Documentation ¶
Overview ¶
A game for Ebitengine game jam 2024
Copyright (C) 2024 Loïg Jezequel ¶
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
A game for Ebitengine game jam 2024 ¶
Copyright (C) 2024 Loïg Jezequel ¶
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
Index ¶
Constants ¶
const ( SoundRotationID int = iota SoundLeftRightID SoundTouchGroundID SoundLinesVanishingID SoundLinesFallingID SoundMenuMoveID SoundMenuConfirmID SoundCoinID SoundBuyID SoundDeathID SoundMenuNoID SoundRocketID NumSounds )
Variables ¶
var ImageBack *ebiten.Image
var ImageBigdigits *ebiten.Image
var ImageCoin *ebiten.Image
var ImageContinue *ebiten.Image
var ImageControls *ebiten.Image
var ImageCredits *ebiten.Image
var ImageDanger *ebiten.Image
var ImageDigits *ebiten.Image
var ImageFog *ebiten.Image
var ImageFullHeart *ebiten.Image
var ImageHeart *ebiten.Image
var ImageHold *ebiten.Image
var ImageImprovements *ebiten.Image
var ImageImprovementsArrow *ebiten.Image
var ImageLevel *ebiten.Image
var ImageLevelComplete *ebiten.Image
var ImageMalus *ebiten.Image
var ImageMax *ebiten.Image
var ImageMoneyBack *ebiten.Image
var ImageRocket *ebiten.Image
var ImageShopBack *ebiten.Image
var ImageShopTitle *ebiten.Image
var ImageSquares *ebiten.Image
var ImageTextMalus *ebiten.Image
var ImageTextShop *ebiten.Image
var ImageTitle1 *ebiten.Image
var ImageTitle2 *ebiten.Image
var ImageWin *ebiten.Image
var ImageYouLose *ebiten.Image
Functions ¶
Types ¶
type SoundManager ¶
func (*SoundManager) UpdateMusic ¶
func (s *SoundManager) UpdateMusic(volume float64)
loop the music