Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( Angus = nook.Villager{ Character: angusCharacter, Personality: personality.Cranky, Phrase: angusPhrase} )
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var ( Chuck = nook.Villager{ Character: chuckCharacter, Personality: personality.Cranky, Phrase: chuckPhrase} )
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var ( Coach = nook.Villager{ Character: coachCharacter, Personality: personality.Jock, Phrase: coachPhrase} )
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var ( Oxford = nook.Villager{ Character: oxfordCharacter, Personality: personality.Cranky, Phrase: oxfordPhrase} )
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var ( Rodeo = nook.Villager{ Character: rodeoCharacter, Personality: personality.Lazy, Phrase: rodeoPhrase} )
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var ( Stu = nook.Villager{ Character: stuCharacter, Personality: personality.Lazy, Phrase: stuPhrase} )
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var ( TBone = nook.Villager{ Character: tboneCharacter, Personality: personality.Cranky, Phrase: tbonePhrase} )
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var ( Vic = nook.Villager{ Character: vicCharacter, Personality: personality.Cranky, Phrase: vicPhrase} )
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var ( Villagers = nook.Villagers{ character.Angus: Angus, character.Chuck: Chuck, character.Coach: Coach, character.Oxford: Oxford, character.Rodeo: Rodeo, character.Stu: Stu, character.TBone: TBone, character.Vic: Vic, character.Weldon: Weldon} )
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var ( Weldon = nook.Villager{ Character: weldonCharacter, Personality: personality.Cranky, Phrase: weldonPhrase} )
Functions ¶
This section is empty.
Types ¶
This section is empty.
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