Documentation ¶
Index ¶
- Constants
- func Clampf(val, min, max float64) float64
- func GetFixedLengthDuration(d, maxDuration time.Duration) (result string)
- func GetFixedLengthFloatFormat(maxValue float64, precision uint) (formatStr string)
- func GetFixedLengthIntFormat(maxValue int64) (formatStr string)
- type ProgressBar
- type ProgressBarOption
- func WithConstLeft(left string) ProgressBarOption
- func WithConstProgress(progress float64, right ...string) ProgressBarOption
- func WithHijack(hijack func() string) ProgressBarOption
- func WithLeft(left func() string) ProgressBarOption
- func WithLogger(logger *logrus.Entry) ProgressBarOption
- func WithProgress(progress func() (float64, []string)) ProgressBarOption
- func WithStatus(status Status) ProgressBarOption
- type ProgressBarRender
- type Status
Constants ¶
const (
// DefaultWidth of the progress bar
DefaultWidth = 40
)
Variables ¶
This section is empty.
Functions ¶
func Clampf ¶
Clampf returns the given value, "clamped" to the range [min, max]. This is copied from lib/util.go to avoid circular imports.
func GetFixedLengthDuration ¶
GetFixedLengthDuration takes a *positive* duration and its max value and returns a string with a fixed width so we can prevent UI elements jumping around. The format is "___d__h__m__s.s", but leading values can be omitted based on the maxDuration value, the results can be: "___h__m__s.s".
This is code was inspired by the Go stdlib's time.Duration.String() code. TODO: more flexibility - negative values or variable precision?
func GetFixedLengthFloatFormat ¶
GetFixedLengthFloatFormat returns "%0__.__f" format argument for fmt functions that will produce a base-10 right-aligned zero-padded string representation of the supplied float value, with the specified decimal precision. The number of characters (i.e. the actual number + maybe dot and precision + how many zeros it will be padded on the left with) in the returned string corresponds to the number of digits in the supplied maxValue and the desired precision.
func GetFixedLengthIntFormat ¶
GetFixedLengthIntFormat returns "%0__d" format argument for fmt functions that will produce a base-10 right-aligned zero-padded string representation of the supplied integer value. The number of characters (i.e. the actual number + how many zeros it will be padded on the left with) in the returned string corresponds to the number of digits in the supplied maxValue.
Types ¶
type ProgressBar ¶
type ProgressBar struct {
// contains filtered or unexported fields
}
ProgressBar is a simple thread-safe progressbar implementation with callbacks.
func New ¶
func New(options ...ProgressBarOption) *ProgressBar
New creates and initializes a new ProgressBar struct, calling all of the supplied options
func (*ProgressBar) Left ¶
func (pb *ProgressBar) Left() string
Left returns the left part of the progressbar in a thread-safe way.
func (*ProgressBar) Modify ¶
func (pb *ProgressBar) Modify(options ...ProgressBarOption)
Modify changes the progressbar options in a thread-safe way.
func (*ProgressBar) Render ¶
func (pb *ProgressBar) Render(maxLeft, widthDelta int) ProgressBarRender
Render locks the progressbar struct for reading and calls all of its methods to return the final output. A struct is returned over a plain string to allow dynamic padding and positioning of elements depending on other elements on the screen.
- maxLeft defines the maximum character length of the left-side text. Characters exceeding this length will be replaced with a single ellipsis. Passing <=0 disables this.
- widthDelta changes the progress bar width the specified amount of characters. E.g. passing -2 would shorten the width by 2 chars. If the resulting width is lower than minWidth, progress will be rendered as a percentage instead of a filling bar.
type ProgressBarOption ¶
type ProgressBarOption func(*ProgressBar)
ProgressBarOption is used for helper functions that modify the progressbar parameters, either in the constructor or via the Modify() method.
func WithConstLeft ¶
func WithConstLeft(left string) ProgressBarOption
WithConstLeft sets the left progressbar value to the supplied const.
func WithConstProgress ¶
func WithConstProgress(progress float64, right ...string) ProgressBarOption
WithConstProgress sets the progress and right values to the supplied consts.
func WithHijack ¶
func WithHijack(hijack func() string) ProgressBarOption
WithHijack replaces the progressbar Render function with the argument.
func WithLeft ¶
func WithLeft(left func() string) ProgressBarOption
WithLeft modifies the function that returns the left progressbar value.
func WithLogger ¶
func WithLogger(logger *logrus.Entry) ProgressBarOption
WithLogger modifies the logger instance
func WithProgress ¶
func WithProgress(progress func() (float64, []string)) ProgressBarOption
WithProgress modifies the progress calculation function.
func WithStatus ¶
func WithStatus(status Status) ProgressBarOption
WithStatus modifies the progressbar status
type ProgressBarRender ¶
type ProgressBarRender struct { Right []string Left, Hijack string Color bool // contains filtered or unexported fields }
ProgressBarRender stores the different rendered parts of the progress bar UI to allow dynamic positioning and padding of elements in the terminal output (e.g. for responsive progress bars).
func (*ProgressBarRender) Progress ¶
func (pbr *ProgressBarRender) Progress() string
Progress returns an assembled and optionally colorized progress string
func (*ProgressBarRender) Status ¶
func (pbr *ProgressBarRender) Status() string
Status returns an optionally colorized status string
func (ProgressBarRender) String ¶
func (pbr ProgressBarRender) String() string