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¶
Index ¶
Constants ¶
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const ( Disabled = iota Enabled )
Variables ¶
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var ( Events = struct { AddPlugin *events.Event }{ AddPlugin: events.NewEvent(pluginParameterCaller), } )
Functions ¶
func GetPluginIdentifier ¶
func GetPlugins ¶
Types ¶
type Node ¶
func New ¶
func New(optionalOptions ...NodeOption) *Node
func Run ¶
func Run(optionalOptions ...NodeOption) *Node
func Start ¶
func Start(optionalOptions ...NodeOption) *Node
type NodeOption ¶
type NodeOption func(*NodeOptions)
func Daemon ¶
func Daemon(daemon daemon.Daemon) NodeOption
func Plugins ¶
func Plugins(plugins ...*Plugin) NodeOption
type NodeOptions ¶
type NodeOptions struct {
// contains filtered or unexported fields
}
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