opt

package
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Published: Mar 15, 2024 License: BSD-2-Clause, BSD-2-Clause Imports: 4 Imported by: 0

Documentation

Overview

Package opt provides sets of options used by LevelDB.

Index

Constants

View Source
const (
	KiB = 1024
	MiB = KiB * 1024
)

Variables

View Source
var (
	DefaultBlockCacher                   = LRUCacher
	DefaultBlockCacheCapacity            = 8 * MiB
	DefaultBlockRestartInterval          = 16
	DefaultBlockSize                     = 4 * KiB
	DefaultCompactionExpandLimitFactor   = 25
	DefaultCompactionGPOverlapsFactor    = 10
	DefaultCompactionL0Trigger           = 4
	DefaultCompactionSourceLimitFactor   = 1
	DefaultCompactionTableSize           = 2 * MiB
	DefaultCompactionTableSizeMultiplier = 1.0
	DefaultCompactionTotalSize           = 10 * MiB
	DefaultCompactionTotalSizeMultiplier = 10.0
	DefaultCompressionType               = SnappyCompression
	DefaultIteratorSamplingRate          = 1 * MiB
	DefaultOpenFilesCacher               = LRUCacher
	DefaultWriteBuffer                   = 4 * MiB
	DefaultWriteL0PauseTrigger           = 12
	DefaultWriteL0SlowdownTrigger        = 8
	DefaultFilterBaseLg                  = 11
	DefaultMaxManifestFileSize           = int64(64 * MiB)
)
View Source
var (
	DefaultOpenFilesCacheCapacity = 500
)
View Source
var (
	// LRUCacher is the LRU-cache algorithm.
	LRUCacher = CacherFunc(cache.NewLRU)
)

Functions

func GetStrict

func GetStrict(o *Options, ro *ReadOptions, strict Strict) bool

Types

type Cacher

type Cacher interface {
	New(capacity int) cache.Cacher
}

Cacher is a caching algorithm.

func CacherFunc

func CacherFunc(f func(capacity int) cache.Cacher) Cacher

func NewLRU

func NewLRU(capacity int) Cacher

NewLRU creates LRU 'passthrough cacher'.

func PassthroughCacher

func PassthroughCacher(x cache.Cacher) Cacher

PassthroughCacher can be used to passthrough pre-initialized 'cacher instance'. This is useful for sharing cache over multiple DB instances.

Shared cache example:

    fileCache := opt.NewLRU(500)
    blockCache := opt.NewLRU(8 * opt.MiB)
	   options := &opt.Options{
        OpenFilesCacher: fileCache,
        BlockCacher: blockCache,
    }
    db1, err1 := leveldb.OpenFile("path/to/db1", options)
    ...
    db2, err2 := leveldb.OpenFile("path/to/db2", options)
    ...

type Compression

type Compression uint

Compression is the 'sorted table' block compression algorithm to use.

const (
	DefaultCompression Compression = iota
	NoCompression
	SnappyCompression
)

func (Compression) String

func (c Compression) String() string

type Options

type Options struct {
	// AltFilters defines one or more 'alternative filters'.
	// 'alternative filters' will be used during reads if a filter block
	// does not match with the 'effective filter'.
	//
	// The default value is nil
	AltFilters []filter.Filter

	// BlockCacher provides cache algorithm for LevelDB 'sorted table' block caching.
	// Specify NoCacher to disable caching algorithm.
	//
	// The default value is LRUCacher.
	BlockCacher Cacher

	// BlockCacheCapacity defines the capacity of the 'sorted table' block caching.
	// Use -1 for zero, this has same effect as specifying NoCacher to BlockCacher.
	//
	// The default value is 8MiB.
	BlockCacheCapacity int

	// BlockCacheEvictRemoved allows to enable forced-eviction on cached block belonging
	// to removed 'sorted table'.
	//
	// The default if false.
	BlockCacheEvictRemoved bool

	// BlockRestartInterval is the number of keys between restart points for
	// delta encoding of keys.
	//
	// The default value is 16.
	BlockRestartInterval int

	// BlockSize is the minimum uncompressed size in bytes of each 'sorted table'
	// block.
	//
	// The default value is 4KiB.
	BlockSize int

	// CompactionExpandLimitFactor limits compaction size after expanded.
	// This will be multiplied by table size limit at compaction target level.
	//
	// The default value is 25.
	CompactionExpandLimitFactor int

	// CompactionGPOverlapsFactor limits overlaps in grandparent (Level + 2) that a
	// single 'sorted table' generates.
	// This will be multiplied by table size limit at grandparent level.
	//
	// The default value is 10.
	CompactionGPOverlapsFactor int

	// CompactionL0Trigger defines number of 'sorted table' at level-0 that will
	// trigger compaction.
	//
	// The default value is 4.
	CompactionL0Trigger int

	// CompactionSourceLimitFactor limits compaction source size. This doesn't apply to
	// level-0.
	// This will be multiplied by table size limit at compaction target level.
	//
	// The default value is 1.
	CompactionSourceLimitFactor int

	// CompactionTableSize limits size of 'sorted table' that compaction generates.
	// The limits for each level will be calculated as:
	//   CompactionTableSize * (CompactionTableSizeMultiplier ^ Level)
	// The multiplier for each level can also fine-tuned using CompactionTableSizeMultiplierPerLevel.
	//
	// The default value is 2MiB.
	CompactionTableSize int

	// CompactionTableSizeMultiplier defines multiplier for CompactionTableSize.
	//
	// The default value is 1.
	CompactionTableSizeMultiplier float64

	// CompactionTableSizeMultiplierPerLevel defines per-level multiplier for
	// CompactionTableSize.
	// Use zero to skip a level.
	//
	// The default value is nil.
	CompactionTableSizeMultiplierPerLevel []float64

	// CompactionTotalSize limits total size of 'sorted table' for each level.
	// The limits for each level will be calculated as:
	//   CompactionTotalSize * (CompactionTotalSizeMultiplier ^ Level)
	// The multiplier for each level can also fine-tuned using
	// CompactionTotalSizeMultiplierPerLevel.
	//
	// The default value is 10MiB.
	CompactionTotalSize int

	// CompactionTotalSizeMultiplier defines multiplier for CompactionTotalSize.
	//
	// The default value is 10.
	CompactionTotalSizeMultiplier float64

	// CompactionTotalSizeMultiplierPerLevel defines per-level multiplier for
	// CompactionTotalSize.
	// Use zero to skip a level.
	//
	// The default value is nil.
	CompactionTotalSizeMultiplierPerLevel []float64

	// Comparer defines a total ordering over the space of []byte keys: a 'less
	// than' relationship. The same comparison algorithm must be used for reads
	// and writes over the lifetime of the DB.
	//
	// The default value uses the same ordering as bytes.Compare.
	Comparer comparer.Comparer

	// Compression defines the 'sorted table' block compression to use.
	//
	// The default value (DefaultCompression) uses snappy compression.
	Compression Compression

	// DisableBufferPool allows to disable use of util.BufferPool functionality.
	//
	// The default value is false.
	DisableBufferPool bool

	// DisableBlockCache allows to disable use of cache.Cache functionality on
	// 'sorted table' block.
	//
	// The default value is false.
	DisableBlockCache bool

	// DisableCompactionBackoff allows to disable compaction retry backoff.
	//
	// The default value is false.
	DisableCompactionBackoff bool

	// DisableLargeBatchTransaction allows disabling switch-to-transaction mode
	// on large batch write. If enable batch writes are larger than WriteBuffer will
	// use transaction.
	//
	// The default is false.
	DisableLargeBatchTransaction bool

	// DisableSeeksCompaction allows disabling 'seeks triggered compaction'.
	// The purpose of 'seeks triggered compaction' is to optimize database so
	// that 'level seeks' can be minimized, however this might generate many
	// small compaction which may not preferable.
	//
	// The default is false.
	DisableSeeksCompaction bool

	// ErrorIfExist defines whether an error should be returned if the DB already
	// exist.
	//
	// The default value is false.
	ErrorIfExist bool

	// ErrorIfMissing defines whether an error should be returned if the DB is
	// missing. If false then the database will be created if missing, otherwise
	// an error will be returned.
	//
	// The default value is false.
	ErrorIfMissing bool

	// Filter defines an 'effective filter' to use. An 'effective filter'
	// if defined will be used to generate per-table filter block.
	// The filter name will be stored on disk.
	// During reads LevelDB will try to find matching filter from
	// 'effective filter' and 'alternative filters'.
	//
	// Filter can be changed after a DB has been created. It is recommended
	// to put old filter to the 'alternative filters' to mitigate lack of
	// filter during transition period.
	//
	// A filter is used to reduce disk reads when looking for a specific key.
	//
	// The default value is nil.
	Filter filter.Filter

	// IteratorSamplingRate defines approximate gap (in bytes) between read
	// sampling of an iterator. The samples will be used to determine when
	// compaction should be triggered.
	// Use negative value to disable iterator sampling.
	// The iterator sampling is disabled if DisableSeeksCompaction is true.
	//
	// The default is 1MiB.
	IteratorSamplingRate int

	// NoSync allows completely disable fsync.
	//
	// The default is false.
	NoSync bool

	// NoWriteMerge allows disabling write merge.
	//
	// The default is false.
	NoWriteMerge bool

	// OpenFilesCacher provides cache algorithm for open files caching.
	// Specify NoCacher to disable caching algorithm.
	//
	// The default value is LRUCacher.
	OpenFilesCacher Cacher

	// OpenFilesCacheCapacity defines the capacity of the open files caching.
	// Use -1 for zero, this has same effect as specifying NoCacher to OpenFilesCacher.
	//
	// The default value is 200 on the macOS operating system and 500 on others.
	OpenFilesCacheCapacity int

	// If true then opens DB in read-only mode.
	//
	// The default value is false.
	ReadOnly bool

	// Strict defines the DB strict level.
	Strict Strict

	// WriteBuffer defines maximum size of a 'memdb' before flushed to
	// 'sorted table'. 'memdb' is an in-memory DB backed by an on-disk
	// unsorted journal.
	//
	// LevelDB may be held up to two 'memdb' at the same time.
	//
	// The default value is 4MiB.
	WriteBuffer int

	// WriteL0StopTrigger defines number of 'sorted table' at level-0 that will
	// pause write.
	//
	// The default value is 12.
	WriteL0PauseTrigger int

	// WriteL0SlowdownTrigger defines number of 'sorted table' at level-0 that
	// will trigger write slowdown.
	//
	// The default value is 8.
	WriteL0SlowdownTrigger int

	// FilterBaseLg is the log size for filter block to create a bloom filter.
	//
	// The default value is 11(as well as 2KB)
	FilterBaseLg int

	// MaxManifestFileSize is the maximum size limit of the MANIFEST-****** file.
	// When the MANIFEST-****** file grows beyond this size, LevelDB will create
	// a new MANIFEST file.
	//
	// The default value is 64 MiB.
	MaxManifestFileSize int64
}

Options holds the optional parameters for the DB at large.

func (*Options) GetAltFilters

func (o *Options) GetAltFilters() []filter.Filter

func (*Options) GetBlockCacheCapacity

func (o *Options) GetBlockCacheCapacity() int

func (*Options) GetBlockCacheEvictRemoved

func (o *Options) GetBlockCacheEvictRemoved() bool

func (*Options) GetBlockCacher

func (o *Options) GetBlockCacher() Cacher

func (*Options) GetBlockRestartInterval

func (o *Options) GetBlockRestartInterval() int

func (*Options) GetBlockSize

func (o *Options) GetBlockSize() int

func (*Options) GetCompactionExpandLimit

func (o *Options) GetCompactionExpandLimit(level int) int

func (*Options) GetCompactionGPOverlaps

func (o *Options) GetCompactionGPOverlaps(level int) int

func (*Options) GetCompactionL0Trigger

func (o *Options) GetCompactionL0Trigger() int

func (*Options) GetCompactionSourceLimit

func (o *Options) GetCompactionSourceLimit(level int) int

func (*Options) GetCompactionTableSize

func (o *Options) GetCompactionTableSize(level int) int

func (*Options) GetCompactionTotalSize

func (o *Options) GetCompactionTotalSize(level int) int64

func (*Options) GetComparer

func (o *Options) GetComparer() comparer.Comparer

func (*Options) GetCompression

func (o *Options) GetCompression() Compression

func (*Options) GetDisableBlockCache

func (o *Options) GetDisableBlockCache() bool

func (*Options) GetDisableBufferPool

func (o *Options) GetDisableBufferPool() bool

func (*Options) GetDisableCompactionBackoff

func (o *Options) GetDisableCompactionBackoff() bool

func (*Options) GetDisableLargeBatchTransaction

func (o *Options) GetDisableLargeBatchTransaction() bool

func (*Options) GetDisableSeeksCompaction

func (o *Options) GetDisableSeeksCompaction() bool

func (*Options) GetErrorIfExist

func (o *Options) GetErrorIfExist() bool

func (*Options) GetErrorIfMissing

func (o *Options) GetErrorIfMissing() bool

func (*Options) GetFilter

func (o *Options) GetFilter() filter.Filter

func (*Options) GetFilterBaseLg

func (o *Options) GetFilterBaseLg() int

func (*Options) GetIteratorSamplingRate

func (o *Options) GetIteratorSamplingRate() int

func (*Options) GetMaxManifestFileSize

func (o *Options) GetMaxManifestFileSize() int64

func (*Options) GetNoSync

func (o *Options) GetNoSync() bool

func (*Options) GetNoWriteMerge

func (o *Options) GetNoWriteMerge() bool

func (*Options) GetOpenFilesCacheCapacity

func (o *Options) GetOpenFilesCacheCapacity() int

func (*Options) GetOpenFilesCacher

func (o *Options) GetOpenFilesCacher() Cacher

func (*Options) GetReadOnly

func (o *Options) GetReadOnly() bool

func (*Options) GetStrict

func (o *Options) GetStrict(strict Strict) bool

func (*Options) GetWriteBuffer

func (o *Options) GetWriteBuffer() int

func (*Options) GetWriteL0PauseTrigger

func (o *Options) GetWriteL0PauseTrigger() int

func (*Options) GetWriteL0SlowdownTrigger

func (o *Options) GetWriteL0SlowdownTrigger() int

type ReadOptions

type ReadOptions struct {
	// DontFillCache defines whether block reads for this 'read operation'
	// should be cached. If false then the block will be cached. This does
	// not affect already cached block.
	//
	// The default value is false.
	DontFillCache bool

	// Strict will be OR'ed with global DB 'strict level' unless StrictOverride
	// is present. Currently only StrictReader that has effect here.
	Strict Strict
}

ReadOptions holds the optional parameters for 'read operation'. The 'read operation' includes Get, Find and NewIterator.

func (*ReadOptions) GetDontFillCache

func (ro *ReadOptions) GetDontFillCache() bool

func (*ReadOptions) GetStrict

func (ro *ReadOptions) GetStrict(strict Strict) bool

type Strict

type Strict uint

Strict is the DB 'strict level'.

const (
	// If present then a corrupted or invalid chunk or block in manifest
	// journal will cause an error instead of being dropped.
	// This will prevent database with corrupted manifest to be opened.
	StrictManifest Strict = 1 << iota

	// If present then journal chunk checksum will be verified.
	StrictJournalChecksum

	// If present then a corrupted or invalid chunk or block in journal
	// will cause an error instead of being dropped.
	// This will prevent database with corrupted journal to be opened.
	StrictJournal

	// If present then 'sorted table' block checksum will be verified.
	// This has effect on both 'read operation' and compaction.
	StrictBlockChecksum

	// If present then a corrupted 'sorted table' will fail compaction.
	// The database will enter read-only mode.
	StrictCompaction

	// If present then a corrupted 'sorted table' will halt 'read operation'.
	StrictReader

	// If present then leveldb.Recover will drop corrupted 'sorted table'.
	StrictRecovery

	// This only applicable for ReadOptions, if present then this ReadOptions
	// 'strict level' will override global ones.
	StrictOverride

	// StrictAll enables all strict flags.
	StrictAll = StrictManifest | StrictJournalChecksum | StrictJournal | StrictBlockChecksum | StrictCompaction | StrictReader | StrictRecovery

	// DefaultStrict is the default strict flags. Specify any strict flags
	// will override default strict flags as whole (i.e. not OR'ed).
	DefaultStrict = StrictJournalChecksum | StrictBlockChecksum | StrictCompaction | StrictReader
)

type WriteOptions

type WriteOptions struct {
	// NoWriteMerge allows disabling write merge.
	//
	// The default is false.
	NoWriteMerge bool

	// Sync is whether to sync underlying writes from the OS buffer cache
	// through to actual disk, if applicable. Setting Sync can result in
	// slower writes.
	//
	// If false, and the machine crashes, then some recent writes may be lost.
	// Note that if it is just the process that crashes (and the machine does
	// not) then no writes will be lost.
	//
	// In other words, Sync being false has the same semantics as a write
	// system call. Sync being true means write followed by fsync.
	//
	// The default value is false.
	Sync bool
}

WriteOptions holds the optional parameters for 'write operation'. The 'write operation' includes Write, Put and Delete.

func (*WriteOptions) GetNoWriteMerge

func (wo *WriteOptions) GetNoWriteMerge() bool

func (*WriteOptions) GetSync

func (wo *WriteOptions) GetSync() bool

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