Documentation ¶
Index ¶
- Constants
- Variables
- func AddAux(a *obj.Addr, v *ssa.Value)
- func AddAux2(a *obj.Addr, v *ssa.Value, offset int64)
- func Afunclit(a *obj.Addr, n *Node)
- func Agen(n *Node, res *Node)
- func Agenr(n *Node, a *Node, res *Node)
- func Anyregalloc() bool
- func Argsize(t *Type) int
- func AtExit(f func())
- func Bgen(n *Node, wantTrue bool, likely int, to *obj.Prog)
- func Bitno(b uint64) int
- func Bvgen(n, res *Node, wantTrue bool)
- func Cgen(n, res *Node)
- func Cgen_As2dottype(n, res, resok *Node)
- func Cgen_as(nl, nr *Node)
- func Cgen_as_wb(nl, nr *Node, wb bool)
- func Cgen_checknil(n *Node)
- func Cgen_eface(n *Node, res *Node)
- func Cgenr(n *Node, a *Node, res *Node)
- func Clearp(p *obj.Prog)
- func Clearslim(n *Node)
- func Complexgen(n *Node, res *Node)
- func Complexmove(f *Node, t *Node)
- func Complexop(n *Node, res *Node) bool
- func Componentgen(nr, nl *Node) bool
- func Datastring(s string, a *obj.Addr)
- func Dotoffset(n *Node, oary []int64, nn **Node) int
- func Dump(s string, n *Node)
- func Dumpit(str string, r0 *Flow, isreg int)
- func Eqtype(t1, t2 *Type) bool
- func Exit(code int)
- func Fatalf(fmt_ string, args ...interface{})
- func Fixlargeoffset(n *Node)
- func Fldconv(f *Field, flag FmtFlag) string
- func Flowend(graph *Graph)
- func Flusherrors()
- func Gbranch(as obj.As, t *Type, likely int) *obj.Prog
- func Genlist(l Nodes)
- func GetReg(r int) int
- func Ginscall(f *Node, proc int)
- func Gvardef(n *Node)
- func Gvarkill(n *Node)
- func Gvarlive(n *Node)
- func Igen(n *Node, a *Node, res *Node)
- func Import(in *bufio.Reader)
- func Is64(t *Type) bool
- func Isconst(n *Node, ct Ctype) bool
- func Isfat(t *Type) bool
- func Ismem(n *Node) bool
- func IterFields(t *Type) (*Field, Iter)
- func LOAD(r *Reg, z int) uint64
- func Linksym(s *Sym) *obj.LSym
- func Main()
- func Mfree(n *Node)
- func Mgen(n *Node, n1 *Node, rg *Node)
- func Naddr(a *obj.Addr, n *Node)
- func Nconv(n *Node, flag FmtFlag) string
- func Noconv(t1 *Type, t2 *Type) bool
- func Nodconst(n *Node, t *Type, v int64)
- func Nodindreg(n *Node, t *Type, r int)
- func Nodreg(n *Node, t *Type, r int)
- func Noreturn(p *obj.Prog) bool
- func Patch(p *obj.Prog, to *obj.Prog)
- func Prog(as obj.As) *obj.Prog
- func Regalloc(n *Node, t *Type, o *Node)
- func Regdump()
- func Regfree(n *Node)
- func Reginuse(r int) bool
- func Regrealloc(n *Node)
- func Rnd(o int64, r int64) int64
- func SSAGenFPJump(s *SSAGenState, b, next *ssa.Block, jumps *[2][2]FloatingEQNEJump)
- func SSARegNum(v *ssa.Value) int16
- func STORE(r *Reg, z int) uint64
- func Samereg(a *Node, b *Node) bool
- func SetReg(r, v int)
- func Setmaxarg(t *Type, extra int32)
- func Smagic(m *Magic)
- func Smallintconst(n *Node) bool
- func Tconv(t *Type, flag FmtFlag) string
- func Tempname(nn *Node, t *Type)
- func Umagic(m *Magic)
- func Warn(fmt_ string, args ...interface{})
- func Warnl(line int32, fmt_ string, args ...interface{})
- func Yyerror(format string, args ...interface{})
- type AlgKind
- type Arch
- type ArrayType
- type BasicBlock
- type Bits
- type Branch
- type ChanArgsType
- type ChanDir
- type ChanType
- type Class
- type Ctype
- type DDDFieldType
- type Dlist
- type EType
- type Error
- type EscState
- type EscStep
- type Field
- type Fields
- type FloatingEQNEJump
- type Flow
- type FmtFlag
- type ForwardType
- type Funarg
- type Func
- type FuncArgsType
- type FuncType
- type GCProg
- type Graph
- type InitEntry
- type InitPlan
- type InterMethType
- type InterType
- type Iter
- type Label
- type Level
- type Liveness
- type Magic
- type MapType
- type Mpcplx
- type Mpflt
- func (a *Mpflt) Add(b *Mpflt)
- func (a *Mpflt) AddFloat64(c float64)
- func (a *Mpflt) Cmp(b *Mpflt) int
- func (a *Mpflt) CmpFloat64(c float64) int
- func (a *Mpflt) Float32() float64
- func (a *Mpflt) Float64() float64
- func (a *Mpflt) Mul(b *Mpflt)
- func (a *Mpflt) MulFloat64(c float64)
- func (a *Mpflt) Neg()
- func (a *Mpflt) Quo(b *Mpflt)
- func (a *Mpflt) Set(b *Mpflt)
- func (a *Mpflt) SetFloat64(c float64)
- func (a *Mpflt) SetInt(b *Mpint)
- func (a *Mpflt) SetString(as string)
- func (f *Mpflt) String() string
- func (a *Mpflt) Sub(b *Mpflt)
- type Mpint
- func (a *Mpint) Add(b *Mpint)
- func (a *Mpint) And(b *Mpint)
- func (a *Mpint) AndNot(b *Mpint)
- func (a *Mpint) Cmp(b *Mpint) int
- func (a *Mpint) CmpInt64(c int64) int
- func (a *Mpint) Int64() int64
- func (a *Mpint) Lsh(b *Mpint)
- func (a *Mpint) Mul(b *Mpint)
- func (a *Mpint) Neg()
- func (a *Mpint) Or(b *Mpint)
- func (a *Mpint) Quo(b *Mpint)
- func (a *Mpint) Rem(b *Mpint)
- func (a *Mpint) Rsh(b *Mpint)
- func (a *Mpint) Set(b *Mpint)
- func (a *Mpint) SetFloat(b *Mpflt) int
- func (a *Mpint) SetInt64(c int64)
- func (a *Mpint) SetOverflow()
- func (a *Mpint) SetString(as string)
- func (x *Mpint) String() string
- func (a *Mpint) Sub(b *Mpint)
- func (a *Mpint) Xor(b *Mpint)
- type Name
- type NilVal
- type Node
- func AutoVar(v *ssa.Value) (*Node, int64)
- func CgenTemp(n *Node) *Node
- func NegOne(t *Type) *Node
- func Nod(op Op, nleft *Node, nright *Node) *Node
- func NodSym(op Op, left *Node, sym *Sym) *Node
- func Nodbool(b bool) *Node
- func Nodintconst(v int64) *Node
- func Nodstrconst(str string) *Node
- func Sysfunc(name string) *Node
- func (n *Node) Bool() bool
- func (n *Node) Convconst(con *Node, t *Type)
- func (n *Node) HasBreak() bool
- func (n *Node) Int64() int64
- func (n *Node) IntLiteral() (x int64, ok bool)
- func (n *Node) Line() string
- func (n *Node) NotLiveAtEnd() bool
- func (n *Node) Opt() interface{}
- func (n *Node) SetBigInt(x *big.Int)
- func (n *Node) SetHasBreak(b bool)
- func (n *Node) SetInt(i int64)
- func (n *Node) SetNotLiveAtEnd(b bool)
- func (n *Node) SetOpt(x interface{})
- func (n *Node) SetSliceBounds(low, high, max *Node)
- func (n *Node) SetVal(v Val)
- func (n *Node) SliceBounds() (low, high, max *Node)
- func (n *Node) String() string
- func (n *Node) Typ() ssa.Type
- func (n *Node) Val() Val
- type NodeEscState
- type Nodes
- func (n Nodes) Addr(i int) **Node
- func (n *Nodes) Append(a ...*Node)
- func (n *Nodes) AppendNodes(n2 *Nodes)
- func (n Nodes) First() *Node
- func (n Nodes) Index(i int) *Node
- func (n Nodes) Len() int
- func (n *Nodes) MoveNodes(n2 *Nodes)
- func (n Nodes) Second() *Node
- func (n *Nodes) Set(s []*Node)
- func (n *Nodes) Set1(node *Node)
- func (n Nodes) SetIndex(i int, node *Node)
- func (n Nodes) Slice() []*Node
- func (n Nodes) String() string
- type Op
- type OpPrec
- type OptStats
- type Order
- type Param
- type Pkg
- type Pragma
- type PtrType
- type Reg
- type Rgn
- type SSAGenState
- type Sig
- type SliceType
- type StructType
- type Sym
- type SymFlags
- type Symlink
- type TempVar
- type Type
- func (t *Type) Alignment() int64
- func (t *Type) AllMethods() *Fields
- func (t *Type) ArgWidth() int64
- func (t *Type) ChanArgs() *Type
- func (t *Type) ChanDir() ChanDir
- func (t *Type) ChanType() *ChanType
- func (t *Type) Compare(u ssa.Type) ssa.Cmp
- func (t *Type) Copy() *Type
- func (t *Type) DDDField() *Type
- func (t *Type) Elem() *Type
- func (t *Type) ElemType() ssa.Type
- func (t *Type) Field(i int) *Field
- func (t *Type) FieldName(i int) string
- func (t *Type) FieldOff(i int) int64
- func (t *Type) FieldSlice() []*Field
- func (t *Type) FieldType(i int) ssa.Type
- func (t *Type) Fields() *Fields
- func (t *Type) ForwardType() *ForwardType
- func (t *Type) FuncArgs() *Type
- func (t *Type) FuncType() *FuncType
- func (t *Type) IncomparableField() *Field
- func (t *Type) IsArray() bool
- func (t *Type) IsBoolean() bool
- func (t *Type) IsCMap() bool
- func (t *Type) IsChan() bool
- func (t *Type) IsComparable() bool
- func (t *Type) IsComplex() bool
- func (t *Type) IsEmptyInterface() bool
- func (t *Type) IsFlags() bool
- func (t *Type) IsFloat() bool
- func (t *Type) IsFuncArgStruct() bool
- func (t *Type) IsInteger() bool
- func (t *Type) IsInterface() bool
- func (t *Type) IsKind(et EType) bool
- func (t *Type) IsMap() bool
- func (t *Type) IsMemory() bool
- func (t *Type) IsPtr() bool
- func (t *Type) IsPtrShaped() bool
- func (t *Type) IsRegularMemory() bool
- func (t *Type) IsSigned() bool
- func (t *Type) IsSlice() bool
- func (t *Type) IsString() bool
- func (t *Type) IsStruct() bool
- func (t *Type) IsUnsafePtr() bool
- func (t *Type) IsUntyped() bool
- func (t *Type) IsVoid() bool
- func (t *Type) Key() *Type
- func (t *Type) MapType() *MapType
- func (t *Type) Methods() *Fields
- func (t *Type) Nname() *Node
- func (t *Type) NumElem() int64
- func (t *Type) NumFields() int
- func (t *Type) Params() *Type
- func (t *Type) ParamsP() **Type
- func (t *Type) PtrTo() ssa.Type
- func (t *Type) Recv() *Field
- func (t *Type) Recvs() *Type
- func (t *Type) RecvsP() **Type
- func (t *Type) Results() *Type
- func (t *Type) ResultsP() **Type
- func (t *Type) SetFields(fields []*Field)
- func (t *Type) SetNname(n *Node)
- func (t *Type) SetNumElem(n int64)
- func (t *Type) SimpleString() string
- func (t *Type) Size() int64
- func (t *Type) String() string
- func (t *Type) StructType() *StructType
- func (t *Type) Val() *Type
- type Val
- type Var
Constants ¶
const ( WORDBITS = 32 WORDMASK = WORDBITS - 1 WORDSHIFT = 5 )
const ( EscFuncUnknown = 0 + iota EscFuncPlanned EscFuncStarted EscFuncTagged )
const ( EscUnknown = iota EscNone // Does not escape to heap, result, or parameters. EscReturn // Is returned or reachable from returned. EscScope // Allocated in an inner loop scope, assigned to an outer loop scope, // which allows the construction of non-escaping but arbitrarily large linked // data structures (i.e., not eligible for allocation in a fixed-size stack frame). EscHeap // Reachable from the heap EscNever // By construction will not escape. EscBits = 3 EscMask = (1 << EscBits) - 1 EscContentEscapes = 1 << EscBits // value obtained by indirect of parameter escapes to heap EscReturnBits = EscBits + 1 )
Escape constants are numbered in order of increasing "escapiness" to help make inferences be monotonic. With the exception of EscNever which is sticky, eX < eY means that eY is more exposed than eX, and hence replaces it in a conservative analysis.
const ( FErr = iota FDbg FExp FTypeId )
Format conversions
%L int Line numbers %E int etype values (aka 'Kind') %O int Node Opcodes Flags: "%#O": print go syntax. (automatic unless fmtmode == FDbg) %J Node* Node details Flags: "%hJ" suppresses things not relevant until walk. %V Val* Constant values %S Sym* Symbols Flags: +,- #: mode (see below) "%hS" unqualified identifier in any mode "%hhS" in export mode: unqualified identifier if exported, qualified if not %T Type* Types Flags: +,- #: mode (see below) 'l' definition instead of name. 'h' omit "func" and receiver in function types 'u' (only in -/Sym mode) print type identifiers wit package name instead of prefix. %N Node* Nodes Flags: +,- #: mode (see below) 'h' (only in +/debug mode) suppress recursion 'l' (only in Error mode) print "foo (type Bar)" %H Nodes Nodes Flags: those of %N ',' separate items with ',' instead of ';' In mparith2.go and mparith3.go: %B Mpint* Big integers %F Mpflt* Big floats %S, %T and %N obey use the following flags to set the format mode:
const ( UINF = 100 BADWIDTH = -1000000000 MaxStackVarSize = 10 * 1024 * 1024 )
const ( // Pseudo-op, like TEXT, GLOBL, TYPE, PCDATA, FUNCDATA. Pseudo = 1 << 1 // There's nothing to say about the instruction, // but it's still okay to see. OK = 1 << 2 // Size of right-side write, or right-side read if no write. SizeB = 1 << 3 SizeW = 1 << 4 SizeL = 1 << 5 SizeQ = 1 << 6 SizeF = 1 << 7 SizeD = 1 << 8 // Left side (Prog.from): address taken, read, write. LeftAddr = 1 << 9 LeftRead = 1 << 10 LeftWrite = 1 << 11 // Register in middle (Prog.reg); only ever read. (arm, ppc64) RegRead = 1 << 12 CanRegRead = 1 << 13 // Right side (Prog.to): address taken, read, write. RightAddr = 1 << 14 RightRead = 1 << 15 RightWrite = 1 << 16 // Instruction kinds Move = 1 << 17 // straight move Conv = 1 << 18 // size conversion Cjmp = 1 << 19 // conditional jump Break = 1 << 20 // breaks control flow (no fallthrough) Call = 1 << 21 // function call Jump = 1 << 22 // jump Skip = 1 << 23 // data instruction // Set, use, or kill of carry bit. // Kill means we never look at the carry bit after this kind of instruction. // Originally for understanding ADC, RCR, and so on, but now also // tracks set, use, and kill of the zero and overflow bits as well. // TODO rename to {Set,Use,Kill}Flags SetCarry = 1 << 24 UseCarry = 1 << 25 KillCarry = 1 << 26 // Special cases for register use. (amd64, 386) ShiftCX = 1 << 27 // possible shift by CX ImulAXDX = 1 << 28 // possible multiply into DX:AX // Instruction updates whichever of from/to is type D_OREG. (ppc64) PostInc = 1 << 29 )
const ( EOF = -1 BOM = 0xFEFF )
const ( // names and literals LNAME = utf8.RuneSelf + iota LLITERAL // operator-based operations LOPER LASOP LINCOP // miscellaneous LCOLAS LCOMM LDDD // keywords LBREAK LCASE LCHAN LCONST LCONTINUE LDEFAULT LDEFER LELSE LFALL LFOR LFUNC LGO LGOTO LIF LIMPORT LINTERFACE LMAP LPACKAGE LRANGE LRETURN LSELECT LSTRUCT LSWITCH LTYPE LVAR LIGNORE )
const ( // Maximum size in bits for Mpints before signalling // overflow and also mantissa precision for Mpflts. Mpprec = 512 // Turn on for constant arithmetic debugging output. Mpdebug = false )
const ( UNVISITED = 0 VISITED = 1 )
const ( H0 = 2166136261 Hp = 16777619 )
FNV-1 hash function constants.
const ( BUCKETSIZE = 8 MAXKEYSIZE = 128 MAXVALSIZE = 128 )
Builds a type representing a Bucket structure for the given map type. This type is not visible to users - we include only enough information to generate a correct GC program for it. Make sure this stays in sync with ../../../../runtime/hashmap.go!
const ( BITS = 3 NVAR = BITS * 64 )
const ( CLOAD = 5 // cost of load CREF = 5 // cost of reference if not registerized LOOP = 3 // loop execution count (applied in popt.go) )
Cost parameters
const ( InitNotStarted = 0 InitDone = 1 InitPending = 2 )
static initialization
const ( OXXX = Op(iota) // names ONAME // var, const or func name ONONAME // unnamed arg or return value: f(int, string) (int, error) { etc } OTYPE // type name OPACK // import OLITERAL // literal // expressions OADD // Left + Right OSUB // Left - Right OOR // Left | Right OXOR // Left ^ Right OADDSTR // +{List} (string addition, list elements are strings) OADDR // &Left OANDAND // Left && Right OAPPEND // append(List) OARRAYBYTESTR // Type(Left) (Type is string, Left is a []byte) OARRAYBYTESTRTMP // Type(Left) (Type is string, Left is a []byte, ephemeral) OARRAYRUNESTR // Type(Left) (Type is string, Left is a []rune) OSTRARRAYBYTE // Type(Left) (Type is []byte, Left is a string) OSTRARRAYBYTETMP // Type(Left) (Type is []byte, Left is a string, ephemeral) OSTRARRAYRUNE // Type(Left) (Type is []rune, Left is a string) OAS // Left = Right or (if Colas=true) Left := Right OAS2 // List = Rlist (x, y, z = a, b, c) OAS2FUNC // List = Rlist (x, y = f()) OAS2RECV // List = Rlist (x, ok = <-c) OAS2MAPR // List = Rlist (x, ok = m["foo"]) OAS2DOTTYPE // List = Rlist (x, ok = I.(int)) OASOP // Left Etype= Right (x += y) OASWB // Left = Right (with write barrier) OCALL // Left(List) (function call, method call or type conversion) OCALLFUNC // Left(List) (function call f(args)) OCALLMETH // Left(List) (direct method call x.Method(args)) OCALLINTER // Left(List) (interface method call x.Method(args)) OCALLPART // Left.Right (method expression x.Method, not called) OCAP // cap(Left) OCLOSE // close(Left) OCLOSURE // func Type { Body } (func literal) OCMPIFACE // Left Etype Right (interface comparison, x == y or x != y) OCMPSTR // Left Etype Right (string comparison, x == y, x < y, etc) OCOMPLIT // Right{List} (composite literal, not yet lowered to specific form) OMAPLIT // Type{List} (composite literal, Type is map) OSTRUCTLIT // Type{List} (composite literal, Type is struct) OARRAYLIT // Type{List} (composite literal, Type is array or slice) OPTRLIT // &Left (left is composite literal) OCONV // Type(Left) (type conversion) OCONVIFACE // Type(Left) (type conversion, to interface) OCONVNOP // Type(Left) (type conversion, no effect) OCOPY // copy(Left, Right) ODCL // var Left (declares Left of type Left.Type) // Used during parsing but don't last. ODCLFUNC // func f() or func (r) f() ODCLFIELD // struct field, interface field, or func/method argument/return value. ODCLCONST // const pi = 3.14 ODCLTYPE // type Int int ODELETE // delete(Left, Right) ODOT // Left.Sym (Left is of struct type) ODOTPTR // Left.Sym (Left is of pointer to struct type) ODOTMETH // Left.Sym (Left is non-interface, Right is method name) ODOTINTER // Left.Sym (Left is interface, Right is method name) OXDOT // Left.Sym (before rewrite to one of the preceding) ODOTTYPE // Left.Right or Left.Type (.Right during parsing, .Type once resolved) ODOTTYPE2 // Left.Right or Left.Type (.Right during parsing, .Type once resolved; on rhs of OAS2DOTTYPE) OEQ // Left == Right ONE // Left != Right OLT // Left < Right OLE // Left <= Right OGE // Left >= Right OGT // Left > Right OIND // *Left OINDEX // Left[Right] (index of array or slice) OINDEXMAP // Left[Right] (index of map) OKEY // Left:Right (key:value in struct/array/map literal, or slice index pair) OLEN // len(Left) OMAKE // make(List) (before type checking converts to one of the following) OMAKECHAN // make(Type, Left) (type is chan) OMAKEMAP // make(Type, Left) (type is map) OMAKESLICE // make(Type, Left, Right) (type is slice) OMUL // Left * Right ODIV // Left / Right OMOD // Left % Right OLSH // Left << Right ORSH // Left >> Right OAND // Left & Right OANDNOT // Left &^ Right ONEW // new(Left) ONOT // !Left OCOM // ^Left OPLUS // +Left OMINUS // -Left OOROR // Left || Right OPANIC // panic(Left) OPRINT // print(List) OPRINTN // println(List) OPAREN // (Left) OSEND // Left <- Right OSLICE // Left[Right.Left : Right.Right] (Left is untypechecked or slice; Right.Op==OKEY) OSLICEARR // Left[Right.Left : Right.Right] (Left is array) OSLICESTR // Left[Right.Left : Right.Right] (Left is string) OSLICE3 // Left[R.Left : R.R.Left : R.R.R] (R=Right; Left is untypedchecked or slice; R.Op and R.R.Op==OKEY) OSLICE3ARR // Left[R.Left : R.R.Left : R.R.R] (R=Right; Left is array; R.Op and R.R.Op==OKEY) ORECOVER // recover() ORECV // <-Left ORUNESTR // Type(Left) (Type is string, Left is rune) OSELRECV // Left = <-Right.Left: (appears as .Left of OCASE; Right.Op == ORECV) OSELRECV2 // List = <-Right.Left: (apperas as .Left of OCASE; count(List) == 2, Right.Op == ORECV) OIOTA // iota OREAL // real(Left) OIMAG // imag(Left) OCOMPLEX // complex(Left, Right) // statements OBLOCK // { List } (block of code) OBREAK // break OCASE // case List: Nbody (select case after processing; List==nil means default) OXCASE // case List: Nbody (select case before processing; List==nil means default) OCONTINUE // continue ODEFER // defer Left (Left must be call) OEMPTY // no-op (empty statement) OFALL // fallthrough (after processing) OXFALL // fallthrough (before processing) OFOR // for Ninit; Left; Right { Nbody } OGOTO // goto Left OIF // if Ninit; Left { Nbody } else { Rlist } OLABEL // Left: OPROC // go Left (Left must be call) ORANGE // for List = range Right { Nbody } ORETURN // return List OSELECT // select { List } (List is list of OXCASE or OCASE) OSWITCH // switch Ninit; Left { List } (List is a list of OXCASE or OCASE) OTYPESW // List = Left.(type) (appears as .Left of OSWITCH) // types OTCHAN // chan int OTMAP // map[string]int OTSTRUCT // struct{} OTINTER // interface{} OTFUNC // func() OTARRAY // []int, [8]int, [N]int or [...]int // misc ODDD // func f(args ...int) or f(l...) or var a = [...]int{0, 1, 2}. ODDDARG // func f(args ...int), introduced by escape analysis. OINLCALL // intermediary representation of an inlined call. OEFACE // itable and data words of an empty-interface value. OITAB // itable word of an interface value. OSPTR // base pointer of a slice or string. OCLOSUREVAR // variable reference at beginning of closure function OCFUNC // reference to c function pointer (not go func value) OCHECKNIL // emit code to ensure pointer/interface not nil OVARKILL // variable is dead OVARLIVE // variable is alive // thearch-specific registers OREGISTER // a register, such as AX. OINDREG // offset plus indirect of a register, such as 8(SP). // arch-specific opcodes OCMP // compare: ACMP. ODEC // decrement: ADEC. OINC // increment: AINC. OEXTEND // extend: ACWD/ACDQ/ACQO. OHMUL // high mul: AMUL/AIMUL for unsigned/signed (OMUL uses AIMUL for both). OLROT // left rotate: AROL. ORROTC // right rotate-carry: ARCR. ORETJMP // return to other function OPS // compare parity set (for x86 NaN check) OPC // compare parity clear (for x86 NaN check) OSQRT // sqrt(float64), on systems that have hw support OGETG // runtime.getg() (read g pointer) OEND )
Node ops.
const ( Txxx = iota TINT8 TUINT8 TINT16 TUINT16 TINT32 TUINT32 TINT64 TUINT64 TINT TUINT TUINTPTR TCOMPLEX64 TCOMPLEX128 TFLOAT32 TFLOAT64 TBOOL TPTR32 TPTR64 TFUNC TSLICE TARRAY TSTRUCT TCHAN TMAP TINTER TFORW TANY TSTRING TUNSAFEPTR // pseudo-types for literals TIDEAL TNIL TBLANK // pseudo-types for frame layout TFUNCARGS TCHANARGS TINTERMETH // pseudo-types for import/export TDDDFIELD // wrapper: contained type is a ... field NTYPE )
const ( Etop = 1 << iota // evaluated at statement level Erv // evaluated in value context Etype // evaluated in type context Ecall // call-only expressions are ok Efnstruct // multivalue function returns are ok Easgn // assigning to expression Ecomplit // type in composite literal )
const (
ArhdrSize = 60
)
architecture-independent object file output
const MaxFlowProg = 50000
MaxFlowProg is the maximum size program (counted in instructions) for which the flow code will build a graph. Functions larger than this limit will not have flow graphs and consequently will not be optimized.
const MaxRgn = 6000
The Plan 9 C compilers used a limit of 600 regions, but the yacc-generated parser in y.go has 3100 regions. We set MaxRgn large enough to handle that. There's not a huge cost to having too many regions: the main processing traces the live area for each variable, which is limited by the number of variables times the area, not the raw region count. If there are many regions, they are almost certainly small and easy to trace. The only operation that scales with region count is the sorting by cost, which uses sort.Sort and is therefore guaranteed n log n.
const (
MinLevel = -2
)
There appear to be some loops in the escape graph, causing arbitrary recursion into deeper and deeper levels. Cut this off safely by making minLevel sticky: once you get that deep, you cannot go down any further but you also cannot go up any further. This is a conservative fix. Making minLevel smaller (more negative) would handle more complex chains of indirections followed by address-of operations, at the cost of repeating the traversal once for each additional allowed level when a loop is encountered. Using -2 suffices to pass all the tests we have written so far, which we assume matches the level of complexity we want the escape analysis code to handle.
const NOTALOOPDEPTH = -1
Variables ¶
var Array_array int // runtime offsetof(Array,array) - same for String
note this is the runtime representation of the compilers arrays.
typedef struct { // must not move anything
uchar array[8]; // pointer to data uchar nel[4]; // number of elements uchar cap[4]; // allocated number of elements } Array;
var Array_cap int // runtime offsetof(Array,cap)
var Array_nel int // runtime offsetof(Array,nel) - same for String
var Ctxt *obj.Link
var Debug [256]int
var Debug_checknil int
var (
Debug_export int // if set, print debugging information about export data
)
var Debug_gcprog int // set by -d gcprog
var Debug_typeassert int
var Disable_checknil int
var Funcdepth int32 // len(funcstack) during parsing, but then forced to be the same later during compilation
var Maxarg int64
var Maxintval [NTYPE]*Mpint
var Minintval [NTYPE]*Mpint
var Nacl bool
var Pc *obj.Prog
var Simtype [NTYPE]EType
var Stksize int64 // stack size for current frame
var Types [NTYPE]*Type
Types stores pointers to predeclared named types.
It also stores pointers to several special types:
- Types[TANY] is the placeholder "any" type recognized by substArgTypes.
- Types[TBLANK] represents the blank variable's type.
- Types[TIDEAL] represents untyped numeric constants.
- Types[TNIL] represents the predeclared "nil" value's type.
- Types[TUNSAFEPTR] is package unsafe's Pointer type.
var Widthint int
var Widthptr int
var Widthreg int
Functions ¶
func Agenr ¶
allocate a register (reusing res if possible) and generate
a = &n
The caller must call Regfree(a). The generated code checks that the result is not nil.
func Anyregalloc ¶
func Anyregalloc() bool
func Cgen ¶
func Cgen(n, res *Node)
generate:
res = n;
simplifies and calls Thearch.Gmove. if wb is true, need to emit write barriers.
func Cgen_As2dottype ¶
func Cgen_As2dottype(n, res, resok *Node)
generate:
res, resok = x.(T)
n.Left is x n.Type is T
func Cgen_as_wb ¶
func Cgen_checknil ¶
func Cgen_checknil(n *Node)
func Cgenr ¶
allocate a register (reusing res if possible) and generate
a = n
The caller must call Regfree(a).
func Complexgen ¶
func Complexmove ¶
func Componentgen ¶
Componentgen copies a composite value by moving its individual components. Slices, strings and interfaces are supported. Small structs or arrays with elements of basic type are also supported. nr is nil when assigning a zero value.
func Datastring ¶
func Dotoffset ¶
gather series of offsets >=0 is direct addressed field <0 is pointer to next field (+1)
func Eqtype ¶
Eqtype reports whether t1 and t2 are identical, following the spec rules.
Any cyclic type must go through a named type, and if one is named, it is only identical to the other if they are the same pointer (t1 == t2), so there's no chance of chasing cycles ad infinitum, so no need for a depth counter.
func Fixlargeoffset ¶
func Fixlargeoffset(n *Node)
func Flusherrors ¶
func Flusherrors()
func Ginscall ¶
generate:
call f proc=-1 normal call but no return proc=0 normal call proc=1 goroutine run in new proc proc=2 defer call save away stack proc=3 normal call to C pointer (not Go func value)
func Igen ¶
Igen computes the address &n, stores it in a register r, and rewrites a to refer to *r. The chosen r may be the stack pointer, it may be borrowed from res, or it may be a newly allocated register. The caller must call Regfree(a) to free r when the address is no longer needed. The generated code ensures that &n is not nil.
func IterFields ¶
IterFields returns the first field or method in struct or interface type t and an Iter value to continue iterating across the rest.
func Nconv ¶
Fmt '%N': Nodes. Flags: 'l' suffix with "(type %T)" where possible
'+h' in debug mode, don't recurse, no multiline output
func Regalloc ¶
allocate register of type t, leave in n. if o != N, o may be reusable register. caller must Regfree(n).
func Regrealloc ¶
func Regrealloc(n *Node)
Regrealloc(n) undoes the effect of Regfree(n), so that a register can be given up but then reclaimed.
func SSAGenFPJump ¶
func SSAGenFPJump(s *SSAGenState, b, next *ssa.Block, jumps *[2][2]FloatingEQNEJump)
func SSARegNum ¶
SSARegNum returns the register (in cmd/internal/obj numbering) to which v has been allocated. Panics if v is not assigned to a register. TODO: Make this panic again once it stops happening routinely.
func Smagic ¶
func Smagic(m *Magic)
magic number for signed division see hacker's delight chapter 10
func Smallintconst ¶
func Tconv ¶
Fmt "%T": types. Flags: 'l' print definition, not name
'h' omit 'func' and receiver from function types, short type names 'u' package name, not prefix (FTypeId mode, sticky)
Types ¶
type AlgKind ¶
type AlgKind int
AlgKind describes the kind of algorithms used for comparing and hashing a Type.
const ( // These values are known by runtime. ANOEQ AlgKind = iota AMEM0 AMEM8 AMEM16 AMEM32 AMEM64 AMEM128 ASTRING AINTER ANILINTER AFLOAT32 AFLOAT64 ACPLX64 ACPLX128 // Type can be compared/hashed as regular memory. AMEM AlgKind = 100 // Type needs special comparison/hashing functions. ASPECIAL AlgKind = -1 )
type Arch ¶
type Arch struct { LinkArch *obj.LinkArch REGSP int REGCTXT int REGCALLX int // BX REGCALLX2 int // AX REGRETURN int // AX REGMIN int REGMAX int REGZERO int // architectural zero register, if available FREGMIN int FREGMAX int MAXWIDTH int64 ReservedRegs []int AddIndex func(*Node, int64, *Node) bool // optional Betypeinit func() Bgen_float func(*Node, bool, int, *obj.Prog) // optional Cgen64 func(*Node, *Node) // only on 32-bit systems Cgenindex func(*Node, *Node, bool) *obj.Prog Cgen_bmul func(Op, *Node, *Node, *Node) bool Cgen_float func(*Node, *Node) // optional Cgen_hmul func(*Node, *Node, *Node) RightShiftWithCarry func(*Node, uint, *Node) // only on systems without RROTC instruction AddSetCarry func(*Node, *Node, *Node) // only on systems when ADD does not update carry flag Cgen_shift func(Op, bool, *Node, *Node, *Node) Clearfat func(*Node) Cmp64 func(*Node, *Node, Op, int, *obj.Prog) // only on 32-bit systems Defframe func(*obj.Prog) Dodiv func(Op, *Node, *Node, *Node) Excise func(*Flow) Expandchecks func(*obj.Prog) Getg func(*Node) Gins func(obj.As, *Node, *Node) *obj.Prog // Ginscmp generates code comparing n1 to n2 and jumping away if op is satisfied. // The returned prog should be Patch'ed with the jump target. // If op is not satisfied, code falls through to the next emitted instruction. // Likely is the branch prediction hint: +1 for likely, -1 for unlikely, 0 for no opinion. // // Ginscmp must be able to handle all kinds of arguments for n1 and n2, // not just simple registers, although it can assume that there are no // function calls needed during the evaluation, and on 32-bit systems // the values are guaranteed not to be 64-bit values, so no in-memory // temporaries are necessary. Ginscmp func(op Op, t *Type, n1, n2 *Node, likely int) *obj.Prog // Ginsboolval inserts instructions to convert the result // of a just-completed comparison to a boolean value. // The first argument is the conditional jump instruction // corresponding to the desired value. // The second argument is the destination. // If not present, Ginsboolval will be emulated with jumps. Ginsboolval func(obj.As, *Node) Ginscon func(obj.As, int64, *Node) Ginsnop func() Gmove func(*Node, *Node) Igenindex func(*Node, *Node, bool) *obj.Prog Peep func(*obj.Prog) Proginfo func(*obj.Prog) // fills in Prog.Info Regtyp func(*obj.Addr) bool Sameaddr func(*obj.Addr, *obj.Addr) bool Smallindir func(*obj.Addr, *obj.Addr) bool Stackaddr func(*obj.Addr) bool Blockcopy func(*Node, *Node, int64, int64, int64) Sudoaddable func(obj.As, *Node, *obj.Addr) bool Sudoclean func() Excludedregs func() uint64 RtoB func(int) uint64 FtoB func(int) uint64 BtoR func(uint64) int BtoF func(uint64) int Optoas func(Op, *Type) obj.As Doregbits func(int) uint64 Regnames func(*int) []string Use387 bool // should 8g use 387 FP instructions instead of sse2. // SSARegToReg maps ssa register numbers to obj register numbers. SSARegToReg []int16 // SSAMarkMoves marks any MOVXconst ops that need to avoid clobbering flags. SSAMarkMoves func(*SSAGenState, *ssa.Block) // SSAGenValue emits Prog(s) for the Value. SSAGenValue func(*SSAGenState, *ssa.Value) // SSAGenBlock emits end-of-block Progs. SSAGenValue should be called // for all values in the block before SSAGenBlock. SSAGenBlock func(s *SSAGenState, b, next *ssa.Block) }
var Thearch Arch
type ArrayType ¶
type ArrayType struct { Elem *Type // element type Bound int64 // number of elements; <0 if unknown yet Haspointers uint8 // 0 unknown, 1 no, 2 yes }
ArrayType contains Type fields specific to array types.
type BasicBlock ¶
type BasicBlock struct {
// contains filtered or unexported fields
}
An ordinary basic block.
Instructions are threaded together in a doubly-linked list. To iterate in program order follow the link pointer from the first node and stop after the last node has been visited
for p = bb.first; ; p = p.link { ... if p == bb.last { break } }
To iterate in reverse program order by following the opt pointer from the last node
for p = bb.last; p != nil; p = p.opt { ... }
type Bits ¶
type Bits struct {
// contains filtered or unexported fields
}
Bits represents a set of Vars, stored as a bit set of var numbers (the index in vars, or equivalently v.id).
type ChanArgsType ¶
type ChanArgsType struct {
T *Type // reference to a chan type whose elements need a width check
}
ChanArgsType contains Type fields specific to TCHANARGS types.
type Class ¶
type Class uint8
The Class of a variable/function describes the "storage class" of a variable or function. During parsing, storage classes are called declaration contexts.
type DDDFieldType ¶
type DDDFieldType struct {
T *Type // reference to a slice type for ... args
}
DDDFieldType contains Type fields specific to TDDDFIELD types.
type Dlist ¶
type Dlist struct {
// contains filtered or unexported fields
}
A Dlist stores a pointer to a TFIELD Type embedded within a TSTRUCT or TINTER Type.
type EType ¶
type EType uint8
EType describes a kind of type.
var Tptr EType // either TPTR32 or TPTR64
func Simsimtype ¶
even simpler simtype; get rid of ptr, bool. assuming that the front end has rejected all the invalid conversions (like ptr -> bool)
type EscStep ¶
type EscStep struct {
// contains filtered or unexported fields
}
An EscStep documents one step in the path from memory that is heap allocated to the (alleged) reason for the heap allocation.
type Field ¶
type Field struct { Nointerface bool Embedded uint8 // embedded field Funarg Funarg Broke bool // broken field definition Isddd bool // field is ... argument Sym *Sym Nname *Node Type *Type // field type // Offset in bytes of this field or method within its enclosing struct // or interface Type. Offset int64 Note string // literal string annotation }
A Field represents a field in a struct or a method in an interface or associated with a named type.
type Fields ¶
type Fields struct {
// contains filtered or unexported fields
}
Fields is a pointer to a slice of *Field. This saves space in Types that do not have fields or methods compared to a simple slice of *Field.
func (*Fields) Index ¶
Index returns the i'th element of Fields. It panics if f does not have at least i+1 elements.
func (*Fields) Iter ¶
Iter returns the first field in fs and an Iter value to continue iterating across its successor fields. Deprecated: New code should use Slice instead.
type FloatingEQNEJump ¶
type Flow ¶
type Flow struct { Prog *obj.Prog // actual instruction P1 *Flow // predecessors of this instruction: p1, P2 *Flow // and then p2 linked though p2link. P2link *Flow S1 *Flow // successors of this instruction (at most two: s1 and s2). S2 *Flow Link *Flow // next instruction in function code Active int32 // usable by client Id int32 // sequence number in flow graph Rpo int32 // reverse post ordering Loop uint16 // x5 for every loop Refset bool // diagnostic generated Data interface{} // for use by client }
type FmtFlag ¶
type FmtFlag int
A FmtFlag value is a set of flags (or 0). They control how the Xconv functions format their values. See the respective function's documentation for details.
type ForwardType ¶
type ForwardType struct { Copyto []*Node // where to copy the eventual value to Embedlineno int32 // first use of this type as an embedded type }
ForwardType contains Type fields specific to forward types.
type Func ¶
type Func struct { Shortname *Node Enter Nodes // for example, allocate and initialize memory for escaping parameters Exit Nodes Cvars Nodes // closure params Dcl []*Node // autodcl for this func/closure Inldcl Nodes // copy of dcl for use in inlining Closgen int Outerfunc *Node // outer function (for closure) FieldTrack map[*Sym]struct{} Ntype *Node // signature Top int // top context (Ecall, Eproc, etc) Closure *Node // OCLOSURE <-> ODCLFUNC FCurfn *Node Nname *Node Inl Nodes // copy of the body for use in inlining InlCost int32 Depth int32 Endlineno int32 WBLineno int32 // line number of first write barrier Pragma Pragma // go:xxx function annotations Dupok bool // duplicate definitions ok Wrapper bool // is method wrapper Needctxt bool // function uses context register (has closure variables) ReflectMethod bool // function calls reflect.Type.Method or MethodByName }
Func holds Node fields used only with function-like nodes.
type FuncArgsType ¶
type FuncArgsType struct {
T *Type // reference to a func type whose elements need a width check
}
// FuncArgsType contains Type fields specific to TFUNCARGS types.
type FuncType ¶
type FuncType struct { Receiver *Type // function receiver Results *Type // function results Params *Type // function params Nname *Node // Argwid is the total width of the function receiver, params, and results. // It gets calculated via a temporary TFUNCARGS type. // Note that TFUNC's Width is Widthptr. Argwid int64 Outnamed bool }
FuncType contains Type fields specific to func types.
type Graph ¶
type InterMethType ¶
type InterMethType struct {
Nname *Node
}
InterMethType contains Type fields specific to interface method psuedo-types.
type InterType ¶
type InterType struct {
// contains filtered or unexported fields
}
InterType contains Type fields specific to interface types.
type Iter ¶
type Iter struct {
// contains filtered or unexported fields
}
Iter provides an abstraction for iterating across struct fields and interface methods.
type Level ¶
type Level struct {
// contains filtered or unexported fields
}
A Level encodes the reference state and context applied to (stack, heap) allocated memory.
value is the overall sum of *(1) and &(-1) operations encountered along a path from a destination (sink, return value) to a source (allocation, parameter).
suffixValue is the maximum-copy-started-suffix-level applied to a sink. For example: sink = x.left.left --> level=2, x is dereferenced twice and does not escape to sink. sink = &Node{x} --> level=-1, x is accessible from sink via one "address of" sink = &Node{&Node{x}} --> level=-2, x is accessible from sink via two "address of" sink = &Node{&Node{x.left}} --> level=-1, but x is NOT accessible from sink because it was indirected and then copied. (The copy operations are sometimes implicit in the source code; in this case, value of x.left was copied into a field of a newly allocated Node)
There's one of these for each Node, and the integer values rarely exceed even what can be stored in 4 bits, never mind 8.
type Liveness ¶
type Liveness struct {
// contains filtered or unexported fields
}
A collection of global state used by liveness analysis.
type Magic ¶
type Magic struct { W int // input for both - width S int // output for both - shift Bad int // output for both - unexpected failure // magic multiplier for signed literal divisors Sd int64 // input - literal divisor Sm int64 // output - multiplier // magic multiplier for unsigned literal divisors Ud uint64 // input - literal divisor Um uint64 // output - multiplier Ua int // output - adder }
argument passing to/from smagic and umagic
type MapType ¶
type MapType struct { Key *Type // Key type Val *Type // Val (elem) type Bucket *Type // internal struct type representing a hash bucket Hmap *Type // internal struct type representing the Hmap (map header object) Hiter *Type // internal struct type representing hash iterator state ConcurrentMap *Type // internal struct type representing a concurrent map (optional) BucketArray *Type // internal struct type representing a concurrent map bucketArray (optional) BucketHdr *Type // internal struct type representing a concurrent map bucketHdr (optional) BucketData *Type // internal struct type representing a concurrnet map bucketData (optional) ConcurrentIterator *Type // internal struct type representing a concurrent map iterator (optional) InterlockedInfo *Type // internal struct type representing a interlocked info (optional) // contains filtered or unexported fields }
MapType contains Type fields specific to maps.
type Mpflt ¶
Mpflt represents a floating-point constant.
func (*Mpflt) AddFloat64 ¶
func (*Mpflt) CmpFloat64 ¶
func (*Mpflt) MulFloat64 ¶
func (*Mpflt) SetFloat64 ¶
type Mpint ¶
type Mpint struct { Val big.Int Ovf bool // set if Val overflowed compiler limit (sticky) Rune bool // set if syntax indicates default type rune }
Mpint represents an integer constant.
func (*Mpint) SetOverflow ¶
func (a *Mpint) SetOverflow()
type Name ¶
type Name struct { Pack *Node // real package for import . names Pkg *Pkg // pkg for OPACK nodes Heapaddr *Node // temp holding heap address of param (could move to Param?) Inlvar *Node // ONAME substitute while inlining (could move to Param?) Defn *Node // initializing assignment Curfn *Node // function for local variables Param *Param // additional fields for ONAME, ODCLFIELD Decldepth int32 // declaration loop depth, increased for every loop or label Vargen int32 // unique name for ONAME within a function. Function outputs are numbered starting at one. Iota int32 // value if this name is iota Funcdepth int32 Method bool // OCALLMETH name Readonly bool Captured bool // is the variable captured by a closure Byval bool // is the variable captured by value or by reference Needzero bool // if it contains pointers, needs to be zeroed on function entry Keepalive bool // mark value live across unknown assembly call }
Name holds Node fields used only by named nodes (ONAME, OPACK, OLABEL, ODCLFIELD, some OLITERAL).
type Node ¶
type Node struct { // Tree structure. // Generic recursive walks should follow these fields. Left *Node Right *Node Ninit Nodes Nbody Nodes List Nodes Rlist Nodes // most nodes Type *Type Orig *Node // original form, for printing, and tracking copies of ONAMEs // func Func *Func // ONAME Name *Name Sym *Sym // various E interface{} // Opt or Val, see methods below // Various. Usually an offset into a struct. For example, ONAME nodes // that refer to local variables use it to identify their stack frame // position. ODOT, ODOTPTR, and OINDREG use it to indicate offset // relative to their base address. ONAME nodes on the left side of an // OKEY within an OSTRUCTLIT use it to store the named field's offset. // OXCASE and OXFALL use it to validate the use of fallthrough. // Possibly still more uses. If you find any, document them. Xoffset int64 Lineno int32 // OREGISTER, OINDREG Reg int16 Esc uint16 // EscXXX Op Op Ullman uint8 // sethi/ullman number Addable bool // addressable Etype EType // op for OASOP, etype for OTYPE, exclam for export, 6g saved reg, ChanDir for OTCHAN Bounded bool // bounds check unnecessary NonNil bool // guaranteed to be non-nil Class Class // PPARAM, PAUTO, PEXTERN, etc Embedded uint8 // ODCLFIELD embedded type Colas bool // OAS resulting from := Diag uint8 // already printed error about this Noescape bool // func arguments do not escape; TODO(rsc): move Noescape to Func struct (see CL 7360) Walkdef uint8 Typecheck uint8 Local bool Dodata uint8 Initorder uint8 Used bool Isddd bool // is the argument variadic Implicit bool Addrtaken bool // address taken, even if not moved to heap Assigned bool // is the variable ever assigned to Likely int8 // likeliness of if statement // contains filtered or unexported fields }
A Node is a single node in the syntax tree. Actually the syntax tree is a syntax DAG, because there is only one node with Op=ONAME for a given instance of a variable x. The same is true for Op=OTYPE and Op=OLITERAL.
var Curfn *Node
var Deferproc *Node
var Deferreturn *Node
var Newproc *Node
var Panicindex *Node
func AutoVar ¶
AutoVar returns a *Node and int64 representing the auto variable and offset within it where v should be spilled.
func NodSym ¶
NodSym makes a Node with Op op and with the Left field set to left and the Sym field set to sym. This is for ODOT and friends.
func Nodintconst ¶
func (*Node) IntLiteral ¶
IntLiteral returns the Node's literal value as an integer.
func (*Node) NotLiveAtEnd ¶
func (*Node) SetHasBreak ¶
func (*Node) SetNotLiveAtEnd ¶
func (*Node) SetOpt ¶
func (n *Node) SetOpt(x interface{})
SetOpt sets the optimizer data for the node, which must not have been used with SetVal. SetOpt(nil) is ignored for Vals to simplify call sites that are clearing Opts.
func (*Node) SetSliceBounds ¶
SetSliceBounds sets n's slice bounds, where n is a slice expression. n must be a slice expression. If max is non-nil, n must be a full slice expression.
func (*Node) SliceBounds ¶
SliceBounds returns n's slice bounds: low, high, and max in expr[low:high:max]. n must be a slice expression. max is nil if n is a simple slice expression.
type NodeEscState ¶
type NodeEscState struct { Curfn *Node Escflowsrc []EscStep // flow(this, src) Escretval Nodes // on OCALLxxx, list of dummy return values Escloopdepth int32 // -1: global, 0: return variables, 1:function top level, increased inside function for every loop or label to mark scopes Esclevel Level Walkgen uint32 Maxextraloopdepth int32 }
type Nodes ¶
type Nodes struct {
// contains filtered or unexported fields
}
Nodes is a pointer to a slice of *Node. For fields that are not used in most nodes, this is used instead of a slice to save space.
func (Nodes) Addr ¶
Addr returns the address of the i'th element of Nodes. It panics if n does not have at least i+1 elements.
func (*Nodes) Append ¶
Append appends entries to Nodes. If a slice is passed in, this will take ownership of it.
func (*Nodes) AppendNodes ¶
AppendNodes appends the contents of *n2 to n, then clears n2.
func (Nodes) First ¶
First returns the first element of Nodes (same as n.Index(0)). It panics if n has no elements.
func (Nodes) Index ¶
Index returns the i'th element of Nodes. It panics if n does not have at least i+1 elements.
func (Nodes) Second ¶
Second returns the second element of Nodes (same as n.Index(1)). It panics if n has fewer than two elements.
func (Nodes) SetIndex ¶
SetIndex sets the i'th element of Nodes to node. It panics if n does not have at least i+1 elements.
type Op ¶
type Op uint8
type OptStats ¶
type OptStats struct { Ncvtreg int32 Nspill int32 Nreload int32 Ndelmov int32 Nvar int32 Naddr int32 }
var Ostats OptStats
type Order ¶
type Order struct {
// contains filtered or unexported fields
}
Order holds state during the ordering process.
type Param ¶
type Param struct { Ntype *Node // ONAME PAUTOHEAP Stackcopy *Node // the PPARAM/PPARAMOUT on-stack slot (moved func params only) // ONAME PPARAM Field *Field // TFIELD in arg struct // ONAME closure linkage // Consider: // // func f() { // x := 1 // x1 // func() { // use(x) // x2 // func() { // use(x) // x3 // --- parser is here --- // }() // }() // } // // There is an original declaration of x and then a chain of mentions of x // leading into the current function. Each time x is mentioned in a new closure, // we create a variable representing x for use in that specific closure, // since the way you get to x is different in each closure. // // Let's number the specific variables as shown in the code: // x1 is the original x, x2 is when mentioned in the closure, // and x3 is when mentioned in the closure in the closure. // // We keep these linked (assume N > 1): // // - x1.Defn = original declaration statement for x (like most variables) // - x1.Innermost = current innermost closure x (in this case x3), or nil for none // - x1.isClosureVar() = false // // - xN.Defn = x1, N > 1 // - xN.isClosureVar() = true, N > 1 // - x2.Outer = nil // - xN.Outer = x(N-1), N > 2 // // // When we look up x in the symbol table, we always get x1. // Then we can use x1.Innermost (if not nil) to get the x // for the innermost known closure function, // but the first reference in a closure will find either no x1.Innermost // or an x1.Innermost with .Funcdepth < Funcdepth. // In that case, a new xN must be created, linked in with: // // xN.Defn = x1 // xN.Outer = x1.Innermost // x1.Innermost = xN // // When we finish the function, we'll process its closure variables // and find xN and pop it off the list using: // // x1 := xN.Defn // x1.Innermost = xN.Outer // // We leave xN.Innermost set so that we can still get to the original // variable quickly. Not shown here, but once we're // done parsing a function and no longer need xN.Outer for the // lexical x reference links as described above, closurebody // recomputes xN.Outer as the semantic x reference link tree, // even filling in x in intermediate closures that might not // have mentioned it along the way to inner closures that did. // See closurebody for details. // // During the eventual compilation, then, for closure variables we have: // // xN.Defn = original variable // xN.Outer = variable captured in next outward scope // to make closure where xN appears // // Because of the sharding of pieces of the node, x.Defn means x.Name.Defn // and x.Innermost/Outer means x.Name.Param.Innermost/Outer. Innermost *Node Outer *Node }
type Pkg ¶
type Pkg struct { Name string // package name, e.g. "sys" Path string // string literal used in import statement, e.g. "runtime/internal/sys" Pathsym *obj.LSym Prefix string // escaped path for use in symbol table Imported bool // export data of this package was parsed Exported bool // import line written in export data Direct bool // imported directly Safe bool // whether the package is marked as safe Syms map[string]*Sym }
var Runtimepkg *Pkg // package runtime
func (*Pkg) LookupBytes ¶
type Pragma ¶
type Pragma uint16
const ( Nointerface Pragma = 1 << iota Noescape // func parameters don't escape Norace // func must not have race detector annotations Nosplit // func should not execute on separate stack Noinline // func should not be inlined Systemstack // func must run on system stack Nowritebarrier // emit compiler error instead of write barrier Nowritebarrierrec // error on write barrier in this or recursive callees CgoUnsafeArgs // treat a pointer to one arg as a pointer to them all )
type PtrType ¶
type PtrType struct {
Elem *Type // element type
}
PtrType contains Type fields specific to pointer types.
type Reg ¶
type Reg struct {
// contains filtered or unexported fields
}
A Reg is a wrapper around a single Prog (one instruction) that holds register optimization information while the optimizer runs. r->prog is the instruction.
type Rgn ¶
type Rgn struct {
// contains filtered or unexported fields
}
A Rgn represents a single regopt variable over a region of code where a register could potentially be dedicated to that variable. The code encompassed by a Rgn is defined by the flow graph, starting at enter, flood-filling forward while varno is refahead and backward while varno is refbehind, and following branches. A single variable may be represented by multiple disjoint Rgns and each Rgn may choose a different register for that variable. Registers are allocated to regions greedily in order of descending cost.
type SSAGenState ¶
type SSAGenState struct { // Branches remembers all the branch instructions we've seen // and where they would like to go. Branches []Branch // contains filtered or unexported fields }
SSAGenState contains state needed during Prog generation.
func (*SSAGenState) SetLineno ¶
func (s *SSAGenState) SetLineno(l int32)
SetLineno sets the current source line number.
type SliceType ¶
type SliceType struct {
Elem *Type // element type
}
SliceType contains Type fields specific to slice types.
type StructType ¶
type StructType struct { // Maps have three associated internal structs (see struct MapType). // Map links such structs back to their map type. Map *Type Funarg Funarg // type of function arguments for arg struct Haspointers uint8 // 0 unknown, 1 no, 2 yes // contains filtered or unexported fields }
StructType contains Type fields specific to struct types.
type Sym ¶
type Sym struct { Flags SymFlags Link *Sym Importdef *Pkg // where imported definition was found Linkname string // link name // saved and restored by dcopy Pkg *Pkg Name string // variable name Def *Node // definition: ONAME OTYPE OPACK or OLITERAL Block int32 // blocknumber to catch redeclaration Lastlineno int32 // last declaration for diagnostic Label *Label // corresponding label (ephemeral) Origpkg *Pkg // original package for . import Lsym *obj.LSym Fsym *Sym // funcsym }
Sym represents an object name. Most commonly, this is a Go identifier naming an object declared within a package, but Syms are also used to name internal synthesized objects.
As a special exception, field and method names that are exported use the Sym associated with localpkg instead of the package that declared them. This allows using Sym pointer equality to test for Go identifier uniqueness when handling selector expressions.
func LookupBytes ¶
type Symlink ¶
type Symlink struct {
// contains filtered or unexported fields
}
code to help generate trampoline functions for methods on embedded subtypes. these are approx the same as the corresponding adddot routines except that they expect to be called with unique tasks and they return the actual methods.
type Type ¶
type Type struct { // Extra contains extra etype-specific fields. // As an optimization, those etype-specific structs which contain exactly // one pointer-shaped field are stored as values rather than pointers when possible. // // TMAP: *MapType // TFORW: *ForwardType // TFUNC: *FuncType // TINTERMETHOD: InterMethType // TSTRUCT: *StructType // TINTER: *InterType // TDDDFIELD: DDDFieldType // TFUNCARGS: FuncArgsType // TCHANARGS: ChanArgsType // TCHAN: *ChanType // TPTR32, TPTR64: PtrType // TARRAY: *ArrayType // TSLICE: SliceType Extra interface{} // Width is the width of this Type in bytes. Width int64 Nod *Node // canonical OTYPE node Orig *Type // original type (type literal or predefined type) Sym *Sym // symbol containing name, for named types Vargen int32 // unique name for OTYPE/ONAME Lineno int32 // line at which this type was declared, implicitly or explicitly Etype EType // kind of type Noalg bool // suppress hash and eq algorithm generation Trecur uint8 // to detect loops Printed bool // prevent duplicate export printing Local bool // created in this file Deferwidth bool Broke bool // broken type definition. Align uint8 // the required alignment of this type, in bytes // contains filtered or unexported fields }
A Type represents a Go type.
func (*Type) AllMethods ¶
func (*Type) ArgWidth ¶
ArgWidth returns the total aligned argument size for a function. It includes the receiver, parameters, and results.
func (*Type) ChanDir ¶
ChanDir returns the direction of a channel type t. The direction will be one of Crecv, Csend, or Cboth.
func (*Type) Compare ¶
Compare compares types for purposes of the SSA back end, returning an ssa.Cmp (one of CMPlt, CMPeq, CMPgt). The answers are correct for an optimizer or code generator, but not necessarily typechecking. The order chosen is arbitrary, only consistency and division into equivalence classes (Types that compare CMPeq) matters.
func (*Type) Elem ¶
Elem returns the type of elements of t. Usable with pointers, channels, arrays, and slices.
func (*Type) FieldSlice ¶
FieldSlice returns a slice of containing all fields/methods of struct/interface type t.
func (*Type) ForwardType ¶
func (t *Type) ForwardType() *ForwardType
ForwardType returns t's extra forward-type-specific fields.
func (*Type) IncomparableField ¶
IncomparableField returns an incomparable Field of struct Type t, if any.
func (*Type) IsComparable ¶
IsComparable reports whether t is a comparable type.
func (*Type) IsEmptyInterface ¶
IsEmptyInterface reports whether t is an empty interface type.
func (*Type) IsFuncArgStruct ¶
IsFuncArgStruct reports whether t is a struct representing function parameters.
func (*Type) IsInterface ¶
func (*Type) IsPtr ¶
IsPtr reports whether t is a regular Go pointer type. This does not include unsafe.Pointer.
func (*Type) IsPtrShaped ¶
IsPtrShaped reports whether t is represented by a single machine pointer. In addition to regular Go pointer types, this includes map, channel, and function types and unsafe.Pointer. It does not include array or struct types that consist of a single pointer shaped type. TODO(mdempsky): Should it? See golang.org/issue/15028.
func (*Type) IsRegularMemory ¶
IsRegularMemory reports whether t can be compared/hashed as regular memory.
func (*Type) IsUnsafePtr ¶
IsUnsafePtr reports whether t is an unsafe pointer.
func (*Type) SetNumElem ¶
SetNumElem sets the number of elements in an array type. The only allowed use is on array types created with typDDDArray. For other uses, create a new array with typArray instead.
func (*Type) SimpleString ¶
func (*Type) StructType ¶
func (t *Type) StructType() *StructType
StructType returns t's extra struct-specific fields.
type Val ¶
type Val struct { // U contains one of: // bool bool when n.ValCtype() == CTBOOL // *Mpint int when n.ValCtype() == CTINT, rune when n.ValCtype() == CTRUNE // *Mpflt float when n.ValCtype() == CTFLT // *Mpcplx pair of floats when n.ValCtype() == CTCPLX // string string when n.ValCtype() == CTSTR // *Nilval when n.ValCtype() == CTNIL U interface{} }
Source Files ¶
- alg.go
- align.go
- bexport.go
- bimport.go
- builtin.go
- bv.go
- cgen.go
- closure.go
- const.go
- cplx.go
- dcl.go
- esc.go
- export.go
- fmt.go
- gen.go
- go.go
- gsubr.go
- init.go
- inl.go
- lex.go
- magic.go
- main.go
- mpfloat.go
- mpint.go
- obj.go
- opnames.go
- order.go
- parser.go
- pgen.go
- plive.go
- popt.go
- racewalk.go
- range.go
- reflect.go
- reg.go
- select.go
- sinit.go
- sparselocatephifunctions.go
- ssa.go
- subr.go
- swt.go
- syntax.go
- type.go
- typecheck.go
- universe.go
- unsafe.go
- util.go
- walk.go