Documentation ¶
Index ¶
- Variables
- type Designer
- type Game
- type Menu
- type MenuFullScreen
- func (m *MenuFullScreen) CreateButtonFullScreen(screen *ebiten.Image, g *Game)
- func (m *MenuFullScreen) DrawFull(screen *ebiten.Image)
- func (m *MenuFullScreen) SettingButtonFullScreen(screen *ebiten.Image)
- func (m *MenuFullScreen) TitleFullScreen(screen *ebiten.Image)
- func (m *MenuFullScreen) UpdateFull(g *Game) error
Constants ¶
This section is empty.
Variables ¶
View Source
var (
Grey = color.RGBA{25, 25, 25, 255}
)
Functions ¶
This section is empty.
Types ¶
type Menu ¶
type Menu struct {
// contains filtered or unexported fields
}
func (*Menu) CreateButton ¶
func (*Menu) SettingButton ¶
func (m *Menu) SettingButton(screen *ebiten.Image)
type MenuFullScreen ¶
type MenuFullScreen struct {
// contains filtered or unexported fields
}
func (*MenuFullScreen) CreateButtonFullScreen ¶
func (m *MenuFullScreen) CreateButtonFullScreen(screen *ebiten.Image, g *Game)
func (*MenuFullScreen) DrawFull ¶
func (m *MenuFullScreen) DrawFull(screen *ebiten.Image)
func (*MenuFullScreen) SettingButtonFullScreen ¶
func (m *MenuFullScreen) SettingButtonFullScreen(screen *ebiten.Image)
func (*MenuFullScreen) TitleFullScreen ¶
func (m *MenuFullScreen) TitleFullScreen(screen *ebiten.Image)
func (*MenuFullScreen) UpdateFull ¶
func (m *MenuFullScreen) UpdateFull(g *Game) error
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