Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Playlists = map[string]Playlist{}
Playlists is a map of playlists organized per system.
Functions ¶
func ExistsInPlaylist ¶
ExistsInPlaylist checks if a game is already in a playlist.
func LoadPlaylists ¶
func LoadPlaylists()
LoadPlaylists loops over lpl files in ~/.ludo/playlists and loads them into memory.
Types ¶
type Playlist ¶
type Playlist []PlaylistEntry
Playlist is a list of games, result of scanning for games on the filesystem.
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