Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Batch ¶
type Batch interface { GetID() uint64 Len() uint Append(data.LoadedPoint) }
Batch is an aggregate of points for a particular data system. It needs to have a way to measure it's size to make sure it does not get too large and it needs a way to append a point
type BatchFactory ¶
type BatchFactory interface { // New returns a new Batch to add Points to New() Batch }
BatchFactory returns a new empty batch for storing points.
type Benchmark ¶
type Benchmark interface { // GetDataSource returns the DataSource to use for this Benchmark GetDataSource() DataSource // GetBatchFactory returns the BatchFactory to use for this Benchmark GetBatchFactory() BatchFactory // GetPointIndexer returns the PointIndexer to use for this Benchmark GetPointIndexer(maxPartitions uint) PointIndexer // GetProcessor returns the Processor to use for this Benchmark GetProcessor() Processor // GetDBCreator returns the DBCreator to use for this Benchmark GetDBCreator() DBCreator }
Benchmark is an interface that represents the skeleton of a program needed to run an insert or load benchmark.
type ConstantIndexer ¶
type ConstantIndexer struct{}
ConstantIndexer always puts the item on a single channel. This is the typical use case where all the workers share the same channel
func (*ConstantIndexer) GetIndex ¶
func (i *ConstantIndexer) GetIndex(_ data.LoadedPoint) uint
GetIndex returns a constant index (0) regardless of Point
type DBCreator ¶
type DBCreator interface { // Init should set up any connection or other setup for talking to the DB, but should NOT create any databases Init() // DBExists checks if a database with the given name currently exists. DBExists(dbName string) bool // CreateDB creates a database with the given name. CreateDB(dbName string) error // RemoveOldDB removes an existing database with the given name. RemoveOldDB(dbName string) error }
DBCreator is an interface for a benchmark to do the initial setup of a database in preparation for running a benchmark against it.
type DBCreatorCloser ¶
type DBCreatorCloser interface { DBCreator // Close cleans up any database connections Close() }
DBCreatorCloser is a DBCreator that also needs a Close method to cleanup any connections after the benchmark is finished.
type DBCreatorPost ¶
type DBCreatorPost interface { DBCreator // PostCreateDB does further initialization after the database is created PostCreateDB(dbName string) error }
DBCreatorPost is a DBCreator that also needs to do some initialization after the database is created (e.g., only one client should actually create the DB, so non-creator clients should still set themselves up for writing)
type DataSource ¶
type DataSource interface { NextItem() data.LoadedPoint Headers() *common.GeneratedDataHeaders }
type ImplementedTarget ¶
type ImplementedTarget interface { Benchmark(targetDB string, dataSourceConfig *source.DataSourceConfig, v *viper.Viper) (Benchmark, error) Serializer() serialize.PointSerializer // TargetSpecificFlags adds to the supplied flagSet a number of target-specific // flags that will be enabled only when executing a command for this specific // target database. // flagPrefix is a string that should be concatenated with the names of all flags defined here // it is needed to prevent namespace collisions and the ability to override properties // defined in the yaml config TargetSpecificFlags(flagPrefix string, flagSet *pflag.FlagSet) TargetName() string }
type PointIndexer ¶
type PointIndexer interface { // GetIndex returns a partition for the given Point GetIndex(data.LoadedPoint) uint }
PointIndexer determines the index of the Batch (and subsequently the channel) that a particular point belongs to
type Processor ¶
type Processor interface { // Init does per-worker setup needed before receiving data Init(workerNum int, doLoad, hashWorkers bool) // ProcessBatch handles a single batch of data ProcessBatch(b Batch, doLoad bool) (float64, uint64, uint64) }
Processor is a type that processes the work for a loading worker
type ProcessorCloser ¶
type ProcessorCloser interface { Processor // Close cleans up after a Processor Close(doLoad bool) }
ProcessorCloser is a Processor that also needs to close or cleanup afterwards