Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var (
Path = pathBinding{}
)
View Source
var Query = queryBinding{}
Functions ¶
func BytesToString ¶
BytesToString converts byte slice to string without a memory allocation.
func HandleValidationErrors ¶ added in v0.1.1
func StringToBytes ¶
StringToBytes converts string to byte slice without a memory allocation.
Types ¶
type StructValidator ¶
type StructValidator interface { // ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right. // If the received type is a slice|array, the validation should be performed travel on every element. // If the received type is not a struct or slice|array, any validation should be skipped and nil must be returned. // If the received type is a struct or pointer to a struct, the validation should be performed. // If the struct is not valid or the validation itself fails, a descriptive error should be returned. // Otherwise nil must be returned. ValidateStruct(interface{}) error // Engine returns the underlying validator engine which powers the // StructValidator implementation. Engine() interface{} }
var Validator StructValidator = &defaultValidator{}
Click to show internal directories.
Click to hide internal directories.