Documentation ¶
Index ¶
- func AuthCheck() gin.HandlerFunc
- func LoginCheck() gin.HandlerFunc
- func LogoutHandler(c *gin.Context)
- func RootHandler(c *gin.Context)
- type Group
- type ListMember
- type ListScene
- type LoginProducer
- type MemberService
- type PhotographService
- type ProducerSceneService
- type ProducerService
- type RegistScene
- type SceneService
- type UserSession
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AuthCheck ¶ added in v0.18.3
func AuthCheck() gin.HandlerFunc
AuthCheck is middleware for checking login status.
func LoginCheck ¶ added in v0.18.3
func LoginCheck() gin.HandlerFunc
func LogoutHandler ¶ added in v0.18.3
func RootHandler ¶ added in v0.18.3
Types ¶
type ListMember ¶ added in v0.15.0
type ListMember struct { SceneService SceneService MemberService MemberService PhotographService PhotographService }
func (*ListMember) ListMember ¶ added in v0.15.0
func (ls *ListMember) ListMember(c *gin.Context)
func (*ListMember) UpdateMember ¶ added in v0.15.0
func (ls *ListMember) UpdateMember(c *gin.Context)
type ListScene ¶
type ListScene struct { SceneService SceneService MemberService MemberService PhotographService PhotographService }
type LoginProducer ¶ added in v0.18.3
type LoginProducer struct { ProducerService ProducerService MemberService MemberService }
func (*LoginProducer) AuthHandler ¶ added in v0.18.3
func (x *LoginProducer) AuthHandler(c *gin.Context)
type MemberService ¶
type PhotographService ¶
type ProducerSceneService ¶
type ProducerSceneService interface { ListScene(context.Context, *service.ListProducerSceneRequest) ([]entity.ProducerScene, error) RegistScene(context.Context, *service.RegistProducerSceneRequest) error InitAllScene(context.Context, *service.InitProducerSceneRequest) error }
type ProducerService ¶ added in v0.18.3
type RegistScene ¶
type RegistScene struct { SceneService SceneService ProducerSceneService ProducerSceneService MemberService MemberService PhotographService PhotographService }
func (*RegistScene) GetRegist ¶
func (x *RegistScene) GetRegist(c *gin.Context)
func (*RegistScene) PostRegist ¶
func (x *RegistScene) PostRegist(c *gin.Context)
type SceneService ¶
type UserSession ¶ added in v0.18.3
var User UserSession
Click to show internal directories.
Click to hide internal directories.