Documentation ¶
Index ¶
- Constants
- func GenDowntimeJailDuration(r *rand.Rand) time.Duration
- func GenMinSignedPerWindow(r *rand.Rand) sdk.Dec
- func GenSignedBlocksWindow(r *rand.Rand) int64
- func GenSlashFractionDoubleSign(r *rand.Rand) sdk.Dec
- func GenSlashFractionDowntime(r *rand.Rand) sdk.Dec
- func NewDecodeStore(cdc codec.BinaryCodec) func(kvA, kvB kv.Pair) string
- func ParamChanges(r *rand.Rand) []simtypes.ParamChange
- func RandomizedGenState(simState *module.SimulationState)
- func SimulateMsgUnjail(ak types.AccountKeeper, bk types.BankKeeper, k keeper.Keeper, ...) simtypes.Operation
- func WeightedOperations(appParams simtypes.AppParams, cdc codec.JSONCodec, ak types.AccountKeeper, ...) simulation.WeightedOperations
Constants ¶
const ( SignedBlocksWindow = "signed_blocks_window" MinSignedPerWindow = "min_signed_per_window" DowntimeJailDuration = "downtime_jail_duration" SlashFractionDoubleSign = "slash_fraction_double_sign" SlashFractionDowntime = "slash_fraction_downtime" )
Simulation parameter constants
const (
OpWeightMsgUnjail = "op_weight_msg_unjail"
)
nolint: gosec Simulation operation weights constants
Variables ¶
This section is empty.
Functions ¶
func GenDowntimeJailDuration ¶
GenDowntimeJailDuration randomized DowntimeJailDuration
func GenMinSignedPerWindow ¶
GenMinSignedPerWindow randomized MinSignedPerWindow
func GenSignedBlocksWindow ¶
GenSignedBlocksWindow randomized SignedBlocksWindow
func GenSlashFractionDoubleSign ¶
GenSlashFractionDoubleSign randomized SlashFractionDoubleSign
func GenSlashFractionDowntime ¶
GenSlashFractionDowntime randomized SlashFractionDowntime
func NewDecodeStore ¶ added in v0.43.0
func NewDecodeStore(cdc codec.BinaryCodec) func(kvA, kvB kv.Pair) string
NewDecodeStore returns a decoder function closure that unmarshals the KVPair's Value to the corresponding slashing type.
func ParamChanges ¶
func ParamChanges(r *rand.Rand) []simtypes.ParamChange
ParamChanges defines the parameters that can be modified by param change proposals on the simulation
func RandomizedGenState ¶
func RandomizedGenState(simState *module.SimulationState)
RandomizedGenState generates a random GenesisState for slashing
func SimulateMsgUnjail ¶
func SimulateMsgUnjail(ak types.AccountKeeper, bk types.BankKeeper, k keeper.Keeper, sk stakingkeeper.Keeper) simtypes.Operation
SimulateMsgUnjail generates a MsgUnjail with random values
func WeightedOperations ¶
func WeightedOperations( appParams simtypes.AppParams, cdc codec.JSONCodec, ak types.AccountKeeper, bk types.BankKeeper, k keeper.Keeper, sk types.StakingKeeper, ) simulation.WeightedOperations
WeightedOperations returns all the operations from the module with their respective weights
Types ¶
This section is empty.