env

package
v0.0.0-...-4f4ac90 Latest Latest
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Published: Nov 23, 2022 License: MIT Imports: 7 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Get

func Get(names ...string) (map[string]string, error)

Get environment variables.

func GetOrDefaultBool

func GetOrDefaultBool(envVar string, defaultValue bool) bool

GetOrDefaultBool returns the given environment variable value as a boolean. Returns the default if the envvar cannot be coopered to a boolean, or is not found.

func GetOrDefaultInt

func GetOrDefaultInt(envVar string, defaultValue int) int

GetOrDefaultInt returns the given environment variable value as an integer. Returns the default if the envvar cannot be coopered to an int, or is not found.

func GetOrDefaultSecond

func GetOrDefaultSecond(envVar string, defaultValue time.Duration) time.Duration

GetOrDefaultSecond returns the given environment variable value as an time.Duration (second). Returns the default if the envvar cannot be coopered to an int, or is not found.

func GetOrDefaultString

func GetOrDefaultString(envVar, defaultValue string) string

GetOrDefaultString returns the given environment variable value as a string. Returns the default if the envvar cannot be find.

func GetOrFile

func GetOrFile(envVar string) string

GetOrFile Attempts to resolve 'key' as an environment variable. Failing that, it will check to see if '<key>_FILE' exists. If so, it will attempt to read from the referenced file to populate a value.

func GetWithFallback

func GetWithFallback(groups ...[]string) (map[string]string, error)

GetWithFallback Get environment variable values. The first name in each group is use as key in the result map.

case 1:

// LEGO_ONE="ONE"
// LEGO_TWO="TWO"
env.GetWithFallback([]string{"LEGO_ONE", "LEGO_TWO"})
// => "LEGO_ONE" = "ONE"

case 2:

// LEGO_ONE=""
// LEGO_TWO="TWO"
env.GetWithFallback([]string{"LEGO_ONE", "LEGO_TWO"})
// => "LEGO_ONE" = "TWO"

case 3:

// LEGO_ONE=""
// LEGO_TWO=""
env.GetWithFallback([]string{"LEGO_ONE", "LEGO_TWO"})
// => error

Types

This section is empty.

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