Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( Amelia = nook.Villager{ Character: ameliaCharacter, Personality: personality.Snooty, Phrase: ameliaPhrase} )
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var ( Apollo = nook.Villager{ Character: apolloCharacter, Personality: personality.Cranky, Phrase: apolloPhrase} )
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var ( Avery = nook.Villager{ Character: averyCharacter, Personality: personality.Cranky, Phrase: averyPhrase} )
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var ( Buzz = nook.Villager{ Character: buzzCharacter, Personality: personality.Cranky, Phrase: buzzPhrase} )
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var ( Celia = nook.Villager{ Character: celiaCharacter, Personality: personality.Normal, Phrase: celiaPhrase} )
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var ( Frank = nook.Villager{ Character: frankCharacter, Personality: personality.Cranky, Phrase: frankPhrase} )
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var ( Keaton = nook.Villager{ Character: keatonCharacter, Personality: personality.Smug, Phrase: keatonPhrase} )
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var ( Pierce = nook.Villager{ Character: pierceCharacter, Personality: personality.Jock, Phrase: piercePhrase} )
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var ( Quetzal = nook.Villager{ Character: quetzalCharacter, Personality: personality.Jock, Phrase: quetzalPhrase} )
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var ( Sterling = nook.Villager{ Character: sterlingCharacter, Personality: personality.Jock, Phrase: sterlingPhrase} )
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var ( Villagers = nook.Villagers{ character.Amelia: Amelia, character.Apollo: Apollo, character.Avery: Avery, character.Buzz: Buzz, character.Celia: Celia, character.Frank: Frank, character.Keaton: Keaton, character.Pierce: Pierce, character.Quetzal: Quetzal, character.Sterling: Sterling} )
Functions ¶
This section is empty.
Types ¶
This section is empty.
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