Documentation
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Overview ¶
Package linker provides Dependency Injection and Inversion of Control functionality. The core component is Injector, which allows to register Components. Component is an object, which can have any type, which requires some initialization, or can be used for initializing other components. Every component is registered in the Injector by the component name or anonymously (empty name). Same object can be registered by different names. This could be useful if the object implements different interfaces that can be used by different components.
The package contains several interfaces: PostConstructor, Initializer and Shutdowner, which could be implemented by components with a purpose to be called by Injector on different initialization/de-initialization phases.
Init() function of Injector allows to initialize registered components. The initialization process supposes that components with 'pointer to struct' type or interfaces, which contains a 'pointer to struct' will be initialized. The initialization supposes to inject (assign) the struct fields values using other registered components. Injector matches them by name or by type. Injector uses fail-fast strategy so any error is considered like misconfiguraion and a panic happens.
When all components are initialized, the components, which implement PostConstructor interface will be notified via PostConsturct() function call. The order of PostConstruct() calls is not defined.
After the construction phase, injector builds dependencies graph with a purpose to detect dependency loops and to establish components initialization order. If a dependency loop is found, Injector will panic. Components, which implement Initializer interface, will be notified in specific order by Init(ctx) function call. Less dependant components will be initialized before the components that have dependency on the first ones.
Injector is supposed to be called from one go-routine and doesn't support calls from multiple go-routines.
Initialization process could take significant time, so context is provided. If the context is cancelled or closed it will be detected either by appropriate component or by the Injector what will cause of de-intializing already initialized components using Shutdown() function call (if provided) in reverse of the initialization order. Panic will happen then.
Index ¶
Constants ¶
const (
// DefaultTagName contains the tag name, used by the Injector by default
DefaultTagName = "inject"
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Component ¶
type Component struct { // Name contains the component name Name string // Value contains the component which is registered in the Injector Value interface{} }
Component struct wraps a component, which is placed into Value field. The struct is used for registering components in Injector.
type Initializer ¶
type Initializer interface { // Init will be called by Injector in a specific order after all components // are constructed. The order of calling the Init() functions is defined // by the dependency injection graph. Init() function of a component will // be called after initializing all dependencies of the component. // // If the initialization of the component is failed a non-nil result // must be returned. This case Injector will shutdown // all previously initialized components and fail the initialization phase // returning an error in its Init() calle. // // if the Init() is ever called, it always happens before Shutdown(). Init(ctx context.Context) error }
Initializer interface provides a component initialization functionality. A component can implement the interface to provide Init() function where the component can acquire resources and perform some initialization.
type Injector ¶
type Injector struct {
// contains filtered or unexported fields
}
Injector struct keeps the list of a program components and controls their life-cycle. Injector's life-cycle consists of the following phases, which are executed sequentually:
1. Registration phase. Components are added to the injector, or registered there via Register() function.
2. Construct phase. In the phase, the Injector walks over fields of every registered component and it adds appropriate dependency found in between other components. The phase is started by Init() call.
3. Initialization phase. On the phase the Injector builds components dependencies graph and initialize each component in an order. Dependant components must be initialize after their dependencies. This phase is done in context of Init() call.
4. Shutdown phase. On the phase components are de-initialied or being shutdowned. Components are shutdowned in a reverse of their initialization order. The phase is performed by Shutdown() call
Injector doesn't allow to have cycles in the component dependency graph. A dependency cycle is a situation when component A has dependency from a component B, which has directly, or indirectly (through another direct dependency) a dependency from the component A.
The implementation is not concurrent and must be used within one go-routine or be synchronized properly. Normal flow is as the following:
Register() Init() Shutdown()
The Injector uses fail-fast strategy and it panics if any error happens. Shutdown must not be called if Init() was panicing or not called at all.
func (*Injector) Init ¶
Init initializes components. It does the following things in a row: 1. Inject all dependencies 2. it calls PostConsturct() functions for PostConstructors 3. it builds an initialization order and calls Init() for Initializors
If any error happens, it panics. If an error happens on initialization phase, it's shutting down already initialized components, then panics. If the method is over with no panic, Shutdown() must be called to free all resources properly
func (*Injector) Register ¶
Register called to register programming components. It must be called before Init().
type Logger ¶
type Logger interface { // Info prints an information message into the log Info(args ...interface{}) // Debug prints a debug message into the log Debug(args ...interface{}) }
Logger interface is used by Injector to print its logs
type PostConstructor ¶
type PostConstructor interface { // PostConstruct is called by Injector in the end of construct phase. // If a component implements the interface, the PostConstruct() will be // called immediately after all dependencies are resolved and injected. // PostConstruct is always called before Init() (see Initializer) and // Shutdown() (see Shutdowner) if they are implemented // // PostConstruct is supposed to be quick and should not block the calling // go-routine. If some initialization or blocking could happen, it must // be done in Init() method PostConstruct() }
PostConstructor interface. Components can implement it to provide a post- construct action (see PostConstruct).
type Shutdowner ¶
type Shutdowner interface { // Shutdown allows to shutdown a component. Injector calls the function // on shutdown phase. It never calls Shutdown() for the components, that // were not initialized successfully (Init() was not called, or it returned // an error) Shutdown() }
Shutdowner interface allows to provide Shutdown() function which will be called by Injector to shutdown the component properly. A component can implement the interface to release all resources, acquired on initialization phase.