Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( Bonbon = nook.Villager{ Character: bonbonCharacter, Personality: personality.Peppy, Phrase: bonbonPhrase} )
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var ( Bunnie = nook.Villager{ Character: bunnieCharacter, Personality: personality.Peppy, Phrase: bunniePhrase} )
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var ( Carmen = nook.Villager{ Character: carmenCharacter, Personality: personality.Peppy, Phrase: carmenPhrase} )
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var ( Chrissy = nook.Villager{ Character: chrissyCharacter, Personality: personality.Peppy, Phrase: chrissyPhrase} )
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var ( Claude = nook.Villager{ Character: claudeCharacter, Personality: personality.Lazy, Phrase: claudePhrase} )
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var ( Coco = nook.Villager{ Character: cocoCharacter, Personality: personality.Normal, Phrase: cocoPhrase} )
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var ( Cole = nook.Villager{ Character: coleCharacter, Personality: personality.Lazy, Phrase: colePhrase} )
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var ( Doc = nook.Villager{ Character: docCharacter, Personality: personality.Lazy, Phrase: docPhrase} )
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var ( Dotty = nook.Villager{ Character: dottyCharacter, Personality: personality.Peppy, Phrase: dottyPhrase} )
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var ( Francine = nook.Villager{ Character: francineCharacter, Personality: personality.Snooty, Phrase: francinePhrase} )
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var ( Gabi = nook.Villager{ Character: gabiCharacter, Personality: personality.Peppy, Phrase: gabiPhrase} )
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var ( Gaston = nook.Villager{ Character: gastonCharacter, Personality: personality.Cranky, Phrase: gastonPhrase} )
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var ( Genji = nook.Villager{ Character: genjiCharacter, Personality: personality.Jock, Phrase: genjiPhrase} )
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var ( Hopkins = nook.Villager{ Character: hopkinsCharacter, Personality: personality.Lazy, Phrase: hopkinsPhrase} )
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var ( Mira = nook.Villager{ Character: miraCharacter, Personality: personality.BigSister, Phrase: miraPhrase} )
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var ( OHare = nook.Villager{ Character: ohareCharacter, Personality: personality.Smug, Phrase: oharePhrase} )
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var ( Pippy = nook.Villager{ Character: pippyCharacter, Personality: personality.Peppy, Phrase: pippyPhrase} )
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var ( Residents = nook.Residents{ character.ZipperTBunny: ZipperTBunny} )
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var ( Ruby = nook.Villager{ Character: rubyCharacter, Personality: personality.Peppy, Phrase: rubyPhrase} )
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var ( Snake = nook.Villager{ Character: snakeCharacter, Personality: personality.Jock, Phrase: snakePhrase} )
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var ( Tiffany = nook.Villager{ Character: tiffanyCharacter, Personality: personality.Snooty, Phrase: tiffanyPhrase} )
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var ( Toby = nook.Villager{ Character: tobyCharacter, Personality: personality.Smug, Phrase: tobyPhrase} )
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var ( Villagers = nook.Villagers{ character.Bonbon: Bonbon, character.Bunnie: Bunnie, character.Carmen: Carmen, character.Chrissy: Chrissy, character.Claude: Claude, character.Coco: Coco, character.Cole: Cole, character.Doc: Doc, character.Dotty: Dotty, character.Francine: Francine, character.Gabi: Gabi, character.Gaston: Gaston, character.Genji: Genji, character.Hopkins: Hopkins, character.Mira: Mira, character.OHare: OHare, character.Pippy: Pippy, character.Ruby: Ruby, character.Snake: Snake, character.Tiffany: Tiffany, character.Toby: Toby} )
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var (
ZipperTBunny = nook.Resident{
Character: zippertbunnyCharacter}
)
Functions ¶
This section is empty.
Types ¶
This section is empty.
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