192.
Solidity: event GameFinished(address indexed playerA, address indexed playerB, address winner, uint256 boardId, uint256 gameId)
func (*BoardHandlerFilterer) FilterGameStarted ¶
func (_BoardHandler *BoardHandlerFilterer) FilterGameStarted(opts *bind.FilterOpts, playerA []common.Address, playerB []common.Address, boardId []*big.Int) (*BoardHandlerGameStartedIterator, error)
FilterGameStarted is a free log retrieval operation binding the contract event 0x89e651d0d1f877f5c444ff351a9449c3b36bbc92b470093d9fc085b1bbd1e3bc.
Solidity: event GameStarted(address indexed playerA, address indexed playerB, uint256 indexed boardId, uint256 gameId)
func (*BoardHandlerFilterer) FilterPawnTypeAdded ¶
func (_BoardHandler *BoardHandlerFilterer) FilterPawnTypeAdded(opts *bind.FilterOpts, boardId []*big.Int) (*BoardHandlerPawnTypeAddedIterator, error)
FilterPawnTypeAdded is a free log retrieval operation binding the contract event 0x7a341913bd407cbdd72b8c3f62dfc23385bcb7f37bb7cc42280c3b7d21d64ea6.
Solidity: event PawnTypeAdded(uint256 indexed boardId, address pawnTypeContract)
func (*BoardHandlerFilterer) ParseBoardCreated ¶
func (_BoardHandler *BoardHandlerFilterer) ParseBoardCreated(log types.Log) (*BoardHandlerBoardCreated, error)
ParseBoardCreated is a log parse operation binding the contract event 0xe820c892428a1b85fdf99f24e32fbe1165413ebb7119bde5dfa6cb72334f7580.
Solidity: event BoardCreated(address indexed creator, uint256 indexed boardId, string name)
func (*BoardHandlerFilterer) ParseGameFinished ¶
func (_BoardHandler *BoardHandlerFilterer) ParseGameFinished(log types.Log) (*BoardHandlerGameFinished, error)
ParseGameFinished is a log parse operation binding the contract event 0x0ffff200143c07c471e3d4bd1972a1b601d278491708eef4ec7cf9e921fda192.
Solidity: event GameFinished(address indexed playerA, address indexed playerB, address winner, uint256 boardId, uint256 gameId)
func (*BoardHandlerFilterer) ParseGameStarted ¶
func (_BoardHandler *BoardHandlerFilterer) ParseGameStarted(log types.Log) (*BoardHandlerGameStarted, error)
ParseGameStarted is a log parse operation binding the contract event 0x89e651d0d1f877f5c444ff351a9449c3b36bbc92b470093d9fc085b1bbd1e3bc.
Solidity: event GameStarted(address indexed playerA, address indexed playerB, uint256 indexed boardId, uint256 gameId)
func (*BoardHandlerFilterer) ParsePawnTypeAdded ¶
func (_BoardHandler *BoardHandlerFilterer) ParsePawnTypeAdded(log types.Log) (*BoardHandlerPawnTypeAdded, error)
ParsePawnTypeAdded is a log parse operation binding the contract event 0x7a341913bd407cbdd72b8c3f62dfc23385bcb7f37bb7cc42280c3b7d21d64ea6.
Solidity: event PawnTypeAdded(uint256 indexed boardId, address pawnTypeContract)
func (*BoardHandlerFilterer) WatchBoardCreated ¶
func (_BoardHandler *BoardHandlerFilterer) WatchBoardCreated(opts *bind.WatchOpts, sink chan<- *BoardHandlerBoardCreated, creator []common.Address, boardId []*big.Int) (event.Subscription, error)
WatchBoardCreated is a free log subscription operation binding the contract event 0xe820c892428a1b85fdf99f24e32fbe1165413ebb7119bde5dfa6cb72334f7580.
Solidity: event BoardCreated(address indexed creator, uint256 indexed boardId, string name)
func (*BoardHandlerFilterer) WatchGameFinished ¶
func (_BoardHandler *BoardHandlerFilterer) WatchGameFinished(opts *bind.WatchOpts, sink chan<- *BoardHandlerGameFinished, playerA []common.Address, playerB []common.Address) (event.Subscription, error)
WatchGameFinished is a free log subscription operation binding the contract event 0x0ffff200143c07c471e3d4bd1972a1b601d278491708eef4ec7cf9e921fda192.
Solidity: event GameFinished(address indexed playerA, address indexed playerB, address winner, uint256 boardId, uint256 gameId)
func (*BoardHandlerFilterer) WatchGameStarted ¶
func (_BoardHandler *BoardHandlerFilterer) WatchGameStarted(opts *bind.WatchOpts, sink chan<- *BoardHandlerGameStarted, playerA []common.Address, playerB []common.Address, boardId []*big.Int) (event.Subscription, error)
WatchGameStarted is a free log subscription operation binding the contract event 0x89e651d0d1f877f5c444ff351a9449c3b36bbc92b470093d9fc085b1bbd1e3bc.
Solidity: event GameStarted(address indexed playerA, address indexed playerB, uint256 indexed boardId, uint256 gameId)
func (*BoardHandlerFilterer) WatchPawnTypeAdded ¶
func (_BoardHandler *BoardHandlerFilterer) WatchPawnTypeAdded(opts *bind.WatchOpts, sink chan<- *BoardHandlerPawnTypeAdded, boardId []*big.Int) (event.Subscription, error)
WatchPawnTypeAdded is a free log subscription operation binding the contract event 0x7a341913bd407cbdd72b8c3f62dfc23385bcb7f37bb7cc42280c3b7d21d64ea6.
Solidity: event PawnTypeAdded(uint256 indexed boardId, address pawnTypeContract)
type BoardHandlerGameFinished ¶
type BoardHandlerGameFinished struct { PlayerA common.Address PlayerB common.Address Winner common.Address BoardId *big.Int GameId *big.Int Raw types.Log // Blockchain specific contextual infos }
BoardHandlerGameFinished represents a GameFinished event raised by the BoardHandler contract.
type BoardHandlerGameFinishedIterator ¶
type BoardHandlerGameFinishedIterator struct { Event *BoardHandlerGameFinished // Event containing the contract specifics and raw log // contains filtered or unexported fields }
BoardHandlerGameFinishedIterator is returned from FilterGameFinished and is used to iterate over the raw logs and unpacked data for GameFinished events raised by the BoardHandler contract.
func (*BoardHandlerGameFinishedIterator) Close ¶
func (it *BoardHandlerGameFinishedIterator) Close() error
Close terminates the iteration process, releasing any pending underlying resources.
func (*BoardHandlerGameFinishedIterator) Error ¶
func (it *BoardHandlerGameFinishedIterator) Error() error
Error returns any retrieval or parsing error occurred during filtering.
func (*BoardHandlerGameFinishedIterator) Next ¶
func (it *BoardHandlerGameFinishedIterator) Next() bool
Next advances the iterator to the subsequent event, returning whether there are any more events found. In case of a retrieval or parsing error, false is returned and Error() can be queried for the exact failure.
type BoardHandlerGameStarted ¶
type BoardHandlerGameStarted struct { PlayerA common.Address PlayerB common.Address BoardId *big.Int GameId *big.Int Raw types.Log // Blockchain specific contextual infos }
BoardHandlerGameStarted represents a GameStarted event raised by the BoardHandler contract.
type BoardHandlerGameStartedIterator ¶
type BoardHandlerGameStartedIterator struct { Event *BoardHandlerGameStarted // Event containing the contract specifics and raw log // contains filtered or unexported fields }
BoardHandlerGameStartedIterator is returned from FilterGameStarted and is used to iterate over the raw logs and unpacked data for GameStarted events raised by the BoardHandler contract.
func (*BoardHandlerGameStartedIterator) Close ¶
func (it *BoardHandlerGameStartedIterator) Close() error
Close terminates the iteration process, releasing any pending underlying resources.
func (*BoardHandlerGameStartedIterator) Error ¶
func (it *BoardHandlerGameStartedIterator) Error() error
Error returns any retrieval or parsing error occurred during filtering.
func (*BoardHandlerGameStartedIterator) Next ¶
func (it *BoardHandlerGameStartedIterator) Next() bool
Next advances the iterator to the subsequent event, returning whether there are any more events found. In case of a retrieval or parsing error, false is returned and Error() can be queried for the exact failure.
type BoardHandlerPawnTypeAdded ¶
type BoardHandlerPawnTypeAdded struct { BoardId *big.Int PawnTypeContract common.Address Raw types.Log // Blockchain specific contextual infos }
BoardHandlerPawnTypeAdded represents a PawnTypeAdded event raised by the BoardHandler contract.
type BoardHandlerPawnTypeAddedIterator ¶
type BoardHandlerPawnTypeAddedIterator struct { Event *BoardHandlerPawnTypeAdded // Event containing the contract specifics and raw log // contains filtered or unexported fields }
BoardHandlerPawnTypeAddedIterator is returned from FilterPawnTypeAdded and is used to iterate over the raw logs and unpacked data for PawnTypeAdded events raised by the BoardHandler contract.
func (*BoardHandlerPawnTypeAddedIterator) Close ¶
func (it *BoardHandlerPawnTypeAddedIterator) Close() error
Close terminates the iteration process, releasing any pending underlying resources.
func (*BoardHandlerPawnTypeAddedIterator) Error ¶
func (it *BoardHandlerPawnTypeAddedIterator) Error() error
Error returns any retrieval or parsing error occurred during filtering.
func (*BoardHandlerPawnTypeAddedIterator) Next ¶
func (it *BoardHandlerPawnTypeAddedIterator) Next() bool
Next advances the iterator to the subsequent event, returning whether there are any more events found. In case of a retrieval or parsing error, false is returned and Error() can be queried for the exact failure.
type BoardHandlerRaw ¶
type BoardHandlerRaw struct {
Contract *BoardHandler // Generic contract binding to access the raw methods on
}
BoardHandlerRaw is an auto generated low-level Go binding around an Ethereum contract.
func (*BoardHandlerRaw) Call ¶
func (_BoardHandler *BoardHandlerRaw) Call(opts *bind.CallOpts, result interface{}, method string, params ...interface{}) error
Call invokes the (constant) contract method with params as input values and sets the output to result. The result type might be a single field for simple returns, a slice of interfaces for anonymous returns and a struct for named returns.
func (*BoardHandlerRaw) Transact ¶
func (_BoardHandler *BoardHandlerRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error)
Transact invokes the (paid) contract method with params as input values.
func (*BoardHandlerRaw) Transfer ¶
func (_BoardHandler *BoardHandlerRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error)
Transfer initiates a plain transaction to move funds to the contract, calling its default method if one is available.
type BoardHandlerSession ¶
type BoardHandlerSession struct { Contract *BoardHandler // Generic contract binding to set the session for CallOpts bind.CallOpts // Call options to use throughout this session TransactOpts bind.TransactOpts // Transaction auth options to use throughout this session }
BoardHandlerSession is an auto generated Go binding around an Ethereum contract, with pre-set call and transact options.
func (*BoardHandlerSession) AddPawnTypeToBoard ¶
func (_BoardHandler *BoardHandlerSession) AddPawnTypeToBoard(boardId *big.Int, pawnTypeAddress common.Address) (*types.Transaction, error)
AddPawnTypeToBoard is a paid mutator transaction binding the contract method 0x8412ad80.
Solidity: function addPawnTypeToBoard(uint256 boardId, address pawnTypeAddress) returns()
func (*BoardHandlerSession) AddPawnsToBoard ¶
func (_BoardHandler *BoardHandlerSession) AddPawnsToBoard(boardId *big.Int, x [10]uint8, y [10]uint8, pawnType [10]uint8, nbPawn uint8) (*types.Transaction, error)
AddPawnsToBoard is a paid mutator transaction binding the contract method 0x014820d1.
Solidity: function addPawnsToBoard(uint256 boardId, uint8[10] x, uint8[10] y, uint8[10] pawnType, uint8 nbPawn) returns()
func (*BoardHandlerSession) CreateBoard ¶
func (_BoardHandler *BoardHandlerSession) CreateBoard(name string, boardContract common.Address) (*types.Transaction, error)
CreateBoard is a paid mutator transaction binding the contract method 0x75f6ccd3.
Solidity: function createBoard(string name, address boardContract) returns()
func (*BoardHandlerSession) DeployBoard ¶
func (_BoardHandler *BoardHandlerSession) DeployBoard(boardId *big.Int) (*types.Transaction, error)
DeployBoard is a paid mutator transaction binding the contract method 0x47dadc15.
Solidity: function deployBoard(uint256 boardId) returns()
func (*BoardHandlerSession) FinishGame ¶
func (_BoardHandler *BoardHandlerSession) FinishGame(boardId *big.Int, gameId *big.Int, winner uint8) (*types.Transaction, error)
FinishGame is a paid mutator transaction binding the contract method 0x4d79b758.
Solidity: function finishGame(uint256 boardId, uint256 gameId, uint8 winner) returns()
func (*BoardHandlerSession) GetBoardContractAddress ¶
func (_BoardHandler *BoardHandlerSession) GetBoardContractAddress(boardId *big.Int) (common.Address, error)
GetBoardContractAddress is a free data retrieval call binding the contract method 0xf881add2.
Solidity: function getBoardContractAddress(uint256 boardId) view returns(address)
func (*BoardHandlerSession) GetBoardNumber ¶
func (_BoardHandler *BoardHandlerSession) GetBoardNumber() (*big.Int, error)
GetBoardNumber is a free data retrieval call binding the contract method 0x16796dee.
Solidity: function getBoardNumber() view returns(uint256)
func (*BoardHandlerSession) GetBoardPawnNumber ¶
func (_BoardHandler *BoardHandlerSession) GetBoardPawnNumber(boardId *big.Int) (uint8, error)
GetBoardPawnNumber is a free data retrieval call binding the contract method 0x5cbecfc4.
Solidity: function getBoardPawnNumber(uint256 boardId) view returns(uint8)
func (*BoardHandlerSession) GetBoardPawnTypeContract ¶
func (_BoardHandler *BoardHandlerSession) GetBoardPawnTypeContract(boardId *big.Int, pawnType uint8) (common.Address, error)
GetBoardPawnTypeContract is a free data retrieval call binding the contract method 0x56a112c7.
Solidity: function getBoardPawnTypeContract(uint256 boardId, uint8 pawnType) view returns(address)
func (*BoardHandlerSession) GetBoardPawnTypeContractFromPawnIndex ¶
func (_BoardHandler *BoardHandlerSession) GetBoardPawnTypeContractFromPawnIndex(boardId *big.Int, pawnIndex uint8) (common.Address, error)
GetBoardPawnTypeContractFromPawnIndex is a free data retrieval call binding the contract method 0x65577aa4.
Solidity: function getBoardPawnTypeContractFromPawnIndex(uint256 boardId, uint8 pawnIndex) view returns(address)
func (*BoardHandlerSession) GetBoardPawnTypeNumber ¶
func (_BoardHandler *BoardHandlerSession) GetBoardPawnTypeNumber(boardId *big.Int) (uint8, error)
GetBoardPawnTypeNumber is a free data retrieval call binding the contract method 0xfd9c102d.
Solidity: function getBoardPawnTypeNumber(uint256 boardId) view returns(uint8)
func (*BoardHandlerSession) GetGameNumber ¶
GetGameNumber is a free data retrieval call binding the contract method 0x9439060f.
Solidity: function getGameNumber(uint256 boardId) view returns(uint256)
func (*BoardHandlerSession) GetGamePlayerAddress ¶
func (_BoardHandler *BoardHandlerSession) GetGamePlayerAddress(boardId *big.Int, gameId *big.Int, turnNumber *big.Int) (common.Address, error)
GetGamePlayerAddress is a free data retrieval call binding the contract method 0x72e57afd.
Solidity: function getGamePlayerAddress(uint256 boardId, uint256 gameId, uint256 turnNumber) view returns(address)
func (*BoardHandlerSession) GetGamePlayerIndex ¶
func (_BoardHandler *BoardHandlerSession) GetGamePlayerIndex(boardId *big.Int, gameId *big.Int, playerAddress common.Address) (*big.Int, error)
GetGamePlayerIndex is a free data retrieval call binding the contract method 0x65d377a9.
Solidity: function getGamePlayerIndex(uint256 boardId, uint256 gameId, address playerAddress) view returns(int256)
func (*BoardHandlerSession) GetInitialState ¶
func (_BoardHandler *BoardHandlerSession) GetInitialState(boardId *big.Int) ([121]uint8, error)
GetInitialState is a free data retrieval call binding the contract method 0x140604cc.
Solidity: function getInitialState(uint256 boardId) view returns(uint8[121] state)
func (*BoardHandlerSession) IsDeployed ¶
func (_BoardHandler *BoardHandlerSession) IsDeployed(boardId *big.Int) (bool, error)
IsDeployed is a free data retrieval call binding the contract method 0xe3336f2b.
Solidity: function isDeployed(uint256 boardId) view returns(bool)
func (*BoardHandlerSession) IsGameOver ¶
func (_BoardHandler *BoardHandlerSession) IsGameOver(boardId *big.Int, gameId *big.Int) (bool, error)
IsGameOver is a free data retrieval call binding the contract method 0xfe2be323.
Solidity: function isGameOver(uint256 boardId, uint256 gameId) view returns(bool)
func (*BoardHandlerSession) IsWaitingPlayer ¶
func (_BoardHandler *BoardHandlerSession) IsWaitingPlayer(boardId *big.Int) (struct { IsWaiting bool WaitingPlayer common.Address }, error)
IsWaitingPlayer is a free data retrieval call binding the contract method 0x08c4a77e.
Solidity: function isWaitingPlayer(uint256 boardId) view returns(bool isWaiting, address waitingPlayer)
func (*BoardHandlerSession) JoinGame ¶
func (_BoardHandler *BoardHandlerSession) JoinGame(boardId *big.Int) (*types.Transaction, error)
JoinGame is a paid mutator transaction binding the contract method 0xefaa55a0.
Solidity: function joinGame(uint256 boardId) returns()
func (*BoardHandlerSession) ResetBoard ¶
func (_BoardHandler *BoardHandlerSession) ResetBoard(boardId *big.Int) (*types.Transaction, error)
ResetBoard is a paid mutator transaction binding the contract method 0xc6be19d7.
Solidity: function resetBoard(uint256 boardId) returns()
type BoardHandlerTransactor ¶
type BoardHandlerTransactor struct {
// contains filtered or unexported fields
}
BoardHandlerTransactor is an auto generated write-only Go binding around an Ethereum contract.
func NewBoardHandlerTransactor ¶
func NewBoardHandlerTransactor(address common.Address, transactor bind.ContractTransactor) (*BoardHandlerTransactor, error)
NewBoardHandlerTransactor creates a new write-only instance of BoardHandler, bound to a specific deployed contract.
func (*BoardHandlerTransactor) AddPawnTypeToBoard ¶
func (_BoardHandler *BoardHandlerTransactor) AddPawnTypeToBoard(opts *bind.TransactOpts, boardId *big.Int, pawnTypeAddress common.Address) (*types.Transaction, error)
AddPawnTypeToBoard is a paid mutator transaction binding the contract method 0x8412ad80.
Solidity: function addPawnTypeToBoard(uint256 boardId, address pawnTypeAddress) returns()
func (*BoardHandlerTransactor) AddPawnsToBoard ¶
func (_BoardHandler *BoardHandlerTransactor) AddPawnsToBoard(opts *bind.TransactOpts, boardId *big.Int, x [10]uint8, y [10]uint8, pawnType [10]uint8, nbPawn uint8) (*types.Transaction, error)
AddPawnsToBoard is a paid mutator transaction binding the contract method 0x014820d1.
Solidity: function addPawnsToBoard(uint256 boardId, uint8[10] x, uint8[10] y, uint8[10] pawnType, uint8 nbPawn) returns()
func (*BoardHandlerTransactor) CreateBoard ¶
func (_BoardHandler *BoardHandlerTransactor) CreateBoard(opts *bind.TransactOpts, name string, boardContract common.Address) (*types.Transaction, error)
CreateBoard is a paid mutator transaction binding the contract method 0x75f6ccd3.
Solidity: function createBoard(string name, address boardContract) returns()
func (*BoardHandlerTransactor) DeployBoard ¶
func (_BoardHandler *BoardHandlerTransactor) DeployBoard(opts *bind.TransactOpts, boardId *big.Int) (*types.Transaction, error)
DeployBoard is a paid mutator transaction binding the contract method 0x47dadc15.
Solidity: function deployBoard(uint256 boardId) returns()
func (*BoardHandlerTransactor) FinishGame ¶
func (_BoardHandler *BoardHandlerTransactor) FinishGame(opts *bind.TransactOpts, boardId *big.Int, gameId *big.Int, winner uint8) (*types.Transaction, error)
FinishGame is a paid mutator transaction binding the contract method 0x4d79b758.
Solidity: function finishGame(uint256 boardId, uint256 gameId, uint8 winner) returns()
func (*BoardHandlerTransactor) JoinGame ¶
func (_BoardHandler *BoardHandlerTransactor) JoinGame(opts *bind.TransactOpts, boardId *big.Int) (*types.Transaction, error)
JoinGame is a paid mutator transaction binding the contract method 0xefaa55a0.
Solidity: function joinGame(uint256 boardId) returns()
func (*BoardHandlerTransactor) ResetBoard ¶
func (_BoardHandler *BoardHandlerTransactor) ResetBoard(opts *bind.TransactOpts, boardId *big.Int) (*types.Transaction, error)
ResetBoard is a paid mutator transaction binding the contract method 0xc6be19d7.
Solidity: function resetBoard(uint256 boardId) returns()
type BoardHandlerTransactorRaw ¶
type BoardHandlerTransactorRaw struct {
Contract *BoardHandlerTransactor // Generic write-only contract binding to access the raw methods on
}
BoardHandlerTransactorRaw is an auto generated low-level write-only Go binding around an Ethereum contract.
func (*BoardHandlerTransactorRaw) Transact ¶
func (_BoardHandler *BoardHandlerTransactorRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error)
Transact invokes the (paid) contract method with params as input values.
func (*BoardHandlerTransactorRaw) Transfer ¶
func (_BoardHandler *BoardHandlerTransactorRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error)
Transfer initiates a plain transaction to move funds to the contract, calling its default method if one is available.
type BoardHandlerTransactorSession ¶
type BoardHandlerTransactorSession struct { Contract *BoardHandlerTransactor // Generic contract transactor binding to set the session for TransactOpts bind.TransactOpts // Transaction auth options to use throughout this session }
BoardHandlerTransactorSession is an auto generated write-only Go binding around an Ethereum contract, with pre-set transact options.
func (*BoardHandlerTransactorSession) AddPawnTypeToBoard ¶
func (_BoardHandler *BoardHandlerTransactorSession) AddPawnTypeToBoard(boardId *big.Int, pawnTypeAddress common.Address) (*types.Transaction, error)
AddPawnTypeToBoard is a paid mutator transaction binding the contract method 0x8412ad80.
Solidity: function addPawnTypeToBoard(uint256 boardId, address pawnTypeAddress) returns()
func (*BoardHandlerTransactorSession) AddPawnsToBoard ¶
func (_BoardHandler *BoardHandlerTransactorSession) AddPawnsToBoard(boardId *big.Int, x [10]uint8, y [10]uint8, pawnType [10]uint8, nbPawn uint8) (*types.Transaction, error)
AddPawnsToBoard is a paid mutator transaction binding the contract method 0x014820d1.
Solidity: function addPawnsToBoard(uint256 boardId, uint8[10] x, uint8[10] y, uint8[10] pawnType, uint8 nbPawn) returns()
func (*BoardHandlerTransactorSession) CreateBoard ¶
func (_BoardHandler *BoardHandlerTransactorSession) CreateBoard(name string, boardContract common.Address) (*types.Transaction, error)
CreateBoard is a paid mutator transaction binding the contract method 0x75f6ccd3.
Solidity: function createBoard(string name, address boardContract) returns()
func (*BoardHandlerTransactorSession) DeployBoard ¶
func (_BoardHandler *BoardHandlerTransactorSession) DeployBoard(boardId *big.Int) (*types.Transaction, error)
DeployBoard is a paid mutator transaction binding the contract method 0x47dadc15.
Solidity: function deployBoard(uint256 boardId) returns()
func (*BoardHandlerTransactorSession) FinishGame ¶
func (_BoardHandler *BoardHandlerTransactorSession) FinishGame(boardId *big.Int, gameId *big.Int, winner uint8) (*types.Transaction, error)
FinishGame is a paid mutator transaction binding the contract method 0x4d79b758.
Solidity: function finishGame(uint256 boardId, uint256 gameId, uint8 winner) returns()
func (*BoardHandlerTransactorSession) JoinGame ¶
func (_BoardHandler *BoardHandlerTransactorSession) JoinGame(boardId *big.Int) (*types.Transaction, error)
JoinGame is a paid mutator transaction binding the contract method 0xefaa55a0.
Solidity: function joinGame(uint256 boardId) returns()
func (*BoardHandlerTransactorSession) ResetBoard ¶
func (_BoardHandler *BoardHandlerTransactorSession) ResetBoard(boardId *big.Int) (*types.Transaction, error)
ResetBoard is a paid mutator transaction binding the contract method 0xc6be19d7.
Solidity: function resetBoard(uint256 boardId) returns()
type EthBoards ¶
type EthBoards struct { EthBoardsCaller // Read-only binding to the contract EthBoardsTransactor // Write-only binding to the contract EthBoardsFilterer // Log filterer for contract events }
EthBoards is an auto generated Go binding around an Ethereum contract.
func NewEthBoards ¶
NewEthBoards creates a new instance of EthBoards, bound to a specific deployed contract.
type EthBoardsCaller ¶
type EthBoardsCaller struct {
// contains filtered or unexported fields
}
EthBoardsCaller is an auto generated read-only Go binding around an Ethereum contract.
func NewEthBoardsCaller ¶
func NewEthBoardsCaller(address common.Address, caller bind.ContractCaller) (*EthBoardsCaller, error)
NewEthBoardsCaller creates a new read-only instance of EthBoards, bound to a specific deployed contract.
func (*EthBoardsCaller) GetTurnSignatureAddress ¶
func (_EthBoards *EthBoardsCaller) GetTurnSignatureAddress(opts *bind.CallOpts, state [121]uint8, nonce [3]*big.Int, move [4]uint8, r [32]byte, s [32]byte, v uint8) (common.Address, error)
GetTurnSignatureAddress is a free data retrieval call binding the contract method 0xead5e463.
Solidity: function getTurnSignatureAddress(uint8[121] state, uint256[3] nonce, uint8[4] move, bytes32 r, bytes32 s, uint8 v) pure returns(address recovered)
func (*EthBoardsCaller) Simulate ¶
func (_EthBoards *EthBoardsCaller) Simulate(opts *bind.CallOpts, boardHandlerAddress common.Address, boardId *big.Int, player uint8, move [4]uint8, state [121]uint8) ([121]uint8, error)
Simulate is a free data retrieval call binding the contract method 0xe3e490d4.
Solidity: function simulate(address boardHandlerAddress, uint256 boardId, uint8 player, uint8[4] move, uint8[121] state) view returns(uint8[121])
type EthBoardsCallerRaw ¶
type EthBoardsCallerRaw struct {
Contract *EthBoardsCaller // Generic read-only contract binding to access the raw methods on
}
EthBoardsCallerRaw is an auto generated low-level read-only Go binding around an Ethereum contract.
func (*EthBoardsCallerRaw) Call ¶
func (_EthBoards *EthBoardsCallerRaw) Call(opts *bind.CallOpts, result interface{}, method string, params ...interface{}) error
Call invokes the (constant) contract method with params as input values and sets the output to result. The result type might be a single field for simple returns, a slice of interfaces for anonymous returns and a struct for named returns.
type EthBoardsCallerSession ¶
type EthBoardsCallerSession struct { Contract *EthBoardsCaller // Generic contract caller binding to set the session for CallOpts bind.CallOpts // Call options to use throughout this session }
EthBoardsCallerSession is an auto generated read-only Go binding around an Ethereum contract, with pre-set call options.
func (*EthBoardsCallerSession) GetTurnSignatureAddress ¶
func (_EthBoards *EthBoardsCallerSession) GetTurnSignatureAddress(state [121]uint8, nonce [3]*big.Int, move [4]uint8, r [32]byte, s [32]byte, v uint8) (common.Address, error)
GetTurnSignatureAddress is a free data retrieval call binding the contract method 0xead5e463.
Solidity: function getTurnSignatureAddress(uint8[121] state, uint256[3] nonce, uint8[4] move, bytes32 r, bytes32 s, uint8 v) pure returns(address recovered)
func (*EthBoardsCallerSession) Simulate ¶
func (_EthBoards *EthBoardsCallerSession) Simulate(boardHandlerAddress common.Address, boardId *big.Int, player uint8, move [4]uint8, state [121]uint8) ([121]uint8, error)
Simulate is a free data retrieval call binding the contract method 0xe3e490d4.
Solidity: function simulate(address boardHandlerAddress, uint256 boardId, uint8 player, uint8[4] move, uint8[121] state) view returns(uint8[121])
type EthBoardsFilterer ¶
type EthBoardsFilterer struct {
// contains filtered or unexported fields
}
EthBoardsFilterer is an auto generated log filtering Go binding around an Ethereum contract events.
func NewEthBoardsFilterer ¶
func NewEthBoardsFilterer(address common.Address, filterer bind.ContractFilterer) (*EthBoardsFilterer, error)
NewEthBoardsFilterer creates a new log filterer instance of EthBoards, bound to a specific deployed contract.
type EthBoardsRaw ¶
type EthBoardsRaw struct {
Contract *EthBoards // Generic contract binding to access the raw methods on
}
EthBoardsRaw is an auto generated low-level Go binding around an Ethereum contract.
func (*EthBoardsRaw) Call ¶
func (_EthBoards *EthBoardsRaw) Call(opts *bind.CallOpts, result interface{}, method string, params ...interface{}) error
Call invokes the (constant) contract method with params as input values and sets the output to result. The result type might be a single field for simple returns, a slice of interfaces for anonymous returns and a struct for named returns.
func (*EthBoardsRaw) Transact ¶
func (_EthBoards *EthBoardsRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error)
Transact invokes the (paid) contract method with params as input values.
func (*EthBoardsRaw) Transfer ¶
func (_EthBoards *EthBoardsRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error)
Transfer initiates a plain transaction to move funds to the contract, calling its default method if one is available.
type EthBoardsSession ¶
type EthBoardsSession struct { Contract *EthBoards // Generic contract binding to set the session for CallOpts bind.CallOpts // Call options to use throughout this session TransactOpts bind.TransactOpts // Transaction auth options to use throughout this session }
EthBoardsSession is an auto generated Go binding around an Ethereum contract, with pre-set call and transact options.
func (*EthBoardsSession) ClaimVictory ¶
func (_EthBoards *EthBoardsSession) ClaimVictory(boardHandlerAddress common.Address, boardId *big.Int, gameId *big.Int, initialTurnNumber *big.Int, move [2][4]uint8, r [2][32]byte, s [2][32]byte, v [2]uint8, inputState [121]uint8) (*types.Transaction, error)
ClaimVictory is a paid mutator transaction binding the contract method 0x65a91aca.
Solidity: function claimVictory(address boardHandlerAddress, uint256 boardId, uint256 gameId, uint256 initialTurnNumber, uint8[4][2] move, bytes32[2] r, bytes32[2] s, uint8[2] v, uint8[121] inputState) returns()
func (*EthBoardsSession) GetTurnSignatureAddress ¶
func (_EthBoards *EthBoardsSession) GetTurnSignatureAddress(state [121]uint8, nonce [3]*big.Int, move [4]uint8, r [32]byte, s [32]byte, v uint8) (common.Address, error)
GetTurnSignatureAddress is a free data retrieval call binding the contract method 0xead5e463.
Solidity: function getTurnSignatureAddress(uint8[121] state, uint256[3] nonce, uint8[4] move, bytes32 r, bytes32 s, uint8 v) pure returns(address recovered)
func (*EthBoardsSession) Simulate ¶
func (_EthBoards *EthBoardsSession) Simulate(boardHandlerAddress common.Address, boardId *big.Int, player uint8, move [4]uint8, state [121]uint8) ([121]uint8, error)
Simulate is a free data retrieval call binding the contract method 0xe3e490d4.
Solidity: function simulate(address boardHandlerAddress, uint256 boardId, uint8 player, uint8[4] move, uint8[121] state) view returns(uint8[121])
type EthBoardsTransactor ¶
type EthBoardsTransactor struct {
// contains filtered or unexported fields
}
EthBoardsTransactor is an auto generated write-only Go binding around an Ethereum contract.
func NewEthBoardsTransactor ¶
func NewEthBoardsTransactor(address common.Address, transactor bind.ContractTransactor) (*EthBoardsTransactor, error)
NewEthBoardsTransactor creates a new write-only instance of EthBoards, bound to a specific deployed contract.
func (*EthBoardsTransactor) ClaimVictory ¶
func (_EthBoards *EthBoardsTransactor) ClaimVictory(opts *bind.TransactOpts, boardHandlerAddress common.Address, boardId *big.Int, gameId *big.Int, initialTurnNumber *big.Int, move [2][4]uint8, r [2][32]byte, s [2][32]byte, v [2]uint8, inputState [121]uint8) (*types.Transaction, error)
ClaimVictory is a paid mutator transaction binding the contract method 0x65a91aca.
Solidity: function claimVictory(address boardHandlerAddress, uint256 boardId, uint256 gameId, uint256 initialTurnNumber, uint8[4][2] move, bytes32[2] r, bytes32[2] s, uint8[2] v, uint8[121] inputState) returns()
type EthBoardsTransactorRaw ¶
type EthBoardsTransactorRaw struct {
Contract *EthBoardsTransactor // Generic write-only contract binding to access the raw methods on
}
EthBoardsTransactorRaw is an auto generated low-level write-only Go binding around an Ethereum contract.
func (*EthBoardsTransactorRaw) Transact ¶
func (_EthBoards *EthBoardsTransactorRaw) Transact(opts *bind.TransactOpts, method string, params ...interface{}) (*types.Transaction, error)
Transact invokes the (paid) contract method with params as input values.
func (*EthBoardsTransactorRaw) Transfer ¶
func (_EthBoards *EthBoardsTransactorRaw) Transfer(opts *bind.TransactOpts) (*types.Transaction, error)
Transfer initiates a plain transaction to move funds to the contract, calling its default method if one is available.
type EthBoardsTransactorSession ¶
type EthBoardsTransactorSession struct { Contract *EthBoardsTransactor // Generic contract transactor binding to set the session for TransactOpts bind.TransactOpts // Transaction auth options to use throughout this session }
EthBoardsTransactorSession is an auto generated write-only Go binding around an Ethereum contract, with pre-set transact options.
func (*EthBoardsTransactorSession) ClaimVictory ¶
func (_EthBoards *EthBoardsTransactorSession) ClaimVictory(boardHandlerAddress common.Address, boardId *big.Int, gameId *big.Int, initialTurnNumber *big.Int, move [2][4]uint8, r [2][32]byte, s [2][32]byte, v [2]uint8, inputState [121]uint8) (*types.Transaction, error)
ClaimVictory is a paid mutator transaction binding the contract method 0x65a91aca.
Solidity: function claimVictory(address boardHandlerAddress, uint256 boardId, uint256 gameId, uint256 initialTurnNumber, uint8[4][2] move, bytes32[2] r, bytes32[2] s, uint8[2] v, uint8[121] inputState) returns()
type StateChannel ¶
type StateChannel struct { BoardId uint64 GameId uint64 PlayerA string PlayerB string StateList [][121]uint8 MoveList [][4]uint8 R [][32]uint8 S [][32]uint8 V []uint }
func NewStateChannel ¶
type StateChannelConnection ¶
func NewMongoConnection ¶
func NewMongoConnection( ethUrl string, ) (*StateChannelConnection, error)
func (*StateChannelConnection) AppendMove ¶
func (*StateChannelConnection) CloseConnection ¶
func (conn *StateChannelConnection) CloseConnection() error
func (*StateChannelConnection) CurrentState ¶
func (conn *StateChannelConnection) CurrentState( boardId uint64, gameId uint64, ) ([121]uint8, error)
func (*StateChannelConnection) GetStateChannel ¶
func (conn *StateChannelConnection) GetStateChannel( boardId uint64, gameId uint64, ) (*StateChannel, error)
func (*StateChannelConnection) LatestStateSignature ¶
func (conn *StateChannelConnection) LatestStateSignature( boardId uint64, gameId uint64, ) (*StateSignature, error)
TODO: Verify integrity of data (if turn is 4 there are 4 signatures, etc...)
func (*StateChannelConnection) StateChannelCount ¶
func (conn *StateChannelConnection) StateChannelCount() (int, error)