Documentation
¶
Overview ¶
Code generated by go-bindata. (@generated) DO NOT EDIT. sources: example_project/.air.toml example_project/.drone.yml example_project/.env example_project/.env.development example_project/.env.production example_project/.gitignore example_project/.realize.yaml example_project/.vscode/settings.json example_project/README.md example_project/api.http example_project/babel.config.js example_project/config.yaml example_project/example_project.go example_project/go.mod example_project/go.sum example_project/gosrc/app/app.go example_project/gosrc/controllers/JSON.go example_project/gosrc/controllers/captcha.go example_project/gosrc/controllers/jwt.go example_project/gosrc/controllers/meta.go example_project/gosrc/controllers/middleware.go example_project/gosrc/controllers/var.go example_project/gosrc/dao/dao.go example_project/gosrc/errcode/code.go example_project/gosrc/errcode/var.go example_project/gosrc/log/log.go example_project/gosrc/models/models.go example_project/gosrc/scope/scope.go example_project/gosrc/service/service.go example_project/gosrc/validator/validator.go example_project/http-client.env.json example_project/makefile example_project/package.json example_project/public/favicon.ico example_project/public/index.html example_project/src/App.vue example_project/src/api/captcha.js example_project/src/api/http.js example_project/src/api/login.js example_project/src/api/meta.js example_project/src/components/mycomponents.js example_project/src/layout/AppHeader.vue example_project/src/layout/AppMain.vue example_project/src/layout/AppSidebar.vue example_project/src/layout/Layout.vue example_project/src/main.js example_project/src/router/index.js example_project/src/store/index.js example_project/src/utils/cookie.js example_project/src/utils/utils.js example_project/src/views/Login.vue example_project/vue.config.js
Index ¶
- func AirToml() (*asset, error)
- func AirTomlBytes() ([]byte, error)
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func DroneYml() (*asset, error)
- func DroneYmlBytes() ([]byte, error)
- func Env() (*asset, error)
- func EnvBytes() ([]byte, error)
- func EnvDevelopment() (*asset, error)
- func EnvDevelopmentBytes() ([]byte, error)
- func EnvProduction() (*asset, error)
- func EnvProductionBytes() ([]byte, error)
- func Gitignore() (*asset, error)
- func GitignoreBytes() ([]byte, error)
- func MustAsset(name string) []byte
- func RandPort() string
- func RealizeYaml() (*asset, error)
- func RealizeYamlBytes() ([]byte, error)
- func Restore(tpldata interface{}) error
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- func VscodeSettingsJson() (*asset, error)
- func VscodeSettingsJsonBytes() ([]byte, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AirTomlBytes ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func DroneYmlBytes ¶
func EnvDevelopment ¶
func EnvDevelopment() (*asset, error)
func EnvDevelopmentBytes ¶
func EnvProduction ¶
func EnvProduction() (*asset, error)
func EnvProductionBytes ¶
func GitignoreBytes ¶
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RealizeYaml ¶
func RealizeYaml() (*asset, error)
func RealizeYamlBytes ¶
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
func VscodeSettingsJson ¶
func VscodeSettingsJson() (*asset, error)
func VscodeSettingsJsonBytes ¶
Types ¶
This section is empty.