Documentation ¶
Index ¶
Constants ¶
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const ( FLASH_PAD = midi.LPD8_PAD1 TWINKLE_PAD = midi.LPD8_PAD2 RIPPLE_PAD = midi.LPD8_PAD3 // todo SLOWMO_PAD = midi.LPD8_PAD4 BLINK_CIRCLE_PAD = midi.LPD8_PAD5 BLINK_ARCH_PAD = midi.LPD8_PAD6 BLINK_BACK_PAD = midi.LPD8_PAD7 FADE_TO_BLACK_PAD = midi.LPD8_PAD8 )
midi pads
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const ( GAIN_KNOB = midi.LPD8_KNOB1 // effect EYELID_KNOB = midi.LPD8_KNOB2 // effect SPEED_KNOB = midi.LPD8_KNOB3 // pattern (diamond, fire, raver-plaid, shield, sunset) SWITCH_KNOB = midi.LPD8_KNOB4 // midi-switcher MORPH_KNOB = midi.LPD8_KNOB5 // pattern (diamond, white) HUE_KNOB = midi.LPD8_KNOB6 // pattern (diamond, fire, white) DESAT_KNOB = midi.LPD8_KNOB7 // effect )
midi knobs
Variables ¶
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var DEFAULT_KNOB_VALUES map[byte]byte
knob starting values before they have been moved
(because the midi hardware only sends us values when the knobs move)
Functions ¶
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Types ¶
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