routing

package
v0.13.7 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Nov 1, 2021 License: Apache-2.0 Imports: 19 Imported by: 11

Documentation

Index

Constants

View Source
const (
	// hash of node_id => Node proto
	NodesKey = "nodes"

	// hash of room_name => node_id
	NodeRoomKey = "room_node_map"
)

Variables

View Source
var (
	ErrNotFound             = errors.New("could not find object")
	ErrIPNotSet             = errors.New("ip address is required and not set")
	ErrHandlerNotDefined    = errors.New("handler not defined")
	ErrIncorrectRTCNode     = errors.New("current node isn't the RTC node for the room")
	ErrNodeNotFound         = errors.New("could not locate the node")
	ErrInvalidRouterMessage = errors.New("invalid router message")
	ErrChannelClosed        = errors.New("channel closed")
	ErrChannelFull          = errors.New("channel is full")
)

Functions

func HashedID

func HashedID(id string) string

Creates a hashed ID from a unique string

Types

type LocalNode

type LocalNode *livekit.Node

func NewLocalNode

func NewLocalNode(conf *config.Config) (LocalNode, error)

type LocalRouter

type LocalRouter struct {
	// contains filtered or unexported fields
}

a router of messages on the same node, basic implementation for local testing

func NewLocalRouter

func NewLocalRouter(currentNode LocalNode) *LocalRouter

func (*LocalRouter) ClearRoomState

func (r *LocalRouter) ClearRoomState(ctx context.Context, roomName string) error

func (*LocalRouter) Drain added in v0.13.5

func (r *LocalRouter) Drain()

func (*LocalRouter) GetNode

func (r *LocalRouter) GetNode(nodeId string) (*livekit.Node, error)

func (*LocalRouter) GetNodeForRoom

func (r *LocalRouter) GetNodeForRoom(ctx context.Context, roomName string) (*livekit.Node, error)

func (*LocalRouter) ListNodes

func (r *LocalRouter) ListNodes() ([]*livekit.Node, error)

func (*LocalRouter) OnNewParticipantRTC

func (r *LocalRouter) OnNewParticipantRTC(callback NewParticipantCallback)

func (*LocalRouter) OnRTCMessage

func (r *LocalRouter) OnRTCMessage(callback RTCMessageCallback)

func (*LocalRouter) RegisterNode

func (r *LocalRouter) RegisterNode() error

func (*LocalRouter) RemoveDeadNodes

func (r *LocalRouter) RemoveDeadNodes() error

func (*LocalRouter) SetNodeForRoom

func (r *LocalRouter) SetNodeForRoom(ctx context.Context, roomName, nodeId string) error

func (*LocalRouter) Start

func (r *LocalRouter) Start() error

func (*LocalRouter) StartParticipantSignal

func (r *LocalRouter) StartParticipantSignal(ctx context.Context, roomName string, pi ParticipantInit) (connectionId string, reqSink MessageSink, resSource MessageSource, err error)

func (*LocalRouter) Stop

func (r *LocalRouter) Stop()

func (*LocalRouter) UnregisterNode

func (r *LocalRouter) UnregisterNode() error

func (*LocalRouter) WriteRTCMessage added in v0.12.5

func (r *LocalRouter) WriteRTCMessage(ctx context.Context, roomName, identity string, msg *livekit.RTCNodeMessage) error

type MessageChannel

type MessageChannel struct {
	// contains filtered or unexported fields
}

func NewMessageChannel

func NewMessageChannel() *MessageChannel

func (*MessageChannel) Close

func (m *MessageChannel) Close()

func (*MessageChannel) IsClosed added in v0.13.1

func (m *MessageChannel) IsClosed() bool

func (*MessageChannel) OnClose

func (m *MessageChannel) OnClose(f func())

func (*MessageChannel) ReadChan

func (m *MessageChannel) ReadChan() <-chan proto.Message

func (*MessageChannel) WriteMessage

func (m *MessageChannel) WriteMessage(msg proto.Message) error

type MessageSink

type MessageSink interface {
	WriteMessage(msg proto.Message) error
	Close()
	OnClose(f func())
}

MessageSink is an abstraction for writing protobuf messages and having them read by a MessageSource, potentially on a different node via a transport

type MessageSource

type MessageSource interface {
	// ReadChan exposes a one way channel to make it easier to use with select
	ReadChan() <-chan proto.Message
}

type NewParticipantCallback

type NewParticipantCallback func(ctx context.Context, roomName string, pi ParticipantInit, requestSource MessageSource, responseSink MessageSink)

type ParticipantInit

type ParticipantInit struct {
	Identity      string
	Metadata      string
	Reconnect     bool
	Permission    *livekit.ParticipantPermission
	AutoSubscribe bool
	Hidden        bool
	Client        *livekit.ClientInfo
}

type RTCMessageCallback

type RTCMessageCallback func(ctx context.Context, roomName, identity string, msg *livekit.RTCNodeMessage)

type RTCNodeSink

type RTCNodeSink struct {
	// contains filtered or unexported fields
}

func NewRTCNodeSink

func NewRTCNodeSink(rc *redis.Client, nodeId, participantKey string) *RTCNodeSink

func (*RTCNodeSink) Close

func (s *RTCNodeSink) Close()

func (*RTCNodeSink) OnClose

func (s *RTCNodeSink) OnClose(f func())

func (*RTCNodeSink) WriteMessage

func (s *RTCNodeSink) WriteMessage(msg proto.Message) error

type RedisRouter

type RedisRouter struct {
	LocalRouter
	// contains filtered or unexported fields
}

RedisRouter uses Redis pub/sub to route signaling messages across different nodes It relies on the RTC node to be the primary driver of the participant connection. Because

func NewRedisRouter

func NewRedisRouter(currentNode LocalNode, rc *redis.Client) *RedisRouter

func (*RedisRouter) ClearRoomState

func (r *RedisRouter) ClearRoomState(ctx context.Context, roomName string) error

func (*RedisRouter) Drain added in v0.13.5

func (r *RedisRouter) Drain()

func (*RedisRouter) GetNode

func (r *RedisRouter) GetNode(nodeId string) (*livekit.Node, error)

func (*RedisRouter) GetNodeForRoom

func (r *RedisRouter) GetNodeForRoom(ctx context.Context, roomName string) (*livekit.Node, error)

func (*RedisRouter) ListNodes

func (r *RedisRouter) ListNodes() ([]*livekit.Node, error)

func (*RedisRouter) RegisterNode

func (r *RedisRouter) RegisterNode() error

func (*RedisRouter) RemoveDeadNodes

func (r *RedisRouter) RemoveDeadNodes() error

func (*RedisRouter) SetNodeForRoom

func (r *RedisRouter) SetNodeForRoom(ctx context.Context, roomName, nodeId string) error

func (*RedisRouter) Start

func (r *RedisRouter) Start() error

func (*RedisRouter) StartParticipantSignal

func (r *RedisRouter) StartParticipantSignal(ctx context.Context, roomName string, pi ParticipantInit) (connectionId string, reqSink MessageSink, resSource MessageSource, err error)

StartParticipantSignal signal connection sets up paths to the RTC node, and starts to route messages to that message queue

func (*RedisRouter) Stop

func (r *RedisRouter) Stop()

func (*RedisRouter) UnregisterNode

func (r *RedisRouter) UnregisterNode() error

func (*RedisRouter) WriteRTCMessage added in v0.12.5

func (r *RedisRouter) WriteRTCMessage(ctx context.Context, roomName, identity string, msg *livekit.RTCNodeMessage) error

type Router

type Router interface {
	RegisterNode() error
	UnregisterNode() error
	RemoveDeadNodes() error

	GetNode(nodeId string) (*livekit.Node, error)
	ListNodes() ([]*livekit.Node, error)

	GetNodeForRoom(ctx context.Context, roomName string) (*livekit.Node, error)
	SetNodeForRoom(ctx context.Context, roomName, nodeId string) error
	ClearRoomState(ctx context.Context, roomName string) error

	// StartParticipantSignal participant signal connection is ready to start
	StartParticipantSignal(ctx context.Context, roomName string, pi ParticipantInit) (connectionId string, reqSink MessageSink, resSource MessageSource, err error)

	// WriteRTCMessage sends a message to the RTC node
	WriteRTCMessage(ctx context.Context, roomName, identity string, msg *livekit.RTCNodeMessage) error

	// OnNewParticipantRTC is called to start a new participant's RTC connection
	OnNewParticipantRTC(callback NewParticipantCallback)

	// OnRTCMessage is called to execute actions on the RTC node
	OnRTCMessage(callback RTCMessageCallback)

	Start() error
	Drain()
	Stop()
}

Router allows multiple nodes to coordinate the participant session

func CreateRouter added in v0.13.5

func CreateRouter(conf *config.Config, rc *redis.Client, node LocalNode) Router

type SignalNodeSink

type SignalNodeSink struct {
	// contains filtered or unexported fields
}

func NewSignalNodeSink

func NewSignalNodeSink(rc *redis.Client, nodeId, connectionId string) *SignalNodeSink

func (*SignalNodeSink) Close

func (s *SignalNodeSink) Close()

func (*SignalNodeSink) OnClose

func (s *SignalNodeSink) OnClose(f func())

func (*SignalNodeSink) WriteMessage

func (s *SignalNodeSink) WriteMessage(msg proto.Message) error

Directories

Path Synopsis
Code generated by counterfeiter.
Code generated by counterfeiter.

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL